Player Matchup

Janus
Janus
ATuCasaMono
Janus
Level 18
God Stats
7W - 0L
1,873 SR
Queue Stats
25W - 7L
1,724 Elo+
Solo
King Arthur
King Arthur
Holepro32
King Arthur
Level 28
God Stats
1W - 1L
1,531 SR
Queue Stats
76W - 51L
1,531 Elo+
Solo
Athena
Athena
Nheps
Athena
Level 28
God Stats
10W - 4L
1,471 SR
Queue Stats
77W - 80L
1,555 Elo+
Solo
Thor
Thor
lucasx1
Thor
Level 26
God Stats
9W - 8L
1,496 SR
Queue Stats
85W - 81L
1,434 Elo+
Solo
Sol
Sol
ojodedali
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,418 Elo+
Solo
Team Averages
Level 25
1,574 SR
1,532 Elo+

VS

Team Averages
Level 6
1,461 SR
1,533 Elo+
Neith
Neith
FladFX
Neith
Level 10
God Stats
0W - 3L
1,272 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 1
Olorun
Olorun
Hesmart01
Olorun
Level 12
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 1
Chaac
Chaac
Tot4s
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 1
Bellona
Bellona
asmingab
Bellona
Level 3
God Stats
1W - 2L
1,762 SR
Queue Stats
6W - 9L
1,794 Elo+
Solo
Loki
Loki
jaozowskii
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 8
10,482
655
13,832
8,551
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Holepro32
King Arthur
15
9 / 1 / 2
9,582
599
8,023
12,841
9,993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Nheps
Athena
12
3 / 3 / 8
8,420
526
5,647
12,179
8,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
lucasx1
Thor
17
7 / 1 / 7
10,165
635
7,530
9,683
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 6
8,366
523
8,466
9,134
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FladFX
Neith
11
1 / 5 / 4
7,124
445
5,969
9,189
2,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Hesmart01
Olorun
12
1 / 8 / 2
7,145
447
4,276
12,358
4,258
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Tot4s
Chaac
10
0 / 8 / 2
5,973
373
4,126
12,490
6,384
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
asmingab
Bellona
12
7 / 7 / 3
8,126
508
11,465
16,027
9,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 2
8,138
509
4,576
10,660
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
33
Kills
11
11
Deaths
33
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
L
Neith
FladFX
Neith
1
5
4
0.6
L
Olorun
Hesmart01
Olorun
1
8
2
0.25
W
King Arthur
Holepro32
King Arthur
9
1
2
10
W
Athena
Nheps
Athena
3
3
8
2.33
L
Chaac
Tot4s
Chaac
0
8
2
0.13
L
Bellona
asmingab
Bellona
7
7
3
1.21
L
2
5
2
0.6
W
Thor
lucasx1
Thor
7
1
7
10.5
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,498
Damage
30,412
52,388
Taken
60,724
29,864
Mitigated
25,789
10,404
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,832
1,300
0
1,993
8,551
3,476
0
959
7,567
65,285
0
L
Neith
FladFX
Neith
5,969
2,263
0
1,757
9,189
2,882
175
6,700
2,348
0
34,207
L
Olorun
Hesmart01
Olorun
4,276
2,049
0
1,686
12,358
4,258
0
5,416
6,746
40,637
0
W
King Arthur
Holepro32
King Arthur
8,023
1,247
0
1,834
12,841
9,993
86
1,492
11,349
0
58,856
W
Athena
Nheps
Athena
5,647
1,074
0
750
12,179
8,540
0
966
11,213
11,636
0
L
Chaac
Tot4s
Chaac
4,126
1,271
0
2,959
12,490
6,384
0
4,066
8,334
0
17,482
L
Bellona
asmingab
Bellona
11,465
3,136
0
2,394
16,027
9,189
0
8,452
7,521
233
31,286
L
4,576
1,843
0
3,277
10,660
3,076
0
2,244
8,294
0
38,697
W
Thor
lucasx1
Thor
7,530
2,471
0
3,227
9,683
3,685
765
1,005
8,653
0
70,841
W
8,466
3,164
0
2,600
9,134
4,170
1,194
87
9,047
49,162
3,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,015
Gold Earned
36,506
493
Minions Killed
262
0
Camps Cleared
0
1,642,106
Distance Traveled
1,469,258
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,482
655
119
7
0
356,101
3
L
Neith
7,124
445
57
4
0
269,924
4
L
Olorun
7,145
447
69
4
0
268,761
0
W
King Arthur
9,582
599
119
7
0
327,541
1
W
Athena
8,420
526
17
1
0
330,531
6
L
Chaac
5,973
373
24
2
0
272,034
0
L
Bellona
8,126
508
32
2
0
328,725
2
L
Loki
8,138
509
80
5
0
329,814
1
W
Thor
10,165
635
139
9
0
355,504
3
W
Sol
8,366
523
99
6
0
272,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role