Player Matchup

Hades
Hades
Bhava
Hades
Level 29
God Stats
1W - 4L
1,531 SR
Queue Stats
42W - 40L
1,514 Elo+
Solo
Artemis
Artemis
Just7osam
Artemis
Level 7
God Stats
0W - 1L
1,384 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 1
Neith
Neith
SVGMJAS
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,755 Elo+
Party 1
Ravana
Ravana
rulzitoburito21
Ravana
Level 27
God Stats
2W - 6L
1,106 SR
Queue Stats
88W - 82L
1,471 Elo+
Solo
Mulan
Mulan
枪法不行人也不行
Mulan
Level 7
God Stats
3W - 1L
1,552 SR
Queue Stats
27W - 13L
1,431 Elo+
Solo
Team Averages
Level 15
1,415 SR
1,529 Elo+

VS

Team Averages
Level 20
1,644 SR
1,541 Elo+
Discordia
Discordia
AlphaNecrosis
Discordia
Level 16
God Stats
8W - 4L
1,750 SR
Queue Stats
54W - 24L
1,721 Elo+
Party 2
Neith
Neith
Bania19
Neith
Level 16
God Stats
6W - 6L
1,516 SR
Queue Stats
8W - 11L
1,404 Elo+
Solo
Artemis
Artemis
DIODIODIODIODIO
Artemis
Level 17
God Stats
10W - 7L
1,815 SR
Queue Stats
63W - 20L
1,788 Elo+
Party 2
Scylla
Scylla
Duorian
Scylla
Level 29
God Stats
3W - 2L
1,835 SR
Queue Stats
17W - 14L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Faturn
Danzaburou
Level 20
God Stats
2W - 2L
1,307 SR
Queue Stats
26W - 29L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bhava
Hades
17
4 / 1 / 5
12,106
1,101
7,738
8,453
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Just7osam
Artemis
16
2 / 14 / 5
10,543
958
13,332
22,947
7,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
SVGMJAS
Neith
16
1 / 7 / 4
9,957
905
2,514
11,225
3,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 10 / 6
11,934
1,085
12,673
20,607
8,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 8 / 9
11,098
1,009
10,203
25,333
24,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlphaNecrosis
Discordia
18
4 / 1 / 17
12,206
1,110
16,788
6,001
2,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Bania19
Neith
17
2 / 2 / 14
10,672
970
7,795
6,498
2,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
20 / 3 / 14
14,792
1,345
36,610
14,864
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Duorian
Scylla
18
10 / 5 / 14
12,889
1,172
7,090
10,168
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Faturn
Danzaburou
18
4 / 4 / 21
11,571
1,052
15,356
11,756
5,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
120
15
Kills
40
40
Deaths
15
29
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlphaNecrosis
Discordia
4
1
17
12.5
W
Neith
Bania19
Neith
2
2
14
4.5
L
Hades
Bhava
Hades
4
1
5
6.5
W
20
3
14
9
W
Scylla
Duorian
Scylla
10
5
14
3.4
W
Danzaburou
Faturn
Danzaburou
4
4
21
3.63
L
Artemis
Just7osam
Artemis
2
14
5
0.32
L
Neith
SVGMJAS
Neith
1
7
4
0.43
L
6
10
6
0.9
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,460
Damage
83,639
88,565
Taken
49,287
52,636
Mitigated
18,839
7,216
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlphaNecrosis
Discordia
16,788
702
163
1,262
6,001
2,260
0
1,142
4,859
49,158
0
W
Neith
Bania19
Neith
7,795
4,441
0
691
6,498
2,404
0
1,289
5,209
0
20,442
L
Hades
Bhava
Hades
7,738
521
74
2,744
8,453
8,183
0
1,085
7,368
18,961
0
W
36,610
25,273
0
5,318
14,864
6,243
0
2,502
12,362
0
53,158
W
Scylla
Duorian
Scylla
7,090
364
0
0
10,168
2,721
0
1,372
8,796
21,081
0
W
Danzaburou
Faturn
Danzaburou
15,356
9,499
834
2,555
11,756
5,211
0
2,211
9,545
0
30,447
L
Artemis
Just7osam
Artemis
13,332
6,551
0
1,370
22,947
7,481
0
6,403
16,544
0
29,846
L
Neith
SVGMJAS
Neith
2,514
924
0
1,384
11,225
3,690
0
2,270
8,955
0
17,987
L
12,673
2,554
0
869
20,607
8,382
0
4,876
15,731
0
26,999
L
10,203
743
0
775
25,333
24,900
0
9,244
16,089
843
24,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,638
Gold Earned
62,130
180
Minions Killed
211
6
Camps Cleared
10
827,330
Distance Traveled
928,341
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,206
1,110
99
9
1
220,564
0
W
Neith
10,672
970
28
3
0
150,675
2
L
Hades
12,106
1,101
38
3
0
136,759
1
W
Artemis
14,792
1,345
26
2
6
197,590
1
W
Scylla
12,889
1,172
36
3
2
177,628
0
W
Danzaburou
11,571
1,052
22
2
1
181,884
0
L
Artemis
10,543
958
46
4
1
157,125
0
L
Neith
9,957
905
36
3
3
127,369
0
L
Ravana
11,934
1,085
29
3
1
210,015
0
L
Mulan
11,098
1,009
31
3
1
196,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role