Player Matchup

Neith
Neith
Anak1nX
Neith
Level 16
God Stats
2W - 3L
1,756 SR
Queue Stats
41W - 55L
1,401 Elo+
Party 1
Yemoja
Yemoja
Ganker101010001
Yemoja
Level 13
God Stats
2W - 5L
1,496 SR
Queue Stats
65W - 74L
1,414 Elo+
Party 1
Set
Set
MeowXC
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 3
Guan Yu
Guan Yu
TzLun
Guan Yu
Level 7
God Stats
2W - 2L
1,454 SR
Queue Stats
5W - 9L
1,279 Elo+
Party 3
Bakasura
Bakasura
dro0w
Bakasura
Level 13
God Stats
2W - 3L
1,742 SR
Queue Stats
379W - 407L
1,400 Elo+
Solo
Team Averages
Level 11
1,590 SR
1,376 Elo+

VS

Team Averages
Level 28
1,477 SR
1,458 Elo+
Baron Samedi
Baron Samedi
CalebTheWhite
Baron Samedi
Level 25
God Stats
12W - 12L
1,685 SR
Queue Stats
186W - 183L
1,514 Elo+
Solo
Janus
Janus
DGTexe
Janus
Level 28
God Stats
24W - 21L
1,508 SR
Queue Stats
46W - 57L
1,375 Elo+
Party 2
Achilles
Achilles
LiterallyFiji
Achilles
Level 26
God Stats
43W - 40L
1,450 SR
Queue Stats
555W - 419L
1,615 Elo+
Solo
Anhur
Anhur
SmikeEnthusiast
Anhur
Level 43
God Stats
55W - 43L
1,341 SR
Queue Stats
303W - 282L
1,423 Elo+
Party 2
Thor
Thor
xx420tomas420xx
Thor
Level 18
God Stats
2W - 4L
1,402 SR
Queue Stats
130W - 137L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anak1nX
Neith
13
1 / 2 / 1
7,351
408
1,760
4,460
1,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 4 / 2
7,104
395
4,597
10,173
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
MeowXC
Set
10
2 / 2 / 2
6,873
382
3,323
7,949
2,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
TzLun
Guan Yu
11
3 / 3 / 1
7,196
400
3,136
8,572
6,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
dro0w
Bakasura
14
2 / 5 / 5
8,193
455
8,793
13,765
6,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CalebTheWhite
Baron Samedi
14
5 / 2 / 5
9,460
526
6,356
9,397
4,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
DGTexe
Janus
14
3 / 4 / 2
9,362
520
7,292
8,176
2,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
LiterallyFiji
Achilles
16
3 / 1 / 1
9,818
545
6,181
9,337
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 5
10,120
562
8,177
9,781
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 2 / 8
8,587
477
4,222
7,948
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
16
16
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Anak1nX
Neith
1
2
1
0.75
W
Baron Samedi
CalebTheWhite
Baron Samedi
5
2
5
3.75
W
Janus
DGTexe
Janus
3
4
2
1
L
0
4
2
0.25
W
Achilles
LiterallyFiji
Achilles
3
1
1
3.5
L
Set
MeowXC
Set
2
2
2
1.5
W
2
1
5
4.5
L
Guan Yu
TzLun
Guan Yu
3
3
1
1.17
L
Bakasura
dro0w
Bakasura
2
5
5
0.9
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,609
Damage
32,228
44,919
Taken
44,639
22,220
Mitigated
22,280
7,566
Healing
17,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anak1nX
Neith
1,760
382
0
1,352
4,460
1,208
0
652
3,808
0
29,766
W
Baron Samedi
CalebTheWhite
Baron Samedi
6,356
1,568
265
4,094
9,397
4,466
3,306
2,032
7,365
42,147
0
W
Janus
DGTexe
Janus
7,292
441
74
2,555
8,176
2,523
1,728
639
7,235
56,979
0
L
4,597
663
110
881
10,173
5,249
0
5,437
4,736
35,215
0
W
Achilles
LiterallyFiji
Achilles
6,181
1,935
0
3,078
9,337
9,096
480
0
9,337
0
51,234
L
Set
MeowXC
Set
3,323
1,951
0
1,139
7,949
2,897
0
80
7,769
0
27,872
W
8,177
3,801
0
4,622
9,781
3,458
2,960
1,560
7,871
0
70,711
L
Guan Yu
TzLun
Guan Yu
3,136
1,080
298
1,010
8,572
6,545
0
2,015
6,382
0
20,893
L
Bakasura
dro0w
Bakasura
8,793
6,468
0
2,776
13,765
6,321
1,314
5,464
8,251
0
42,941
W
4,222
669
0
2,812
7,948
2,737
402
366
7,582
0
26,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,717
Gold Earned
47,347
305
Minions Killed
472
0
Camps Cleared
0
1,431,062
Distance Traveled
1,547,120
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,351
408
61
3
0
263,755
1
W
Baron Samedi
9,460
526
60
3
0
258,169
1
W
Janus
9,362
520
103
6
0
335,216
4
L
Yemoja
7,104
395
52
3
0
292,168
3
W
Achilles
9,818
545
113
6
0
317,756
3
L
Set
6,873
382
59
3
0
240,328
4
W
Anhur
10,120
562
137
8
0
279,225
4
L
Guan Yu
7,196
400
43
2
0
294,124
4
L
Bakasura
8,193
455
90
5
0
340,687
0
W
Thor
8,587
477
59
3
0
356,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role