Player Matchup

The Morrigan
The Morrigan
Itzy30012004
The Morrigan
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KCPATTYFLAKES
Jormungandr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,529 Elo+
Party 1
Artemis
Artemis
Vizha
Artemis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 99L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
ratchettime
Sun Wukong
Level 126
God Stats
3W - 2L
1,378 SR
Queue Stats
60W - 67L
1,337 Elo+
Party 1
Ares
Ares
trolluisfer
Ares
Level 102
God Stats
5W - 3L
1,693 SR
Queue Stats
126W - 143L
1,379 Elo+
Party 2
Team Averages
Level 85
1,514 SR
1,436 Elo+

VS

Team Averages
Level 114
1,479 SR
1,449 Elo+
Heimdallr
Heimdallr
Dark Prototypes
Heimdallr
Level 109
God Stats
0W - 2L
1,288 SR
Queue Stats
6W - 15L
1,368 Elo+
Solo
He Bo
He Bo
HardBrawl
He Bo
Level 102
God Stats
0W - 4L
1,126 SR
Queue Stats
178W - 224L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
KillShok
Kumbhakarna
Level 85
God Stats
3W - 3L
1,715 SR
Queue Stats
1,301W - 1,371L
1,478 Elo+
Solo
Rama
Rama
Wet Wet McNasty
Rama
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 169L
1,518 Elo+
Solo
Da Ji
Da Ji
x 13 does 52
Da Ji
Level 129
God Stats
6W - 3L
1,767 SR
Queue Stats
412W - 424L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Itzy30012004
The Morrigan
18
7 / 2 / 24
10,978
844
14,758
10,717
6,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
KCPATTYFLAKES
Jormungandr
18
6 / 2 / 21
11,120
855
13,348
19,412
24,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Vizha
Artemis
17
9 / 3 / 21
11,407
877
20,558
9,333
5,229
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
ratchettime
Sun Wukong
19
8 / 2 / 26
11,908
916
15,289
25,883
23,331
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 2 / 25
12,408
954
12,373
16,080
22,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dark Prototypes
Heimdallr
16
1 / 8 / 6
8,788
676
10,672
14,248
6,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
HardBrawl
He Bo
17
4 / 7 / 4
9,772
752
15,583
11,361
4,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
KillShok
Kumbhakarna
15
0 / 8 / 7
8,258
635
6,467
28,395
16,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 6 / 3
10,342
796
11,325
13,576
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 9 / 6
7,815
601
7,177
15,442
8,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
37
38
Kills
11
11
Deaths
38
117
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dark Prototypes
Heimdallr
1
8
6
0.5
L
He Bo
HardBrawl
He Bo
4
7
4
0.86
W
The Morrigan
Itzy30012004
The Morrigan
7
2
24
9.5
W
Jormungandr
KCPATTYFLAKES
Jormungandr
6
2
21
8.25
L
Kumbhakarna
KillShok
Kumbhakarna
0
8
7
0.44
W
Artemis
Vizha
Artemis
9
3
21
6.5
L
6
6
3
1.25
W
Sun Wukong
ratchettime
Sun Wukong
8
2
26
10.5
W
8
2
25
10.25
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,326
Damage
51,224
81,425
Taken
83,022
82,130
Mitigated
41,588
26,888
Healing
19,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dark Prototypes
Heimdallr
10,672
4,601
1,527
1,667
14,248
6,202
0
8,082
5,991
0
30,814
L
He Bo
HardBrawl
He Bo
15,583
130
1,602
1,366
11,361
4,710
0
4,644
6,517
37,080
0
W
The Morrigan
Itzy30012004
The Morrigan
14,758
2,265
1,415
2,315
10,717
6,424
420
4,433
6,259
29,534
0
W
Jormungandr
KCPATTYFLAKES
Jormungandr
13,348
1,628
3,651
3,418
19,412
24,374
758
6,242
13,045
31,137
0
L
Kumbhakarna
KillShok
Kumbhakarna
6,467
606
1,104
7,335
28,395
16,063
0
12,757
15,463
20,162
0
W
Artemis
Vizha
Artemis
20,558
10,065
3,347
1,514
9,333
5,229
1,606
2,743
6,540
0
31,328
L
11,325
7,091
295
2,312
13,576
5,953
0
5,117
8,384
0
21,218
W
Sun Wukong
ratchettime
Sun Wukong
15,289
2,426
1,791
8,857
25,883
23,331
1,253
4,880
20,878
0
29,462
W
12,373
176
302
278
16,080
22,772
645
3,752
12,128
22,140
0
L
7,177
701
16
2,461
15,442
8,660
0
9,039
6,188
0
10,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,821
Gold Earned
44,975
126
Minions Killed
122
0
Camps Cleared
0
1,350,737
Distance Traveled
979,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,788
676
39
3
0
213,297
0
L
He Bo
9,772
752
46
4
0
218,870
0
W
The Morrigan
10,978
844
23
2
0
243,737
0
W
Jormungandr
11,120
855
36
3
0
253,544
0
L
Kumbhakarna
8,258
635
7
1
0
205,603
0
W
Artemis
11,407
877
30
2
0
266,979
0
L
Rama
10,342
796
24
2
0
176,929
0
W
Sun Wukong
11,908
916
25
2
0
295,103
0
W
Ares
12,408
954
12
1
0
291,374
0
L
Da Ji
7,815
601
6
0
0
164,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role