Player Matchup

Merlin
Merlin
AsherDragun
Merlin
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 177L
1,564 Elo+
Party 1
Hera
Hera
BlindTiger86
Hera
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DatWasDirtyThan
Hades
Level 148
God Stats
5W - 4L
1,832 SR
Queue Stats
266W - 258L
1,553 Elo+
Party 1
Mercury
Mercury
RussianHacker101
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,609 Elo+
Party 1
Thor
Thor
WolfLifeTail
Thor
Level 26
God Stats
1W - 0L
1,499 SR
Queue Stats
18W - 30L
1,466 Elo+
Party 1
Team Averages
Level 86
1,566 SR
1,539 Elo+

VS

Team Averages
Level 79
1,599 SR
1,522 Elo+
Nu Wa
Nu Wa
Coche Uzumaki
Nu Wa
Level 100
God Stats
2W - 4L
1,674 SR
Queue Stats
60W - 75L
1,562 Elo+
Party 2
Nemesis
Nemesis
JINXXbox1
Nemesis
Level 149
God Stats
3W - 2L
1,634 SR
Queue Stats
53W - 49L
1,609 Elo+
Solo
Kuzenbo
Kuzenbo
LalinatorSteam
Kuzenbo
Level 100
God Stats
1W - 1L
1,690 SR
Queue Stats
55W - 69L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SawBlaze
Ah Muzen Cab
Level 16
God Stats
0W - 2L
1,256 SR
Queue Stats
10W - 12L
1,533 Elo+
Solo
Loki
Loki
WheresMyTeamTho
Loki
Level 28
God Stats
0W - 1L
1,742 SR
Queue Stats
15W - 13L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
14 / 2 / 13
13,258
884
24,353
14,105
7,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 3 / 18
12,760
851
23,441
16,120
8,834
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 4 / 21
12,158
811
17,276
25,685
21,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 5 / 18
10,803
720
6,336
22,744
27,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

14
0 / 9 / 17
9,587
639
6,696
16,585
6,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 11
9,598
640
17,389
12,981
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
JINXXbox1
Nemesis
18
5 / 8 / 11
10,802
720
17,371
19,597
9,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 4 / 12
9,911
661
10,762
28,611
33,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
SawBlaze
Ah Muzen Cab
17
6 / 6 / 10
10,407
694
16,540
12,977
5,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 8 / 13
11,796
786
15,514
16,769
11,760
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
78
32
Kills
21
23
Deaths
32
87
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
14
2
13
10.25
W
9
3
18
6
L
1
6
11
1.08
W
6
4
21
4.13
L
Nemesis
JINXXbox1
Nemesis
5
8
11
1.31
L
4
4
12
2.5
W
3
5
18
2.4
L
Ah Muzen Cab
SawBlaze
Ah Muzen Cab
6
6
10
1.83
L
5
8
13
1.44
W
0
9
17
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,102
Damage
77,576
95,239
Taken
90,935
72,468
Mitigated
64,943
39,396
Healing
27,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
24,353
2,414
3,795
3,444
14,105
7,920
2,292
3,799
10,306
66,681
0
W
23,441
8,164
2,075
4,259
16,120
8,834
1,969
4,330
11,790
52,880
0
L
17,389
5,187
1,273
916
12,981
5,151
201
9,644
3,337
35,198
0
W
17,276
1,441
5,354
11,896
25,685
21,315
1,314
8,770
16,915
43,404
0
L
Nemesis
JINXXbox1
Nemesis
17,371
6,178
844
5,118
19,597
9,515
50
14,343
5,254
0
26,966
L
10,762
4,407
2,152
11,376
28,611
33,046
128
19,900
8,711
20,301
0
W
6,336
2,430
2,428
3,287
22,744
27,569
336
5,650
17,094
0
11,671
L
Ah Muzen Cab
SawBlaze
Ah Muzen Cab
16,540
6,404
1,318
2,194
12,977
5,471
1,306
10,837
2,140
0
29,911
L
15,514
1,815
1,377
1,059
16,769
11,760
0
10,346
6,423
0
38,408
W
6,696
1,252
1,584
1,274
16,585
6,830
429
5,602
10,983
0
16,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,566
Gold Earned
52,514
250
Minions Killed
139
0
Camps Cleared
0
1,362,657
Distance Traveled
1,225,850
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,258
884
88
6
0
248,453
0
W
Hera
12,760
851
65
4
0
260,098
2
L
Nu Wa
9,598
640
29
2
0
246,964
0
W
Hades
12,158
811
66
4
0
248,570
3
L
Nemesis
10,802
720
17
1
0
259,236
2
L
Kuzenbo
9,911
661
16
1
0
293,306
1
W
Mercury
10,803
720
14
1
0
329,292
0
L
Ah Muzen Cab
10,407
694
38
3
0
209,032
0
L
Loki
11,796
786
39
3
0
217,312
0
W
Thor
9,587
639
17
1
0
276,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role