Player Matchup

Danzaburou
Danzaburou
Baglun
Danzaburou
Level 42
God Stats
3W - 4L
1,571 SR
Queue Stats
128W - 49L
1,755 Elo+
Party 1
Chang'e
Chang'e
Darooster220
Chang'e
Level 85
God Stats
6W - 2L
1,719 SR
Queue Stats
152W - 68L
1,742 Elo+
Party 1
Athena
Athena
Drelara
Athena
Level 126
God Stats
4W - 2L
1,798 SR
Queue Stats
133W - 59L
1,751 Elo+
Party 1
Team Averages
Level 84
1,696 SR
1,749 Elo+

VS

Team Averages
Level 111
1,622 SR
1,664 Elo+
Apollo
Apollo
GeminiFox
Apollo
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
497W - 319L
1,676 Elo+
Party 2
Sobek
Sobek
HeydanTheGhost
Sobek
Level 108
God Stats
17W - 8L
1,312 SR
Queue Stats
560W - 394L
1,659 Elo+
Party 2
Ah Puch
Ah Puch
TheDirewolf420
Ah Puch
Level 138
God Stats
17W - 1L
2,054 SR
Queue Stats
547W - 385L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baglun
Danzaburou
14
1 / 6 / 5
10,921
607
8,832
19,342
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Darooster220
Chang'e
14
4 / 10 / 2
10,635
591
12,343
20,241
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Drelara
Athena
14
3 / 5 / 4
11,252
625
9,900
20,936
22,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GeminiFox
Apollo
16
6 / 4 / 11
12,706
706
11,073
11,893
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 15
12,203
678
10,568
21,337
23,639
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
11 / 1 / 8
13,250
736
28,337
13,317
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
21
21
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Baglun
Danzaburou
1
6
5
0.58
L
Chang'e
Darooster220
Chang'e
4
10
2
0.5
L
Athena
Drelara
Athena
3
5
4
1
W
Apollo
GeminiFox
Apollo
6
4
11
2.88
W
4
3
15
3.83
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
49,978
60,519
Taken
46,547
37,796
Mitigated
34,136
12,472
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Baglun
Danzaburou
8,832
2,970
0
2,663
19,342
7,562
129
14,230
4,984
0
40,483
L
Chang'e
Darooster220
Chang'e
12,343
820
2,326
4,823
20,241
7,933
210
13,168
7,073
53,986
0
L
Athena
Drelara
Athena
9,900
2,897
0
2,660
20,936
22,301
0
11,475
9,461
37,155
0
W
Apollo
GeminiFox
Apollo
11,073
5,998
0
1,944
11,893
4,900
2,172
6,591
5,302
0
68,673
W
10,568
787
750
7,396
21,337
23,639
275
8,605
12,732
26,583
0
W
28,337
1,307
986
7,565
13,317
5,597
1,084
7,147
6,170
79,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
38,159
199
Minions Killed
225
0
Camps Cleared
0
913,903
Distance Traveled
984,577
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,921
607
93
5
0
314,182
4
L
Chang'e
10,635
591
69
4
0
278,409
4
L
Athena
11,252
625
37
2
0
321,312
2
W
Apollo
12,706
706
120
7
0
302,767
3
W
Sobek
12,203
678
18
1
0
345,078
8
W
Ah Puch
13,250
736
87
5
0
336,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role