Player Matchup

Hou Yi
Hou Yi
ItsFlash_13
Hou Yi
Level 109
God Stats
0W - 3L
1,183 SR
Queue Stats
499W - 533L
1,388 Elo+
Party 2
Fenrir
Fenrir
Jarl_JLord
Fenrir
Level 88
God Stats
5W - 14L
1,336 SR
Queue Stats
604W - 696L
1,430 Elo+
Party 2
Zhong Kui
Zhong Kui
MrHaZzee420
Zhong Kui
Level 69
God Stats
5W - 5L
1,468 SR
Queue Stats
79W - 105L
1,422 Elo+
Solo
Ra
Ra
PrpleRaynMan
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
xSonder
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,398 SR
1,448 Elo+

VS

Team Averages
Level 104
1,654 SR
1,421 Elo+
Tsukuyomi
Tsukuyomi
EGxDarthVader
Tsukuyomi
Level 103
God Stats
1W - 1L
1,754 SR
Queue Stats
40W - 41L
1,500 Elo+
Party 1
Janus
Janus
KeijiAmano
Janus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 330L
1,432 Elo+
Solo
Skadi
Skadi
LuMare-S
Skadi
Level 124
God Stats
18W - 9L
1,752 SR
Queue Stats
668W - 671L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
YonkoZenitsu
Gilgamesh
Level 89
God Stats
10W - 11L
1,754 SR
Queue Stats
112W - 116L
1,500 Elo+
Party 1
Bacchus
Bacchus
borlafu
Bacchus
Level 119
God Stats
10W - 6L
1,511 SR
Queue Stats
25W - 26L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 2 / 6
9,460
498
6,801
8,149
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Jarl_JLord
Fenrir
19
10 / 3 / 2
11,357
598
11,206
13,520
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
MrHaZzee420
Zhong Kui
16
5 / 1 / 2
10,134
533
8,921
9,836
6,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 3 / 2
8,944
471
4,069
7,174
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
xSonder
Bellona
11
1 / 3 / 3
8,534
449
3,387
9,382
5,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EGxDarthVader
Tsukuyomi
15
5 / 3 / 3
9,464
498
5,385
12,094
4,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
14
1 / 6 / 5
9,097
479
6,001
9,729
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
LuMare-S
Skadi
16
3 / 2 / 2
9,679
509
5,606
10,254
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
YonkoZenitsu
Gilgamesh
15
3 / 4 / 5
9,141
481
6,487
12,736
8,815
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
borlafu
Bacchus
13
0 / 4 / 7
8,425
443
5,092
12,701
10,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
18
Kills
12
12
Deaths
19
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EGxDarthVader
Tsukuyomi
5
3
3
2.17
L
Hou Yi
2
2
6
2.5
L
Fenrir
Jarl_JLord
Fenrir
10
3
2
3.67
W
Janus
1
6
5
0.58
W
Skadi
LuMare-S
Skadi
3
2
2
2
L
Zhong Kui
MrHaZzee420
Zhong Kui
5
1
2
6
L
0
3
2
0.33
W
Gilgamesh
YonkoZenitsu
Gilgamesh
3
4
5
1.38
W
Bacchus
borlafu
Bacchus
0
4
7
0.88
L
Bellona
xSonder
Bellona
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,384
Damage
28,571
48,061
Taken
57,514
26,813
Mitigated
30,372
12,318
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EGxDarthVader
Tsukuyomi
5,385
1,195
0
1,536
12,094
4,174
237
3,092
8,908
0
57,753
L
Hou Yi
6,801
1,637
0
2,376
8,149
3,106
2,643
1,143
7,006
0
47,440
L
Fenrir
Jarl_JLord
Fenrir
11,206
2,237
0
708
13,520
8,122
320
2,959
10,465
0
83,356
W
Janus
6,001
490
0
764
9,729
3,268
655
1,978
7,529
52,308
0
W
Skadi
LuMare-S
Skadi
5,606
2,517
0
4,570
10,254
3,212
185
1,552
8,670
0
62,409
L
Zhong Kui
MrHaZzee420
Zhong Kui
8,921
826
0
5,188
9,836
6,897
710
1,990
7,736
73,622
0
L
4,069
539
57
644
7,174
2,986
1,114
2,489
4,597
58,601
0
W
Gilgamesh
YonkoZenitsu
Gilgamesh
6,487
1,188
0
1,106
12,736
8,815
211
4,365
8,297
0
44,709
W
Bacchus
borlafu
Bacchus
5,092
587
0
3,949
12,701
10,903
516
1,469
11,120
27,316
0
L
Bellona
xSonder
Bellona
3,387
1,217
0
3,345
9,382
5,702
0
2,162
7,164
0
19,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,429
Gold Earned
45,806
490
Minions Killed
423
0
Camps Cleared
0
1,646,722
Distance Traveled
1,835,471
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,464
498
94
5
0
431,294
0
L
Hou Yi
9,460
498
95
5
0
309,182
3
L
Fenrir
11,357
598
144
8
0
405,375
3
W
Janus
9,097
479
109
6
0
323,720
6
W
Skadi
9,679
509
124
7
0
337,643
3
L
Zhong Kui
10,134
533
126
7
0
355,726
1
L
Ra
8,944
471
104
5
0
345,515
1
W
Gilgamesh
9,141
481
67
4
0
376,247
0
W
Bacchus
8,425
443
29
2
0
366,567
4
L
Bellona
8,534
449
21
1
0
230,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role