Player Matchup

Gilgamesh
Gilgamesh
I2espiratory
Gilgamesh
Level 63
God Stats
42W - 28L
1,591 SR
Queue Stats
138W - 128L
1,478 Elo+
Party 2
Tiamat
Tiamat
XP Blazing
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 164L
1,379 Elo+
Party 2
Fenrir
Fenrir
xFrostKushx420x
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 209L
1,453 Elo+
Party 2
Team Averages
Level 51
1,530 SR
1,437 Elo+

VS

Team Averages
Level 56
1,568 SR
1,568 Elo+
Fenrir
Fenrir
Derpressed0
Fenrir
Level 98
God Stats
10W - 7L
1,547 SR
Queue Stats
115W - 127L
1,560 Elo+
Solo
Ymir
Ymir
FeroFrank
Ymir
Level 44
God Stats
23W - 14L
1,590 SR
Queue Stats
90W - 55L
1,601 Elo+
Party 1
Scylla
Scylla
RestlessJTA
Scylla
Level 26
God Stats
16W - 12L
1,569 SR
Queue Stats
49W - 36L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I2espiratory
Gilgamesh
13
3 / 5 / 4
11,749
691
10,649
15,894
7,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
XP Blazing
Tiamat
13
1 / 8 / 5
9,727
572
5,093
14,274
7,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 6 / 3
10,721
631
9,591
18,256
8,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 7 / 8
12,925
760
19,033
16,330
10,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
3 / 2 / 15
13,076
769
8,287
13,091
13,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
16
7 / 0 / 8
12,425
731
10,523
6,141
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
19
19
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
7
8
1.86
W
Ymir
3
2
15
5.25
L
Gilgamesh
I2espiratory
Gilgamesh
3
5
4
1
W
Scylla
7
0
8
11
L
Tiamat
XP Blazing
Tiamat
1
8
5
0.44
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,333
Damage
37,843
48,424
Taken
35,562
22,901
Mitigated
26,327
5,558
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
19,033
7,716
0
4,139
16,330
10,208
669
1,659
14,540
0
51,889
W
Ymir
8,287
1,792
0
0
13,091
13,672
484
2,365
10,439
41,134
0
L
Gilgamesh
I2espiratory
Gilgamesh
10,649
2,790
219
1,022
15,894
7,447
0
8,034
7,710
0
35,419
W
Scylla
10,523
665
0
1,140
6,141
2,447
1,293
756
5,344
55,931
0
L
Tiamat
XP Blazing
Tiamat
5,093
1,292
477
2,906
14,274
7,063
0
6,399
7,688
33,105
0
L
9,591
3,784
0
934
18,256
8,391
0
4,504
13,552
0
41,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,197
Gold Earned
38,426
139
Minions Killed
199
0
Camps Cleared
0
847,041
Distance Traveled
906,038
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,925
760
38
2
0
269,526
1
W
Ymir
13,076
769
49
3
0
314,307
0
L
Gilgamesh
11,749
691
48
3
0
274,797
2
W
Scylla
12,425
731
112
7
0
322,205
2
L
Tiamat
9,727
572
45
3
0
274,095
1
L
Fenrir
10,721
631
46
3
0
298,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role