Player Matchup

Chaac
Chaac
Doom-slayer6243
Chaac
Level 64
God Stats
22W - 23L
1,552 SR
Queue Stats
189W - 320L
1,359 Elo+
Party 2
Merlin
Merlin
ProphetFP
Merlin
Level 8
God Stats
13W - 20L
1,455 SR
Queue Stats
165W - 156L
1,303 Elo+
Party 2
Chiron
Chiron
SoouperWeeb-_-_-
Chiron
Level 106
God Stats
9W - 10L
1,559 SR
Queue Stats
110W - 185L
1,480 Elo+
Party 2
Team Averages
Level 59
1,522 SR
1,381 Elo+

VS

Team Averages
Level 65
1,537 SR
1,388 Elo+
Ah Muzen Cab
Ah Muzen Cab
PrinceAdarian
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,595 SR
Queue Stats
7W - 10L
1,388 Elo+
Party 1
Scylla
Scylla
SIeepyThyme
Scylla
Level 25
God Stats
1W - 1L
1,356 SR
Queue Stats
7W - 9L
1,388 Elo+
Party 1
Yemoja
Yemoja
Yemi_Akhabila
Yemoja
Level 65
God Stats
6W - 5L
1,661 SR
Queue Stats
7W - 10L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
12,331
685
9,079
20,103
22,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
ProphetFP
Merlin
15
6 / 7 / 6
11,653
647
17,822
11,902
4,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 9
11,348
630
15,603
16,876
7,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PrinceAdarian
Ah Muzen Cab
18
11 / 6 / 3
14,246
791
30,511
22,675
9,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
3 / 7 / 7
11,969
665
8,982
17,426
5,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 2 / 8
11,896
661
2,007
15,361
14,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
14
Kills
14
14
Deaths
15
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
W
Ah Muzen Cab
PrinceAdarian
Ah Muzen Cab
11
6
3
2.08
L
Merlin
ProphetFP
Merlin
6
7
6
1.29
W
Scylla
3
7
7
0.93
L
3
4
9
1.88
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,504
Damage
41,500
48,881
Taken
55,462
34,306
Mitigated
29,614
12,891
Healing
22,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,079
848
0
7,611
20,103
22,199
689
5,900
14,203
0
30,151
W
Ah Muzen Cab
PrinceAdarian
Ah Muzen Cab
30,511
18,073
1,732
5,617
22,675
9,017
3,146
7,503
14,945
0
97,273
L
Merlin
ProphetFP
Merlin
17,822
1,002
0
37
11,902
4,767
272
3,471
8,431
41,838
0
W
Scylla
8,982
511
0
1,873
17,426
5,900
0
6,925
10,301
39,742
0
L
15,603
5,965
461
4,782
16,876
7,340
1,080
1,655
15,195
0
45,995
W
2,007
735
9,787
3,826
15,361
14,697
544
3,406
11,722
11,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
38,111
167
Minions Killed
200
0
Camps Cleared
0
867,953
Distance Traveled
869,864
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,331
685
48
3
0
320,694
0
W
Ah Muzen Cab
14,246
791
111
6
0
303,844
0
L
Merlin
11,653
647
64
4
0
255,399
0
W
Scylla
11,969
665
70
4
0
259,660
0
L
Chiron
11,348
630
55
3
0
291,860
0
W
Yemoja
11,896
661
19
1
0
306,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role