Player Matchup

Rama
Rama
ZimUXlll
Rama
Level 126
God Stats
3W - 2L
1,983 SR
Queue Stats
237W - 282L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
bobzombie4
Gilgamesh
Level 95
God Stats
2W - 3L
1,588 SR
Queue Stats
32W - 43L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
james_aka_Bull
Baron Samedi
Level 101
God Stats
4W - 9L
1,481 SR
Queue Stats
150W - 192L
1,430 Elo+
Party 1
Arachne
Arachne
sir_chuck420
Arachne
Level 128
God Stats
30W - 32L
1,592 SR
Queue Stats
177W - 211L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
wormdood2012
Nu Wa
Level 146
God Stats
23W - 17L
1,590 SR
Queue Stats
145W - 178L
1,458 Elo+
Party 1
Team Averages
Level 119
1,647 SR
1,443 Elo+

VS

Team Averages
Level 78
1,501 SR
1,410 Elo+
Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AbePeekedBooth
Apollo
Level 54
God Stats
0W - 2L
1,320 SR
Queue Stats
55W - 52L
1,374 Elo+
Solo
Cthulhu
Cthulhu
CaptainCurlz57
Cthulhu
Level 66
God Stats
2W - 3L
1,489 SR
Queue Stats
2W - 10L
1,248 Elo+
Party 2
Poseidon
Poseidon
Dogs500
Poseidon
Level 63
God Stats
2W - 1L
1,699 SR
Queue Stats
223W - 228L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
SYN FUL SATAN
Danzaburou
Level 146
God Stats
15W - 17L
1,499 SR
Queue Stats
466W - 481L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
8 / 2 / 7
9,993
625
11,842
13,329
4,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
bobzombie4
Gilgamesh
12
1 / 5 / 2
7,250
453
4,789
9,366
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
james_aka_Bull
Baron Samedi
12
3 / 5 / 9
7,177
449
5,863
11,383
9,911
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
sir_chuck420
Arachne
16
10 / 1 / 6
9,730
608
9,490
11,959
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 1 / 6
9,635
602
10,852
6,880
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 6 / 1
8,952
560
10,111
12,307
7,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 2
7,890
493
4,396
11,433
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 4 / 3
6,821
426
8,237
11,917
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Dogs500
Poseidon
12
2 / 8 / 0
8,106
507
6,340
10,806
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SYN FUL SATAN
Danzaburou
11
2 / 6 / 4
7,522
470
5,453
11,426
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
29
Kills
14
14
Deaths
29
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
6
1
0.92
L
2
5
2
0.6
L
3
4
3
1.13
L
Poseidon
Dogs500
Poseidon
2
8
0
0.25
L
Danzaburou
SYN FUL SATAN
Danzaburou
2
6
4
0.67
W
Rama
8
2
7
5.75
W
Gilgamesh
bobzombie4
Gilgamesh
1
5
2
0.4
W
Baron Samedi
james_aka_Bull
Baron Samedi
3
5
9
1.5
W
Arachne
sir_chuck420
Arachne
10
1
6
13
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,836
Damage
34,537
52,917
Taken
57,889
26,179
Mitigated
23,554
20,847
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,111
1,466
0
2,926
12,307
7,383
772
946
11,281
50,748
0
L
4,396
2,264
294
3,113
11,433
4,096
22
2,592
8,635
0
44,462
L
8,237
361
434
3,118
11,917
4,861
208
4,796
6,934
31,615
0
L
Poseidon
Dogs500
Poseidon
6,340
1,026
0
1,001
10,806
3,223
0
4,822
5,712
48,196
0
L
Danzaburou
SYN FUL SATAN
Danzaburou
5,453
1,760
0
2,903
11,426
3,991
484
2,736
8,612
0
39,848
W
Rama
11,842
9,802
0
8,105
13,329
4,719
998
3,925
9,011
0
68,379
W
Gilgamesh
bobzombie4
Gilgamesh
4,789
955
0
802
9,366
4,814
147
6,215
2,719
0
30,004
W
Baron Samedi
james_aka_Bull
Baron Samedi
5,863
379
992
3,637
11,383
9,911
0
3,605
7,498
21,399
0
W
Arachne
sir_chuck420
Arachne
9,490
6,932
0
4,225
11,959
4,430
22
5,062
6,491
0
50,270
W
10,852
3,933
0
3,086
6,880
2,305
972
4,022
2,510
59,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,785
Gold Earned
39,291
442
Minions Killed
405
0
Camps Cleared
0
1,496,137
Distance Traveled
1,304,125
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,952
560
103
6
0
227,462
3
L
Apollo
7,890
493
100
6
0
280,638
0
L
Cthulhu
6,821
426
36
2
0
292,940
1
L
Poseidon
8,106
507
102
6
0
261,546
2
L
Danzaburou
7,522
470
64
4
0
241,539
7
W
Rama
9,993
625
130
8
0
288,221
3
W
Gilgamesh
7,250
453
77
5
0
293,235
0
W
Baron Samedi
7,177
449
25
2
0
289,464
0
W
Arachne
9,730
608
86
5
0
326,767
6
W
Nu Wa
9,635
602
124
8
0
298,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role