Player Matchup

Tsukuyomi
Tsukuyomi
AyeGamo
Tsukuyomi
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 2L
1,672 Elo+
Party 3
Cerberus
Cerberus
Azmohdeus
Cerberus
Level 43
God Stats
1W - 0L
1,464 SR
Queue Stats
2W - 0L
1,738 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OffHeeM
Ah Muzen Cab
Level 57
God Stats
5W - 5L
1,866 SR
Queue Stats
40W - 28L
1,403 Elo+
Party 3
Erlang Shen
Erlang Shen
SlyNoctis
Erlang Shen
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 46L
1,403 Elo+
Party 3
Tiamat
Tiamat
TiDusEdge
Tiamat
Level 147
God Stats
43W - 18L
1,407 SR
Queue Stats
93W - 59L
1,403 Elo+
Party 3
Team Averages
Level 77
1,547 SR
1,524 Elo+

VS

Team Averages
Level 46
1,557 SR
1,495 Elo+
Bakasura
Bakasura
Charizerg
Bakasura
Level 22
God Stats
0W - 3L
1,224 SR
Queue Stats
7W - 7L
1,461 Elo+
Party 2
Thanatos
Thanatos
Huntsmun
Thanatos
Level 40
God Stats
1W - 1L
1,906 SR
Queue Stats
9W - 8L
1,494 Elo+
Party 2
Chaac
Chaac
Inbowned_x
Chaac
Level 33
God Stats
2W - 1L
1,551 SR
Queue Stats
115W - 118L
1,498 Elo+
Solo
Neith
Neith
Sotokidd
Neith
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
355W - 338L
1,537 Elo+
Party 1
Athena
Athena
Vexingorc6000
Athena
Level 20
God Stats
27W - 33L
1,602 SR
Queue Stats
437W - 500L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AyeGamo
Tsukuyomi
15
4 / 4 / 2
9,052
532
8,109
13,761
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Azmohdeus
Cerberus
14
3 / 3 / 4
8,113
477
6,147
12,969
11,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
OffHeeM
Ah Muzen Cab
16
4 / 2 / 4
9,462
557
11,813
10,582
4,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SlyNoctis
Erlang Shen
15
4 / 0 / 5
8,973
528
10,297
13,247
9,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
TiDusEdge
Tiamat
16
3 / 1 / 3
9,347
550
9,737
8,901
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Charizerg
Bakasura
15
4 / 1 / 3
9,081
534
9,539
12,196
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Huntsmun
Thanatos
13
2 / 5 / 3
8,123
478
6,477
11,774
4,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
14
1 / 3 / 0
8,351
491
9,099
14,277
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Sotokidd
Neith
15
3 / 5 / 1
9,361
551
10,471
14,592
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 4 / 3
6,808
400
2,806
12,619
8,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
18
Kills
10
10
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AyeGamo
Tsukuyomi
4
4
2
1.25
W
Cerberus
Azmohdeus
Cerberus
3
3
4
1.67
L
Bakasura
Charizerg
Bakasura
4
1
3
5.5
L
Thanatos
Huntsmun
Thanatos
2
5
3
0.7
L
Chaac
1
3
0
0.33
W
Ah Muzen Cab
OffHeeM
Ah Muzen Cab
4
2
4
3
W
Erlang Shen
SlyNoctis
Erlang Shen
4
0
5
6.5
L
Neith
Sotokidd
Neith
3
5
1
0.7
W
Tiamat
TiDusEdge
Tiamat
3
1
3
4.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,103
Damage
38,392
59,460
Taken
65,458
35,380
Mitigated
38,638
20,208
Healing
24,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AyeGamo
Tsukuyomi
8,109
2,552
0
4,086
13,761
5,240
52
484
12,350
0
59,036
W
Cerberus
Azmohdeus
Cerberus
6,147
740
652
2,682
12,969
11,124
0
1,169
11,400
37,773
0
L
Bakasura
Charizerg
Bakasura
9,539
6,234
0
4,570
12,196
6,671
48
1,915
10,162
0
50,500
L
Thanatos
Huntsmun
Thanatos
6,477
1,648
0
7,381
11,774
4,271
1,317
5,522
5,828
0
33,000
L
Chaac
9,099
1,727
0
5,418
14,277
12,644
220
1,874
11,742
0
50,436
W
Ah Muzen Cab
OffHeeM
Ah Muzen Cab
11,813
6,154
0
4,416
10,582
4,021
1,395
220
10,358
0
69,834
W
Erlang Shen
SlyNoctis
Erlang Shen
10,297
4,561
0
4,129
13,247
9,477
732
634
12,065
0
48,372
L
Neith
Sotokidd
Neith
10,471
4,460
0
6,253
14,592
6,390
0
2,399
12,139
0
69,404
W
Tiamat
TiDusEdge
Tiamat
9,737
1,272
88
4,155
8,901
5,518
627
299
8,264
58,497
0
L
2,806
539
0
552
12,619
8,662
351
3,481
8,935
14,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,947
Gold Earned
41,724
525
Minions Killed
449
0
Camps Cleared
0
1,608,448
Distance Traveled
1,531,393
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,052
532
118
7
0
336,223
0
W
Cerberus
8,113
477
85
5
0
318,201
0
L
Bakasura
9,081
534
98
6
0
382,030
0
L
Thanatos
8,123
478
80
5
0
298,229
0
L
Chaac
8,351
491
97
6
0
264,837
2
W
Ah Muzen Cab
9,462
557
127
7
0
311,638
0
W
Erlang Shen
8,973
528
81
5
0
330,836
1
L
Neith
9,361
551
145
9
0
255,141
0
W
Tiamat
9,347
550
114
7
0
311,550
5
L
Athena
6,808
400
29
2
0
331,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role