Player Matchup

Cerberus
Cerberus
BLXZIK3N
Cerberus
Level 60
God Stats
6W - 5L
1,625 SR
Queue Stats
30W - 21L
1,433 Elo+
Party 3
Kukulkan
Kukulkan
ElGueroHTX
Kukulkan
Level 63
God Stats
7W - 2L
1,354 SR
Queue Stats
8W - 6L
1,372 Elo+
Party 3
Merlin
Merlin
FredoJones
Merlin
Level 102
God Stats
1W - 0L
1,731 SR
Queue Stats
13W - 12L
1,350 Elo+
Party 3
Achilles
Achilles
TanjiroKamado1
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,368 Elo+
Party 3
Thor
Thor
Yensic
Thor
Level 6
God Stats
1W - 1L
1,251 SR
Queue Stats
18W - 17L
1,311 Elo+
Party 3
Team Averages
Level 49
1,492 SR
1,367 Elo+

VS

Team Averages
Level 44
1,372 SR
1,378 Elo+
He Bo
He Bo
Alloit
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SurMortis
Sun Wukong
Level 4
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Hachiman
Hachiman
TokyoVega97
Hachiman
Level 25
God Stats
2W - 7L
1,181 SR
Queue Stats
6W - 19L
1,160 Elo+
Party 1
Hel
Hel
Unknown4880
Hel
Level 39
God Stats
0W - 3L
1,208 SR
Queue Stats
13W - 25L
1,287 Elo+
Party 1
Kuzenbo
Kuzenbo
xTAKEOVERx
Kuzenbo
Level 89
God Stats
0W - 1L
1,320 SR
Queue Stats
23W - 16L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BLXZIK3N
Cerberus
20
9 / 4 / 20
13,726
1,056
20,150
19,797
18,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
ElGueroHTX
Kukulkan
20
11 / 0 / 12
15,000
1,154
24,008
5,360
2,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
FredoJones
Merlin
20
9 / 1 / 20
14,470
1,113
35,401
12,529
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
20
5 / 2 / 24
13,536
1,041
15,677
16,681
23,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Yensic
Thor
18
4 / 5 / 12
12,097
931
8,565
11,981
4,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alloit
He Bo
18
2 / 11 / 7
12,118
932
18,682
18,166
6,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SurMortis
Sun Wukong
17
1 / 7 / 7
11,386
876
8,503
27,426
26,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
TokyoVega97
Hachiman
18
1 / 3 / 4
11,511
885
5,240
14,496
5,012
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 12 / 3
12,763
982
12,574
22,785
8,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
xTAKEOVERx
Kuzenbo
19
3 / 5 / 7
13,450
1,035
17,591
31,983
30,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
40
38
Kills
12
12
Deaths
38
88
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
Alloit
He Bo
2
11
7
0.5
W
Cerberus
BLXZIK3N
Cerberus
9
4
20
4.75
W
Kukulkan
ElGueroHTX
Kukulkan
11
0
12
17
W
Merlin
FredoJones
Merlin
9
1
20
19
L
Sun Wukong
SurMortis
Sun Wukong
1
7
7
0.64
W
Achilles
5
2
24
8.5
L
Hachiman
TokyoVega97
Hachiman
1
3
4
1
L
5
12
3
0.54
W
Thor
Yensic
Thor
4
5
12
2
L
Kuzenbo
xTAKEOVERx
Kuzenbo
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,801
Damage
62,590
66,348
Taken
114,856
53,339
Mitigated
77,098
10,096
Healing
20,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Alloit
He Bo
18,682
840
0
725
18,166
6,678
0
14,113
4,053
33,753
0
W
Cerberus
BLXZIK3N
Cerberus
20,150
858
0
5,197
19,797
18,170
0
12,818
6,979
28,370
0
W
Kukulkan
ElGueroHTX
Kukulkan
24,008
3,141
294
1,330
5,360
2,038
0
4,345
1,015
80,328
0
W
Merlin
FredoJones
Merlin
35,401
1,804
506
2,053
12,529
5,059
0
10,462
2,067
70,812
0
L
Sun Wukong
SurMortis
Sun Wukong
8,503
2,733
0
533
27,426
26,464
0
19,036
8,290
0
22,391
W
Achilles
15,677
6,002
0
716
16,681
23,479
0
11,619
5,062
0
21,851
L
Hachiman
TokyoVega97
Hachiman
5,240
3,110
255
1,718
14,496
5,012
0
8,862
5,584
0
26,312
L
12,574
1,407
5,401
5,512
22,785
8,170
0
15,899
6,771
35,064
0
W
Thor
Yensic
Thor
8,565
2,856
0
0
11,981
4,593
0
9,603
2,378
0
10,484
L
Kuzenbo
xTAKEOVERx
Kuzenbo
17,591
5,687
0
6,550
31,983
30,774
0
21,649
10,246
36,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,829
Gold Earned
61,228
263
Minions Killed
187
3
Camps Cleared
6
1,090,577
Distance Traveled
1,184,791
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,118
932
38
3
5
248,090
0
W
Cerberus
13,726
1,056
22
2
2
221,562
0
W
Kukulkan
15,000
1,154
152
12
1
243,909
0
W
Merlin
14,470
1,113
76
6
0
231,285
0
L
Sun Wukong
11,386
876
23
2
1
273,969
0
W
Achilles
13,536
1,041
9
1
0
208,548
1
L
Hachiman
11,511
885
39
3
0
179,398
0
L
Hel
12,763
982
58
4
0
235,662
0
W
Thor
12,097
931
4
0
0
185,273
0
L
Kuzenbo
13,450
1,035
29
2
0
247,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role