Player Matchup

Fafnir
Fafnir
AlGac
Fafnir
Level 128
God Stats
2W - 4L
1,527 SR
Queue Stats
87W - 99L
1,565 Elo+
Party 2
Olorun
Olorun
Arphidon
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
CreepyBook6694
He Bo
Level 67
God Stats
12W - 15L
1,252 SR
Queue Stats
438W - 465L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kourse Max73
Cu Chulainn
Level 149
God Stats
4W - 5L
1,545 SR
Queue Stats
228W - 245L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tonynava97
Ah Muzen Cab
Level 109
God Stats
12W - 9L
1,593 SR
Queue Stats
206W - 215L
1,496 Elo+
Party 2
Team Averages
Level 116
1,484 SR
1,524 Elo+

VS

Team Averages
Level 99
1,657 SR
1,556 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Darooster220
Sun Wukong
Level 85
God Stats
15W - 5L
1,683 SR
Queue Stats
60W - 57L
1,584 Elo+
Party 1
Da Ji
Da Ji
Drelara
Da Ji
Level 126
God Stats
8W - 4L
1,837 SR
Queue Stats
62W - 59L
1,579 Elo+
Party 1
Sobek
Sobek
Model_Nappa69
Sobek
Level 92
God Stats
5W - 5L
1,765 SR
Queue Stats
120W - 120L
1,550 Elo+
Party 3
Medusa
Medusa
Newbie_Boobie420
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 152L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AlGac
Fafnir
13
1 / 5 / 7
9,083
433
5,943
15,610
19,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Arphidon
Olorun
16
2 / 3 / 4
9,658
460
10,508
16,328
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 2 / 4
10,668
508
9,897
12,047
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Kourse Max73
Cu Chulainn
17
8 / 5 / 2
10,677
508
17,692
19,385
9,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
tonynava97
Ah Muzen Cab
18
3 / 4 / 2
11,328
539
9,115
17,169
14,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 6 / 10
12,293
585
15,281
11,854
4,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Darooster220
Sun Wukong
17
1 / 2 / 12
11,647
555
10,739
16,100
10,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Drelara
Da Ji
19
5 / 4 / 5
12,133
578
12,464
19,930
10,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
4 / 3 / 11
12,232
582
5,999
23,706
21,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 4 / 7
11,406
543
11,194
14,132
5,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
19
Kills
19
19
Deaths
19
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
6
10
1.5
L
Fafnir
AlGac
Fafnir
1
5
7
0.9
L
Olorun
Arphidon
Olorun
2
3
4
1.33
L
5
2
4
3.5
W
Sun Wukong
Darooster220
Sun Wukong
1
2
12
3.5
W
Da Ji
Drelara
Da Ji
5
4
5
1.88
L
Cu Chulainn
Kourse Max73
Cu Chulainn
8
5
2
1.8
W
4
3
11
3.17
W
5
4
7
2.13
L
Ah Muzen Cab
tonynava97
Ah Muzen Cab
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,155
Damage
55,677
80,539
Taken
85,722
54,395
Mitigated
52,443
27,560
Healing
23,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,281
1,170
0
1,966
11,854
4,900
1,722
4,388
7,466
84,221
0
L
Fafnir
AlGac
Fafnir
5,943
1,587
231
3,396
15,610
19,109
44
6,892
8,718
16,470
0
L
Olorun
Arphidon
Olorun
10,508
3,422
699
8,294
16,328
6,175
1,974
3,968
12,360
72,242
0
L
9,897
948
0
4,875
12,047
4,807
190
2,826
9,221
82,136
0
W
Sun Wukong
Darooster220
Sun Wukong
10,739
1,487
0
6,505
16,100
10,183
1,334
2,810
13,290
0
79,249
W
Da Ji
Drelara
Da Ji
12,464
3,781
0
4,329
19,930
10,397
1,461
3,164
16,766
0
85,209
L
Cu Chulainn
Kourse Max73
Cu Chulainn
17,692
2,908
0
4,339
19,385
9,385
460
3,439
15,946
0
72,012
W
5,999
542
0
5,646
23,706
21,270
216
11,063
10,803
25,517
0
W
11,194
5,438
0
5,315
14,132
5,693
2,208
7,745
6,387
0
77,260
L
Ah Muzen Cab
tonynava97
Ah Muzen Cab
9,115
3,909
0
5,726
17,169
14,919
1,204
4,155
13,014
0
82,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,414
Gold Earned
59,711
562
Minions Killed
595
0
Camps Cleared
0
1,864,471
Distance Traveled
1,920,696
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,293
585
155
7
0
342,528
8
L
Fafnir
9,083
433
18
1
0
361,324
3
L
Olorun
9,658
460
118
6
0
340,915
6
L
He Bo
10,668
508
138
7
0
399,188
1
W
Sun Wukong
11,647
555
171
8
0
387,004
3
W
Da Ji
12,133
578
128
6
0
428,320
2
L
Cu Chulainn
10,677
508
117
6
0
389,693
0
W
Sobek
12,232
582
42
2
0
416,943
2
W
Medusa
11,406
543
99
5
0
345,901
0
L
Ah Muzen Cab
11,328
539
171
8
0
373,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role