Player Matchup

Jormungandr
Jormungandr
LordSevarog
Jormungandr
Level 118
God Stats
0W - 2L
1,388 SR
Queue Stats
52W - 62L
1,433 Elo+
Party 2
Chang'e
Chang'e
TARDIS_catz
Chang'e
Level 4
God Stats
4W - 11L
1,661 SR
Queue Stats
16W - 37L
1,634 Elo+
Party 2
Artio
Artio
xXGOD_ElmoXx
Artio
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,310 Elo+
Party 2
Team Averages
Level 51
1,516 SR
1,459 Elo+

VS

Team Averages
Level 59
1,517 SR
1,511 Elo+
Hachiman
Hachiman
ElBandidoGuapo
Hachiman
Level 70
God Stats
8W - 5L
1,339 SR
Queue Stats
209W - 270L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
KirbysCheeks
Gilgamesh
Level 26
God Stats
39W - 29L
1,646 SR
Queue Stats
64W - 64L
1,572 Elo+
Party 1
Tiamat
Tiamat
STAN_22367
Tiamat
Level 82
God Stats
30W - 40L
1,564 SR
Queue Stats
82W - 81L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LordSevarog
Jormungandr
12
4 / 7 / 0
10,302
606
11,873
18,585
10,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chang'e
TARDIS_catz
Chang'e
12
0 / 9 / 2
9,201
541
4,781
17,925
8,348
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 9 / 1
9,704
571
5,972
23,098
24,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
6 / 0 / 13
11,965
704
18,017
9,718
3,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KirbysCheeks
Gilgamesh
17
17 / 1 / 4
13,686
805
24,247
14,163
5,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
STAN_22367
Tiamat
14
2 / 3 / 15
11,125
654
9,742
11,460
15,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
4
Kills
25
25
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
6
0
13
12.5
W
Gilgamesh
KirbysCheeks
Gilgamesh
17
1
4
19
L
Jormungandr
LordSevarog
Jormungandr
4
7
0
0.57
W
Tiamat
STAN_22367
Tiamat
2
3
15
3.17
L
Chang'e
TARDIS_catz
Chang'e
0
9
2
0.11
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,626
Damage
52,006
59,608
Taken
35,341
42,640
Mitigated
24,237
13,495
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
18,017
10,095
0
3,941
9,718
3,590
2,601
5,969
3,749
0
62,827
W
Gilgamesh
KirbysCheeks
Gilgamesh
24,247
7,623
0
2,034
14,163
5,154
531
11,405
2,758
0
93,141
L
Jormungandr
LordSevarog
Jormungandr
11,873
2,310
0
1,564
18,585
10,038
306
2,308
16,277
39,653
0
W
Tiamat
STAN_22367
Tiamat
9,742
567
0
1,767
11,460
15,493
256
5,393
6,067
26,843
0
L
Chang'e
TARDIS_catz
Chang'e
4,781
770
2,913
3,651
17,925
8,348
519
3,580
14,345
32,282
0
L
5,972
351
1,496
3,871
23,098
24,254
0
3,886
19,212
19,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
36,776
123
Minions Killed
222
0
Camps Cleared
0
772,925
Distance Traveled
899,257
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,965
704
73
4
0
290,152
1
W
Gilgamesh
13,686
805
114
7
0
331,945
2
L
Jormungandr
10,302
606
53
3
0
238,394
1
W
Tiamat
11,125
654
35
2
0
277,160
0
L
Chang'e
9,201
541
45
3
0
243,505
1
L
Artio
9,704
571
25
1
0
291,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role