Player Matchup

Medusa
Medusa
Absolute2Shiesty
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,541 Elo+
Party 1
Raijin
Raijin
AppleKun
Raijin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 161L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
Catboog101
Jormungandr
Level 25
God Stats
52W - 40L
1,619 SR
Queue Stats
89W - 69L
1,608 Elo+
Party 1
Ratatoskr
Ratatoskr
MageGee
Ratatoskr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 144L
1,526 Elo+
Party 1
Vamana
Vamana
betotheplayer
Vamana
Level 42
God Stats
4W - 4L
1,689 SR
Queue Stats
220W - 204L
1,504 Elo+
Party 1
Team Averages
Level 29
1,562 SR
1,546 Elo+

VS

Team Averages
Level 23
1,464 SR
1,507 Elo+
Sun Wukong
Sun Wukong
BigApe764863
Sun Wukong
Level 26
God Stats
0W - 3L
1,199 SR
Queue Stats
101W - 81L
1,545 Elo+
Solo
The Morrigan
The Morrigan
FRMCharm
The Morrigan
Level 21
God Stats
7W - 12L
1,299 SR
Queue Stats
24W - 54L
1,316 Elo+
Solo
Janus
Janus
SummerKnight
Janus
Level 24
God Stats
5W - 1L
1,771 SR
Queue Stats
123W - 113L
1,557 Elo+
Solo
Chernobog
Chernobog
Try againxLater
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Arachne
Arachne
el3piernas9
Arachne
Level 29
God Stats
2W - 4L
1,550 SR
Queue Stats
94W - 97L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
11,436
457
8,680
7,565
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
AppleKun
Raijin
17
9 / 5 / 7
11,961
478
20,620
16,820
7,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Catboog101
Jormungandr
20
12 / 1 / 8
14,680
587
16,889
18,210
18,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
MageGee
Ratatoskr
16
1 / 5 / 4
10,498
420
5,083
13,134
5,692
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 1 / 3
12,464
499
16,346
15,676
9,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigApe764863
Sun Wukong
19
7 / 5 / 2
12,763
511
18,407
26,566
26,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
FRMCharm
The Morrigan
14
0 / 8 / 2
9,269
371
4,107
15,670
9,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 1 / 0
7,298
292
910
1,701
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Chernobog
Try againxLater
Chernobog
12
1 / 17 / 2
8,733
349
7,076
25,397
11,872
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
el3piernas9
Arachne
19
4 / 2 / 0
12,142
486
4,713
21,055
8,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
33
Kills
13
13
Deaths
33
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Raijin
AppleKun
Raijin
9
5
7
2.5
L
Sun Wukong
BigApe764863
Sun Wukong
7
5
2
1.6
W
Jormungandr
Catboog101
Jormungandr
12
1
8
16
L
The Morrigan
FRMCharm
The Morrigan
0
8
2
0.13
W
Ratatoskr
MageGee
Ratatoskr
1
5
4
0.6
L
1
1
0
1
L
Chernobog
Try againxLater
Chernobog
1
17
2
0.12
W
6
1
3
7.5
L
Arachne
el3piernas9
Arachne
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,618
Damage
35,213
71,405
Taken
90,389
45,199
Mitigated
56,730
25,195
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,680
4,004
0
3,245
7,565
4,194
1,612
300
7,265
0
50,734
W
Raijin
AppleKun
Raijin
20,620
2,654
134
5,138
16,820
7,103
2,023
1,747
15,073
72,607
0
L
Sun Wukong
BigApe764863
Sun Wukong
18,407
6,110
0
7,602
26,566
26,965
1,778
5,846
20,536
0
87,573
W
Jormungandr
Catboog101
Jormungandr
16,889
4,641
322
6,420
18,210
18,510
4,446
2,547
15,657
119,401
0
L
The Morrigan
FRMCharm
The Morrigan
4,107
1,876
0
1,768
15,670
9,124
212
9,421
5,800
40,436
430
W
Ratatoskr
MageGee
Ratatoskr
5,083
1,223
0
1,737
13,134
5,692
1,319
0
13,134
0
60,431
L
910
119
0
206
1,701
417
232
931
666
10,479
0
L
Chernobog
Try againxLater
Chernobog
7,076
4,987
0
348
25,397
11,872
224
13,821
11,156
0
21,122
W
16,346
9,118
692
7,507
15,676
9,700
2,940
0
15,676
0
89,536
L
Arachne
el3piernas9
Arachne
4,713
4,492
0
4,598
21,055
8,352
0
6,158
14,589
0
78,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,039
Gold Earned
50,205
599
Minions Killed
388
0
Camps Cleared
0
2,143,210
Distance Traveled
1,722,731
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,436
457
73
3
0
419,169
5
W
Raijin
11,961
478
94
4
0
425,694
0
L
Sun Wukong
12,763
511
160
6
0
440,952
2
W
Jormungandr
14,680
587
202
8
0
459,086
1
L
The Morrigan
9,269
371
66
3
0
283,863
4
W
Ratatoskr
10,498
420
90
4
0
378,206
0
L
Janus
7,298
292
15
1
0
70,515
1
L
Chernobog
8,733
349
22
1
0
355,872
8
W
Vamana
12,464
499
140
6
0
461,055
1
L
Arachne
12,142
486
125
5
0
571,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role