Player Matchup

Thanatos
Thanatos
Gold IV
Rappersz
Thanatos
Gold IV
Level 88
God Stats
4W - 5L
1,611 SR
Queue Stats
163W - 143L
1,438 MMR
Party 1
Agni
Agni
Gold V
TLOU Omega
Agni
Gold V
Level 116
God Stats
2W - 1L
1,730 SR
Queue Stats
148W - 130L
1,363 MMR
Party 1
Hercules
Hercules
Gold III
spamseelman
Hercules
Gold III
Level 46
God Stats
5W - 6L
1,433 SR
Queue Stats
29W - 24L
1,493 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,591 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 72
1,508 SR
1,405 MMR
Chaac
Chaac
Silver II
AmpsX3
Chaac
Silver II
Level 59
God Stats
1W - 2L
1,555 SR
Queue Stats
36W - 35L
1,455 MMR
Party 2
Scylla
Scylla
Gold V
DaLonelyDolphin
Scylla
Gold V
Level 49
God Stats
3W - 7L
1,469 SR
Queue Stats
66W - 61L
1,504 MMR
Party 2
Ullr
Ullr
Silver I
klajakx
Ullr
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 399L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rappersz
Thanatos
18
13 / 4 / 9
15,005
834
18,000
17,748
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 9 / 10
12,480
693
15,998
14,426
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
spamseelman
Hercules
16
6 / 2 / 13
12,389
688
11,895
14,664
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DanzaburouAphroditeAthenaPersephoneMulan

VS

Bans
TyrMedusaBaron SamediCupidDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AmpsX3
Chaac
13
2 / 6 / 8
10,683
594
12,194
20,146
22,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
8 / 7 / 7
12,196
678
17,057
15,396
4,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
klajakx
Ullr
14
5 / 12 / 7
11,498
639
7,150
21,022
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
25
Kills
15
15
Deaths
25
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
AmpsX3
Chaac
2
6
8
1
L
8
7
7
1.64
W
Thanatos
Rappersz
Thanatos
13
4
9
4.38
W
6
9
10
1.22
L
Ullr
klajakx
Ullr
5
12
7
0.71
W
Hercules
spamseelman
Hercules
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,893
Damage
36,401
46,838
Taken
56,564
22,188
Mitigated
32,075
24,922
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AmpsX3
Chaac
12,194
2,471
159
7,650
20,146
22,096
60
5,593
14,153
0
49,512
L
17,057
937
783
4,655
15,396
4,366
0
4,799
10,472
40,856
0
W
Thanatos
Rappersz
Thanatos
18,000
3,819
0
17,296
17,748
8,274
2,360
5,942
11,806
0
65,304
W
15,998
122
0
1,921
14,426
4,970
441
7,896
6,530
56,587
0
L
Ullr
klajakx
Ullr
7,150
2,966
0
187
21,022
5,613
476
5,753
15,053
0
34,642
W
Hercules
spamseelman
Hercules
11,895
3,646
0
5,705
14,664
8,944
903
3,636
11,028
0
28,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,874
Gold Earned
34,377
174
Minions Killed
153
0
Camps Cleared
0
1,018,098
Distance Traveled
842,459
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,683
594
48
3
0
339,432
0
L
Scylla
12,196
678
47
3
0
258,545
3
W
Thanatos
15,005
834
78
4
0
376,058
2
W
Agni
12,480
693
72
4
0
278,488
0
L
Ullr
11,498
639
58
3
0
244,482
4
W
Hercules
12,389
688
24
1
0
363,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role