Player Matchup

Ra
Ra
FTSCOOKIES
Ra
Level 8
God Stats
0W - 1L
1,702 SR
Queue Stats
9W - 5L
1,612 Elo+
Party 1
Apollo
Apollo
Flavious001
Apollo
Level 18
God Stats
3W - 2L
1,543 SR
Queue Stats
86W - 91L
1,456 Elo+
Party 2
Fenrir
Fenrir
ONE11SHOT
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,587 Elo+
Solo
Chiron
Chiron
PrinceAryn
Chiron
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 77L
1,573 Elo+
Party 1
Bacchus
Bacchus
galoo52
Bacchus
Level 26
God Stats
15W - 9L
1,677 SR
Queue Stats
136W - 144L
1,470 Elo+
Party 2
Team Averages
Level 22
1,584 SR
1,540 Elo+

VS

Team Averages
Level 25
1,618 SR
1,516 Elo+
Janus
Janus
Arm1nAr1et
Janus
Level 23
God Stats
2W - 1L
1,768 SR
Queue Stats
67W - 71L
1,419 Elo+
Solo
Amaterasu
Amaterasu
ChristheNerd
Amaterasu
Level 26
God Stats
6W - 8L
1,182 SR
Queue Stats
389W - 384L
1,566 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NAWFR100XD
Ah Muzen Cab
Level 18
God Stats
3W - 0L
1,690 SR
Queue Stats
41W - 17L
1,681 Elo+
Solo
Pele
Pele
Terabyte24
Pele
Level 27
God Stats
4W - 5L
1,743 SR
Queue Stats
112W - 104L
1,462 Elo+
Party 3
Ymir
Ymir
xXBloodFactoryX
Ymir
Level 29
God Stats
7W - 5L
1,708 SR
Queue Stats
45W - 48L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
9,268
488
4,304
10,457
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
14
3 / 10 / 1
8,909
469
5,362
16,380
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
ONE11SHOT
Fenrir
17
7 / 6 / 2
10,906
574
13,301
22,496
13,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
PrinceAryn
Chiron
15
7 / 7 / 5
9,869
519
12,646
18,075
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
galoo52
Bacchus
13
1 / 7 / 6
8,524
449
8,546
18,223
16,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
5 / 6 / 7
10,587
557
14,145
10,370
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ChristheNerd
Amaterasu
16
1 / 5 / 5
9,936
523
9,286
14,229
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
NAWFR100XD
Ah Muzen Cab
18
17 / 3 / 4
11,722
617
20,113
11,412
3,999
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 7 / 4
10,852
571
9,042
15,449
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 1 / 15
10,775
567
10,753
12,581
9,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
22
Kills
36
36
Deaths
22
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
5
6
7
1.42
W
Amaterasu
ChristheNerd
Amaterasu
1
5
5
0.7
L
4
6
2
0.83
L
Apollo
3
10
1
0.35
W
Ah Muzen Cab
NAWFR100XD
Ah Muzen Cab
17
3
4
6.33
L
Fenrir
ONE11SHOT
Fenrir
7
6
2
1.33
L
Chiron
PrinceAryn
Chiron
7
7
5
1.36
W
7
7
4
1.29
L
Bacchus
galoo52
Bacchus
1
7
6
0.57
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,159
Damage
63,339
85,631
Taken
64,041
45,627
Mitigated
31,374
28,810
Healing
17,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,145
627
0
500
10,370
3,075
505
2,898
7,345
59,757
0
W
Amaterasu
ChristheNerd
Amaterasu
9,286
4,487
0
5,795
14,229
8,023
810
796
13,035
0
44,368
L
4,304
501
852
2,288
10,457
3,442
315
4,117
6,062
40,821
0
L
Apollo
5,362
3,209
0
3,546
16,380
5,079
437
6,366
9,956
0
41,955
W
Ah Muzen Cab
NAWFR100XD
Ah Muzen Cab
20,113
9,156
0
2,427
11,412
3,999
1,748
2,773
8,599
0
75,206
L
Fenrir
ONE11SHOT
Fenrir
13,301
3,623
0
8,977
22,496
13,039
614
2,596
19,784
0
65,161
L
Chiron
PrinceAryn
Chiron
12,646
5,457
242
7,804
18,075
7,785
1,804
4,331
13,719
0
60,542
W
9,042
2,782
0
4,402
15,449
6,300
706
3,324
11,932
0
63,946
L
Bacchus
galoo52
Bacchus
8,546
1,001
0
5,101
18,223
16,282
0
6,757
11,211
28,764
0
W
10,753
1,807
340
4,440
12,581
9,977
0
2,769
9,768
44,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,476
Gold Earned
53,872
435
Minions Killed
504
0
Camps Cleared
0
1,585,469
Distance Traveled
1,734,035
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,587
557
106
6
0
322,290
0
W
Amaterasu
9,936
523
86
5
0
376,841
0
L
Ra
9,268
488
101
5
0
282,538
1
L
Apollo
8,909
469
83
4
0
299,704
2
W
Ah Muzen Cab
11,722
617
112
6
0
289,832
0
L
Fenrir
10,906
574
126
7
0
332,232
4
L
Chiron
9,869
519
87
5
0
337,795
0
W
Pele
10,852
571
118
6
0
401,260
0
L
Bacchus
8,524
449
38
2
0
333,200
5
W
Ymir
10,775
567
82
4
0
343,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role