Player Matchup

Hel
Hel
Silver IV
DoggyAdobo7
Hel
Silver IV
Level 117
God Stats
0W - 3L
1,320 SR
Queue Stats
369W - 378L
772 MMR
Solo
Chernobog
Chernobog
Bronze I
MoonMasterErr
Chernobog
Bronze I
Level 56
God Stats
1W - 1L
1,743 SR
Queue Stats
11W - 18L
1,035 MMR
Solo
Sylvanus
Sylvanus
Silver IV
PandaPhD
Sylvanus
Silver IV
Level 135
God Stats
187W - 189L
1,503 SR
Queue Stats
427W - 480L
790 MMR
Solo
Thanatos
Thanatos
Silver IV
bStrenke5
Thanatos
Silver IV
Level 69
God Stats
4W - 4L
1,265 SR
Queue Stats
166W - 179L
770 MMR
Solo
Apollo
Apollo
Bronze I
omniota
Apollo
Bronze I
Level 137
God Stats
27W - 29L
1,500 SR
Queue Stats
209W - 224L
1,167 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,466 SR
907 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,567 SR
907 MMR
Kumbhakarna
Kumbhakarna
Bronze V
PopNullRaptor
Kumbhakarna
Bronze V
Level 69
God Stats
2W - 0L
1,684 SR
Queue Stats
17W - 35L
631 MMR
Solo
King Arthur
King Arthur
Silver III
TheShield01
King Arthur
Silver III
Level 121
God Stats
35W - 36L
1,464 SR
Queue Stats
246W - 247L
782 MMR
Solo
Nemesis
Nemesis
Silver II
XxARTIxX
Nemesis
Silver II
Level 140
God Stats
76W - 66L
1,877 SR
Queue Stats
358W - 345L
1,133 MMR
Solo
Anhur
Anhur
Silver I
ekosprox
Anhur
Silver I
Level 101
God Stats
2W - 3L
1,311 SR
Queue Stats
63W - 69L
1,111 MMR
Solo
Agni
Agni
Silver III
yoshii98
Agni
Silver III
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 32L
879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 7
13,811
476
16,977
25,340
11,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
MoonMasterErr
Chernobog
20
4 / 8 / 10
15,201
524
18,983
27,494
10,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
PandaPhD
Sylvanus
17
3 / 7 / 11
11,752
405
18,095
29,870
24,011
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
bStrenke5
Thanatos
20
8 / 10 / 5
15,261
526
25,206
30,624
13,142
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
omniota
Apollo
19
9 / 9 / 3
13,839
477
22,742
28,341
12,206
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
AthenaDanzaburouScyllaTsukuyomiChang'e

VS

Bans
TiamatJanusAchillesDiscordiaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PopNullRaptor
Kumbhakarna
17
0 / 8 / 20
13,062
450
8,089
29,123
32,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
TheShield01
King Arthur
20
2 / 6 / 11
14,969
516
16,825
38,087
34,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
XxARTIxX
Nemesis
20
17 / 7 / 11
18,148
626
25,446
31,684
20,629
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
ekosprox
Anhur
20
16 / 6 / 11
18,902
652
31,521
38,419
15,559
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
20
7 / 1 / 12
16,185
558
25,083
14,864
5,386
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
107
28
Kills
42
42
Deaths
28
36
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
8
7
0.94
L
Chernobog
MoonMasterErr
Chernobog
4
8
10
1.13
L
Sylvanus
PandaPhD
Sylvanus
3
7
11
1.21
W
Kumbhakarna
PopNullRaptor
Kumbhakarna
0
8
20
1.25
W
King Arthur
TheShield01
King Arthur
2
6
11
1.25
W
Nemesis
XxARTIxX
Nemesis
17
7
11
3.21
L
Thanatos
bStrenke5
Thanatos
8
10
5
1.05
W
Anhur
ekosprox
Anhur
16
6
11
3.58
L
Apollo
omniota
Apollo
9
9
3
1.17
W
Agni
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,003
Damage
106,964
141,669
Taken
152,177
71,023
Mitigated
108,293
61,678
Healing
49,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,977
427
4,919
10,046
25,340
11,101
207
8,667
16,513
84,268
0
L
Chernobog
MoonMasterErr
Chernobog
18,983
12,656
0
11,193
27,494
10,563
2,135
1,679
25,655
0
142,695
L
Sylvanus
PandaPhD
Sylvanus
18,095
3,588
3,921
5,502
29,870
24,011
245
10,169
19,621
49,666
7,218
W
Kumbhakarna
PopNullRaptor
Kumbhakarna
8,089
818
0
2,971
29,123
32,412
410
9,077
19,806
22,400
0
W
King Arthur
TheShield01
King Arthur
16,825
2,125
0
12,007
38,087
34,307
614
8,936
28,789
436
105,469
W
Nemesis
XxARTIxX
Nemesis
25,446
11,159
0
11,678
31,684
20,629
2,740
7,971
23,210
0
104,789
L
Thanatos
bStrenke5
Thanatos
25,206
8,035
0
19,507
30,624
13,142
0
8,088
22,376
0
107,340
W
Anhur
ekosprox
Anhur
31,521
19,923
0
18,103
38,419
15,559
5,270
7,561
30,668
0
173,494
L
Apollo
omniota
Apollo
22,742
12,778
0
6,590
28,341
12,206
2,630
4,997
23,184
0
94,590
W
Agni
25,083
2,050
0
4,477
14,864
5,386
1,066
3,948
10,772
117,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,864
Gold Earned
81,266
740
Minions Killed
694
0
Camps Cleared
0
2,463,165
Distance Traveled
2,749,799
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,811
476
144
5
0
501,685
5
L
Chernobog
15,201
524
202
7
0
506,913
11
L
Sylvanus
11,752
405
74
3
0
479,217
12
W
Kumbhakarna
13,062
450
13
0
0
587,781
15
W
King Arthur
14,969
516
169
6
0
546,438
1
W
Nemesis
18,148
626
141
5
0
583,641
4
L
Thanatos
15,261
526
166
6
0
517,866
4
W
Anhur
18,902
652
191
7
0
474,111
3
L
Apollo
13,839
477
154
5
0
457,484
3
W
Agni
16,185
558
180
6
0
557,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role