Player Matchup

Fenrir
Fenrir
Kaise1014
Fenrir
Level 78
God Stats
17W - 27L
1,336 SR
Queue Stats
899W - 1,296L
1,302 Elo+
Party 1
Ymir
Ymir
RenatoCunejus2
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,227 Elo+
Party 1
Hou Yi
Hou Yi
XXBabaikaXX
Hou Yi
Level 99
God Stats
1W - 0L
1,641 SR
Queue Stats
34W - 39L
1,336 Elo+
Solo
Merlin
Merlin
Xolaris
Merlin
Level 62
God Stats
35W - 59L
1,229 SR
Queue Stats
210W - 361L
1,276 Elo+
Party 1
Sun Wukong
Sun Wukong
guilhermebmw
Sun Wukong
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
515W - 458L
1,375 Elo+
Solo
Team Averages
Level 66
1,441 SR
1,303 Elo+

VS

Team Averages
Level 63
1,492 SR
1,332 Elo+
Ravana
Ravana
Emokitty3986
Ravana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 115L
1,355 Elo+
Solo
Hel
Hel
Isaiahsd577
Hel
Level 102
God Stats
2W - 2L
1,442 SR
Queue Stats
3W - 7L
1,327 Elo+
Party 2
Danzaburou
Danzaburou
MaracleMayhem
Danzaburou
Level 13
God Stats
41W - 29L
1,497 SR
Queue Stats
249W - 251L
1,260 Elo+
Party 2
Zhong Kui
Zhong Kui
QWEENDOM
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
YellowPuto
Mulan
Level 15
God Stats
6W - 3L
1,521 SR
Queue Stats
13W - 18L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kaise1014
Fenrir
20
0 / 2 / 3
13,549
542
1,905
15,116
7,863
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
13 / 1 / 18
13,571
543
21,730
18,886
15,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
20
11 / 1 / 13
13,750
550
17,391
14,417
6,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Xolaris
Merlin
17
2 / 5 / 2
11,095
444
6,038
11,402
4,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
guilhermebmw
Sun Wukong
20
16 / 2 / 7
16,114
645
25,347
30,285
29,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
0 / 9 / 4
9,665
387
5,346
19,658
8,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 4 / 0
6,903
276
1,227
5,633
1,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
MaracleMayhem
Danzaburou
13
0 / 12 / 0
8,229
329
6,311
17,873
6,580
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
QWEENDOM
Zhong Kui
19
9 / 6 / 0
12,699
508
22,404
29,224
19,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
14
2 / 11 / 0
9,550
382
13,705
25,530
21,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
42
Kills
11
11
Deaths
42
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
9
4
0.22
L
0
4
0
0
W
Fenrir
Kaise1014
Fenrir
0
2
3
0.75
L
Danzaburou
MaracleMayhem
Danzaburou
0
12
0
0
L
Zhong Kui
QWEENDOM
Zhong Kui
9
6
0
1.5
W
13
1
18
22
W
Hou Yi
11
1
13
17.5
W
Merlin
Xolaris
Merlin
2
5
2
0.6
L
Mulan
2
11
0
0.18
W
Sun Wukong
guilhermebmw
Sun Wukong
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,411
Damage
48,993
90,106
Taken
97,918
63,853
Mitigated
57,718
27,211
Healing
21,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,346
1,825
0
4,132
19,658
8,648
208
3,948
15,710
0
54,300
L
1,227
194
1,261
2,070
5,633
1,863
40
2,548
3,085
12,956
0
W
Fenrir
Kaise1014
Fenrir
1,905
566
0
4,235
15,116
7,863
5,076
3,586
11,363
0
117,960
L
Danzaburou
MaracleMayhem
Danzaburou
6,311
2,564
0
1,853
17,873
6,580
0
7,535
10,338
0
42,049
L
Zhong Kui
QWEENDOM
Zhong Kui
22,404
3,556
0
10,386
29,224
19,131
325
7,089
22,135
90,937
0
W
21,730
4,970
158
5,261
18,886
15,974
881
5,033
13,567
60,214
0
W
Hou Yi
17,391
8,744
849
784
14,417
6,367
2,363
3,456
10,798
0
98,593
W
Merlin
Xolaris
Merlin
6,038
264
0
2,271
11,402
4,249
1,548
6,298
4,747
62,624
0
L
Mulan
13,705
2,142
0
1,873
25,530
21,496
0
6,648
18,882
0
50,589
W
Sun Wukong
guilhermebmw
Sun Wukong
25,347
6,149
0
13,653
30,285
29,400
3,412
4,330
25,214
0
121,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,079
Gold Earned
47,046
682
Minions Killed
427
0
Camps Cleared
0
2,282,597
Distance Traveled
1,699,182
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,665
387
102
4
0
382,965
1
L
Hel
6,903
276
22
1
0
154,536
1
W
Fenrir
13,549
542
185
7
0
466,582
0
L
Danzaburou
8,229
329
52
2
0
391,254
2
L
Zhong Kui
12,699
508
158
6
0
368,736
4
W
Ymir
13,571
543
69
3
0
482,052
0
W
Hou Yi
13,750
550
145
6
0
448,202
4
W
Merlin
11,095
444
82
3
0
444,709
0
L
Mulan
9,550
382
93
4
0
401,691
0
W
Sun Wukong
16,114
645
201
8
0
441,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role