Player Matchup

Medusa
Medusa
DrewBeast44
Medusa
Level 120
God Stats
1W - 0L
1,781 SR
Queue Stats
15W - 17L
1,698 Elo+
Party 1
Sol
Sol
callmerob66
Sol
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,712 Elo+
Party 1
Gilgamesh
Gilgamesh
tomasaki22
Gilgamesh
Level 124
God Stats
5W - 1L
1,604 SR
Queue Stats
70W - 60L
1,598 Elo+
Party 1
Team Averages
Level 101
1,629 SR
1,669 Elo+

VS

Team Averages
Level 75
1,530 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dawnblade14
Cthulhu
Level 103
God Stats
20W - 12L
1,590 SR
Queue Stats
212W - 207L
1,598 Elo+
Party 2
Olorun
Olorun
LalombrizEC
Olorun
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 0 / 12
8,904
742
8,421
9,938
3,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
9 / 3 / 4
9,733
811
10,608
7,767
2,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
tomasaki22
Gilgamesh
12
4 / 3 / 9
9,154
763
10,589
9,677
9,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 3 / 1
8,808
734
6,864
8,745
3,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Dawnblade14
Cthulhu
10
1 / 6 / 3
8,133
678
9,362
15,234
13,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
10
1 / 5 / 4
7,938
662
4,899
10,051
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
14
Kills
6
6
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
3
1
1.5
L
Cthulhu
Dawnblade14
Cthulhu
1
6
3
0.42
W
Medusa
1
0
12
7
L
Olorun
1
5
4
0.6
W
9
3
4
3.67
W
Gilgamesh
tomasaki22
Gilgamesh
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,618
Damage
21,125
27,382
Taken
34,030
14,915
Mitigated
20,686
9,352
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,864
1,610
0
172
8,745
3,536
0
3,236
5,509
0
24,071
L
Cthulhu
Dawnblade14
Cthulhu
9,362
610
84
2,412
15,234
13,287
161
4,340
10,894
22,051
0
W
Medusa
8,421
4,152
0
4,538
9,938
3,489
1,130
5,986
3,952
0
39,751
L
Olorun
4,899
2,292
412
1,528
10,051
3,863
96
3,084
6,967
28,600
0
W
10,608
5,046
0
3,803
7,767
2,366
1,378
3,743
4,024
37,062
0
W
Gilgamesh
tomasaki22
Gilgamesh
10,589
2,673
0
1,011
9,677
9,060
529
4,586
5,091
0
35,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
24,879
161
Minions Killed
119
0
Camps Cleared
0
658,737
Distance Traveled
624,260
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,808
734
42
4
0
223,668
2
L
Cthulhu
8,133
678
20
2
0
210,832
3
W
Medusa
8,904
742
64
5
0
235,971
2
L
Olorun
7,938
662
57
5
0
189,760
0
W
Sol
9,733
811
56
5
0
185,274
2
W
Gilgamesh
9,154
763
41
3
0
237,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role