Player Matchup

Danzaburou
Danzaburou
BOSS x BABA
Danzaburou
Level 24
God Stats
3W - 5L
1,517 SR
Queue Stats
7W - 15L
1,285 Elo+
Party 3
Bacchus
Bacchus
Braves4180
Bacchus
Level 44
God Stats
9W - 5L
1,500 SR
Queue Stats
178W - 186L
1,397 Elo+
Party 3
Olorun
Olorun
ICEINMYVEINS313
Olorun
Level 29
God Stats
25W - 38L
1,386 SR
Queue Stats
152W - 167L
1,351 Elo+
Party 3
Neith
Neith
MrWrldWide
Neith
Level 15
God Stats
10W - 18L
1,343 SR
Queue Stats
26W - 27L
1,322 Elo+
Party 3
Nemesis
Nemesis
bryanmadriz
Nemesis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 99L
1,367 Elo+
Party 3
Team Averages
Level 34
1,449 SR
1,345 Elo+

VS

Team Averages
Level 54
1,507 SR
1,517 Elo+
Ganesha
Ganesha
BruhMoment248
Ganesha
Level 68
God Stats
10W - 4L
1,528 SR
Queue Stats
32W - 29L
1,483 Elo+
Party 1
Odin
Odin
TheManuHN
Odin
Level 28
God Stats
2W - 1L
1,505 SR
Queue Stats
92W - 80L
1,544 Elo+
Party 2
Ravana
Ravana
lokiisbestgod
Ravana
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
subeemarine
Medusa
Level 34
God Stats
54W - 54L
1,500 SR
Queue Stats
210W - 187L
1,560 Elo+
Solo
Chronos
Chronos
xXZaner1sXx
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOSS x BABA
Danzaburou
12
1 / 4 / 0
7,130
475
4,944
9,396
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Braves4180
Bacchus
11
3 / 3 / 3
7,416
494
5,112
11,498
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,383
426
1,666
7,139
2,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
3 / 6 / 3
6,513
434
9,049
8,578
2,055
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
bryanmadriz
Nemesis
10
1 / 5 / 1
6,743
450
2,467
9,281
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
1 / 3 / 9
7,845
523
6,188
11,920
8,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
13
2 / 1 / 2
8,008
534
4,828
8,518
4,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

15
10 / 1 / 2
9,249
617
8,764
6,468
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
11
2 / 3 / 5
6,898
460
5,948
6,921
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
xXZaner1sXx
Chronos
17
6 / 0 / 1
9,766
651
6,926
3,520
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
21
21
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BOSS x BABA
Danzaburou
1
4
0
0.25
L
Bacchus
Braves4180
Bacchus
3
3
3
1.5
W
Ganesha
1
3
9
1.83
L
0
3
0
0
L
Neith
3
6
3
0.75
W
Odin
2
1
2
3
L
Nemesis
bryanmadriz
Nemesis
1
5
1
0.3
W
10
1
2
11
W
Medusa
2
3
5
1.5
W
Chronos
xXZaner1sXx
Chronos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
32,654
45,892
Taken
37,347
21,086
Mitigated
18,768
12,061
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BOSS x BABA
Danzaburou
4,944
2,295
0
2,222
9,396
3,321
39
1,697
7,625
0
35,926
L
Bacchus
Braves4180
Bacchus
5,112
955
290
3,845
11,498
10,697
260
3,225
8,273
28,863
0
W
Ganesha
6,188
358
0
730
11,920
8,558
0
3,110
8,810
34,483
0
L
1,666
684
85
1,669
7,139
2,299
288
3,562
3,327
33,967
0
L
Neith
9,049
5,854
0
1,207
8,578
2,055
888
2,148
6,430
0
28,290
W
Odin
4,828
1,387
0
2,079
8,518
4,321
0
0
8,518
0
46,733
L
Nemesis
bryanmadriz
Nemesis
2,467
1,025
0
2,743
9,281
2,714
187
2,083
7,123
0
29,165
W
8,764
2,743
0
2,408
6,468
2,516
306
771
5,697
0
56,137
W
Medusa
5,948
2,723
715
1,257
6,921
1,982
78
2,313
4,608
0
20,599
W
Chronos
xXZaner1sXx
Chronos
6,926
1,909
0
1,065
3,520
1,391
428
584
2,936
70,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
41,766
311
Minions Killed
445
0
Camps Cleared
0
1,244,206
Distance Traveled
1,396,046
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,130
475
70
5
0
236,110
2
L
Bacchus
7,416
494
36
2
0
228,397
1
W
Ganesha
7,845
523
14
1
0
228,448
0
L
Olorun
6,383
426
66
4
0
261,911
5
L
Neith
6,513
434
66
4
0
224,726
2
W
Odin
8,008
534
102
7
0
298,271
3
L
Nemesis
6,743
450
73
5
0
293,062
5
W
Ravana
9,249
617
113
8
0
294,626
0
W
Medusa
6,898
460
67
4
0
279,615
1
W
Chronos
9,766
651
149
10
0
295,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role