Player Matchup

Da Ji
Da Ji
LIL AX0L0TL
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,353 Elo+
Solo
Zhong Kui
Zhong Kui
LUIS REZA
Zhong Kui
Level 18
God Stats
84W - 85L
1,455 SR
Queue Stats
90W - 94L
1,405 Elo+
Party 1
Fenrir
Fenrir
Yo soy el pi
Fenrir
Level 16
God Stats
22W - 15L
1,504 SR
Queue Stats
50W - 42L
1,398 Elo+
Party 1
Thor
Thor
soulreaper5299
Thor
Level 18
God Stats
9W - 13L
1,432 SR
Queue Stats
19W - 19L
1,478 Elo+
Solo
Chang'e
Chang'e
xTottyDiosx
Chang'e
Level 122
God Stats
11W - 8L
2,020 SR
Queue Stats
1,106W - 1,128L
1,489 Elo+
Party 1
Team Averages
Level 41
1,582 SR
1,425 Elo+

VS

Team Averages
Level 17
1,500 SR
1,460 Elo+
Neith
Neith
Fantred
Neith
Level 4
God Stats
1W - 1L
1,235 SR
Queue Stats
1W - 1L
1,215 Elo+
Party 2
Hera
Hera
LT56
Hera
Level 29
God Stats
8W - 0L
2,022 SR
Queue Stats
255W - 197L
1,635 Elo+
Party 3
Arachne
Arachne
Lord_M_Prime
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 101L
1,646 Elo+
Party 3
Nemesis
Nemesis
WiseCarnival705
Nemesis
Level 4
God Stats
1W - 1L
1,068 SR
Queue Stats
3W - 2L
1,215 Elo+
Party 2
Jing Wei
Jing Wei
shmattyy
Jing Wei
Level 23
God Stats
43W - 27L
1,674 SR
Queue Stats
113W - 96L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 13 / 20
12,823
986
15,787
24,176
12,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
LUIS REZA
Zhong Kui
20
5 / 8 / 17
13,714
1,055
14,749
23,438
16,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
19
12 / 3 / 7
14,601
1,123
18,590
13,692
6,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 12 / 13
13,686
1,053
17,371
23,479
10,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
xTottyDiosx
Chang'e
20
10 / 8 / 19
15,476
1,190
31,203
31,260
13,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fantred
Neith
20
1 / 12 / 22
12,702
977
9,430
21,439
7,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
LT56
Hera
20
6 / 8 / 24
14,861
1,143
30,433
17,672
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Lord_M_Prime
Arachne
20
21 / 8 / 13
16,729
1,287
26,327
24,229
9,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 8 / 11
13,053
1,004
9,689
25,343
14,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
shmattyy
Jing Wei
20
10 / 2 / 24
15,647
1,204
34,362
14,205
5,099
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
138
38
Kills
44
44
Deaths
38
76
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Neith
Fantred
Neith
1
12
22
1
L
2
13
20
0.92
W
Hera
LT56
Hera
6
8
24
2.25
L
Zhong Kui
LUIS REZA
Zhong Kui
5
8
17
1.69
W
Arachne
Lord_M_Prime
Arachne
21
8
13
3.44
W
6
8
11
1.44
L
Fenrir
12
3
7
5.17
W
Jing Wei
shmattyy
Jing Wei
10
2
24
11
L
9
12
13
1.29
L
Chang'e
xTottyDiosx
Chang'e
10
8
19
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,700
Damage
110,241
116,045
Taken
102,888
58,367
Mitigated
42,339
17,357
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Fantred
Neith
9,430
5,150
0
2,458
21,439
7,465
0
6,663
14,776
0
15,482
L
15,787
4,526
0
387
24,176
12,049
0
4,363
19,577
0
29,109
W
Hera
LT56
Hera
30,433
7,938
344
1,173
17,672
5,783
0
11,687
5,985
61,612
0
L
Zhong Kui
LUIS REZA
Zhong Kui
14,749
3,821
789
5,445
23,438
16,899
0
7,323
15,873
39,753
0
W
Arachne
Lord_M_Prime
Arachne
26,327
17,493
0
4,735
24,229
9,329
0
12,912
11,317
0
38,020
W
9,689
7,127
360
1,657
25,343
14,663
0
8,367
16,976
0
19,810
L
Fenrir
18,590
5,418
0
998
13,692
6,144
0
3,278
10,344
0
34,500
W
Jing Wei
shmattyy
Jing Wei
34,362
27,635
0
0
14,205
5,099
0
6,323
7,882
0
70,385
L
17,371
3,733
0
0
23,479
10,235
0
4,148
19,187
0
36,292
L
Chang'e
xTottyDiosx
Chang'e
31,203
1,666
2,944
6,794
31,260
13,040
0
10,263
20,631
68,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,300
Gold Earned
72,992
225
Minions Killed
209
9
Camps Cleared
5
1,129,312
Distance Traveled
1,161,984
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,702
977
7
1
1
175,617
2
L
Da Ji
12,823
986
34
3
3
202,244
0
W
Hera
14,861
1,143
84
6
0
223,035
0
L
Zhong Kui
13,714
1,055
46
4
1
189,486
0
W
Arachne
16,729
1,287
33
3
3
268,004
1
W
Nemesis
13,053
1,004
20
2
0
251,978
2
L
Fenrir
14,601
1,123
25
2
5
262,363
0
W
Jing Wei
15,647
1,204
65
5
1
243,350
0
L
Thor
13,686
1,053
38
3
0
219,530
0
L
Chang'e
15,476
1,190
82
6
0
255,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role