Player Matchup

Chaac
Chaac
Diamond V
ChubbyThor
Chaac
Diamond V
Level 138
God Stats
51W - 25L
1,766 SR
Queue Stats
495W - 467L
2,043 MMR
Party 2
Bastet
Bastet
Diamond III
ElfishDegree604
Bastet
Diamond III
Level 142
God Stats
112W - 58L
1,836 SR
Queue Stats
835W - 827L
2,181 MMR
Party 2
Tiamat
Tiamat
Platinum III
StinkyBlinky
Tiamat
Platinum III
Level 148
God Stats
45W - 50L
1,624 SR
Queue Stats
580W - 518L
1,592 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,742 SR
1,939 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,584 SR
1,616 MMR
Hou Yi
Hou Yi
Gold III
CODESOUL90
Hou Yi
Gold III
Level 159
God Stats
14W - 15L
1,649 SR
Queue Stats
36W - 33L
1,638 MMR
Solo
Nike
Nike
Silver IV
Revandie
Nike
Silver IV
Level 107
God Stats
0W - 1L
1,396 SR
Queue Stats
11W - 17L
1,369 MMR
Party 1
Thoth
Thoth
Gold II
WhosSenpai
Thoth
Gold II
Level 147
God Stats
1W - 2L
1,708 SR
Queue Stats
15W - 13L
1,842 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 1 / 9
11,599
644
6,146
13,103
10,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 1 / 3
12,759
709
17,628
12,286
6,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
15
1 / 3 / 6
10,984
610
7,754
8,648
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AphroditeChang'eSobekAthenaScylla

VS

Bans
SetKhepriDanzaburouKumbhakarnaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CODESOUL90
Hou Yi
13
2 / 4 / 3
10,510
584
6,706
12,725
6,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
12
0 / 3 / 3
9,691
538
4,740
14,346
9,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
15
3 / 5 / 1
11,220
623
10,906
8,960
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
5
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CODESOUL90
Hou Yi
2
4
3
0.88
W
Chaac
2
1
9
6.5
W
9
1
3
10.5
L
Nike
0
3
3
0.5
W
Tiamat
1
3
6
1.33
L
Thoth
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,528
Damage
22,352
34,037
Taken
36,031
21,847
Mitigated
18,220
11,180
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CODESOUL90
Hou Yi
6,706
1,836
0
0
12,725
6,106
424
2,046
10,679
0
28,393
W
Chaac
6,146
642
0
6,894
13,103
10,558
1,403
3,211
9,589
0
57,696
W
17,628
4,266
0
567
12,286
6,114
838
3,447
8,517
0
64,132
L
Nike
4,740
305
0
1,163
14,346
9,362
203
3,782
10,564
0
23,163
W
Tiamat
7,754
708
0
3,719
8,648
5,175
14
3,485
4,930
58,016
0
L
Thoth
10,906
146
0
1,149
8,960
2,752
0
1,978
6,982
71,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
31,421
243
Minions Killed
255
0
Camps Cleared
0
1,115,943
Distance Traveled
913,090
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,510
584
81
5
0
302,627
4
W
Chaac
11,599
644
86
5
0
361,059
2
W
Bastet
12,759
709
58
3
0
421,537
7
L
Nike
9,691
538
42
2
0
307,807
0
W
Tiamat
10,984
610
99
6
0
333,347
2
L
Thoth
11,220
623
132
7
0
302,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role