Player Matchup

Thanatos
Thanatos
bullyformsu
Thanatos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,165 Elo+
Party 2
Apollo
Apollo
jess3000
Apollo
Level 7
God Stats
1W - 0L
1,592 SR
Queue Stats
1W - 2L
1,192 Elo+
Party 2
Jormungandr
Jormungandr
willhughes
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,192 Elo+
Party 2
Team Averages
Level 14
1,531 SR
1,183 Elo+

VS

Team Averages
Level 31
1,506 SR
1,437 Elo+
King Arthur
King Arthur
BigOunce101
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,354 Elo+
Party 1
Da Ji
Da Ji
purpsaint
Da Ji
Level 5
God Stats
0W - 1L
1,656 SR
Queue Stats
6W - 11L
1,486 Elo+
Party 1
Tiamat
Tiamat
sinchroma
Tiamat
Level 27
God Stats
6W - 8L
1,362 SR
Queue Stats
8W - 11L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
bullyformsu
Thanatos
17
5 / 9 / 14
14,873
676
19,869
19,955
9,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
jess3000
Apollo
20
15 / 5 / 7
16,349
743
27,047
25,487
12,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
willhughes
Jormungandr
16
2 / 7 / 16
13,369
608
13,884
28,750
37,960
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigOunce101
King Arthur
18
9 / 6 / 11
14,817
674
17,690
36,565
36,376
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
purpsaint
Da Ji
15
5 / 7 / 12
13,488
613
13,395
19,771
9,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
sinchroma
Tiamat
16
6 / 9 / 10
14,051
639
23,450
18,140
13,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
53
22
Kills
20
21
Deaths
22
37
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigOunce101
King Arthur
9
6
11
2.42
W
Thanatos
bullyformsu
Thanatos
5
9
14
1.33
W
Apollo
jess3000
Apollo
15
5
7
3.7
L
Da Ji
purpsaint
Da Ji
5
7
12
1.57
L
Tiamat
sinchroma
Tiamat
6
9
10
1.22
W
Jormungandr
willhughes
Jormungandr
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,800
Damage
54,535
74,192
Taken
74,476
60,128
Mitigated
58,847
18,970
Healing
24,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigOunce101
King Arthur
17,690
3,703
1,554
12,430
36,565
36,376
470
5,763
30,802
0
60,869
W
Thanatos
bullyformsu
Thanatos
19,869
6,642
0
11,951
19,955
9,420
1,079
5,627
14,179
0
73,566
W
Apollo
jess3000
Apollo
27,047
20,477
0
6,819
25,487
12,748
2,878
7,495
17,628
0
77,708
L
Da Ji
purpsaint
Da Ji
13,395
4,077
0
4,649
19,771
9,347
1,047
5,244
14,527
0
31,967
L
Tiamat
sinchroma
Tiamat
23,450
3,649
962
4,782
18,140
13,124
1,043
3,061
15,079
81,960
0
W
Jormungandr
willhughes
Jormungandr
13,884
4,624
0
200
28,750
37,960
176
9,259
18,919
40,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,591
Gold Earned
42,356
192
Minions Killed
193
0
Camps Cleared
0
1,084,027
Distance Traveled
1,030,933
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,817
674
51
2
0
385,273
0
W
Thanatos
14,873
676
77
4
0
363,654
1
W
Apollo
16,349
743
77
4
0
372,559
1
L
Da Ji
13,488
613
33
2
0
329,282
1
L
Tiamat
14,051
639
109
5
0
316,378
0
W
Jormungandr
13,369
608
38
2
0
347,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role