Player Matchup

Sun Wukong
Sun Wukong
Arciniegas10
Sun Wukong
Level 18
God Stats
23W - 42L
1,289 SR
Queue Stats
485W - 645L
1,338 Elo+
Party 1
Hel
Hel
XxDarcaoSxX
Hel
Level 85
God Stats
2W - 3L
1,645 SR
Queue Stats
495W - 566L
1,451 Elo+
Party 1
King Arthur
King Arthur
nicoferro97
King Arthur
Level 48
God Stats
6W - 10L
1,380 SR
Queue Stats
351W - 451L
1,339 Elo+
Party 1
Team Averages
Level 50
1,438 SR
1,376 Elo+

VS

Team Averages
Level 50
1,548 SR
1,704 Elo+
Sobek
Sobek
GloChan
Sobek
Level 15
God Stats
41W - 12L
1,643 SR
Queue Stats
405W - 108L
1,815 Elo+
Party 2
Kukulkan
Kukulkan
Night-Lina
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Artemis
Artemis
XenoGenetix
Artemis
Level 118
God Stats
9W - 0L
1,500 SR
Queue Stats
320W - 70L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arciniegas10
Sun Wukong
9
1 / 6 / 1
7,064
642
4,738
12,089
5,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 7 / 2
7,617
692
4,644
13,400
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
nicoferro97
King Arthur
10
2 / 6 / 2
7,490
681
4,960
15,974
10,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GloChan
Sobek
12
4 / 3 / 15
9,630
875
8,594
10,613
7,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Night-Lina
Kukulkan
11
5 / 1 / 8
8,622
784
8,775
4,469
1,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
XenoGenetix
Artemis
13
10 / 1 / 8
10,222
929
17,778
9,289
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
19
19
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arciniegas10
Sun Wukong
1
6
1
0.25
W
Sobek
GloChan
Sobek
4
3
15
3.83
W
Kukulkan
Night-Lina
Kukulkan
5
1
8
9
W
Artemis
XenoGenetix
Artemis
10
1
8
14
L
2
7
2
0.43
L
King Arthur
nicoferro97
King Arthur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,342
Damage
35,147
41,463
Taken
24,371
20,208
Mitigated
12,110
10,069
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arciniegas10
Sun Wukong
4,738
844
0
1,747
12,089
5,446
216
4,957
7,132
0
16,761
W
Sobek
GloChan
Sobek
8,594
1,012
537
2,706
10,613
7,417
140
1,035
9,578
18,553
0
W
Kukulkan
Night-Lina
Kukulkan
8,775
1,508
173
760
4,469
1,557
50
1,971
2,498
37,055
0
W
Artemis
XenoGenetix
Artemis
17,778
10,952
0
4,541
9,289
3,136
2,280
1,684
7,605
0
40,684
L
4,644
391
1,462
4,758
13,400
4,419
105
5,767
7,633
16,486
0
L
King Arthur
nicoferro97
King Arthur
4,960
474
0
2,102
15,974
10,343
52
6,673
9,301
0
17,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,171
Gold Earned
28,474
74
Minions Killed
115
0
Camps Cleared
0
587,086
Distance Traveled
591,519
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,064
642
21
2
0
194,910
0
W
Sobek
9,630
875
14
1
0
217,984
2
W
Kukulkan
8,622
784
51
5
0
189,965
0
W
Artemis
10,222
929
50
5
0
183,570
1
L
Hel
7,617
692
25
2
0
195,593
1
L
King Arthur
7,490
681
28
3
0
196,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role