Player Matchup

Medusa
Medusa
Rhonemus
Medusa
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
StrkngViprz
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,554 Elo+
Party 1
Chaac
Chaac
TU2TLE
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,326 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,478 Elo+

VS

Team Averages
Level 64
1,677 SR
1,618 Elo+
Gilgamesh
Gilgamesh
Not Jehci
Gilgamesh
Level 4
God Stats
24W - 4L
1,805 SR
Queue Stats
276W - 67L
1,756 Elo+
Party 2
Scylla
Scylla
PK Catalyst
Scylla
Level 159
God Stats
9W - 4L
1,726 SR
Queue Stats
552W - 136L
1,728 Elo+
Party 2
Ullr
Ullr
dark-team125
Ullr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 31L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rhonemus
Medusa
11
4 / 7 / 0
7,921
720
6,035
9,025
2,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
StrkngViprz
Baron Samedi
9
0 / 8 / 2
6,785
617
5,898
8,970
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
TU2TLE
Chaac
8
0 / 9 / 3
6,759
614
2,871
10,845
6,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Not Jehci
Gilgamesh
13
10 / 1 / 13
10,259
933
7,904
13,128
6,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
14
12 / 1 / 12
10,230
930
13,886
4,796
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 13
7,989
726
2,472
5,183
1,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
4
Kills
24
24
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Not Jehci
Gilgamesh
10
1
13
16.5
W
Scylla
12
1
12
18
L
Medusa
Rhonemus
Medusa
4
7
0
0.57
L
Baron Samedi
StrkngViprz
Baron Samedi
0
8
2
0.13
L
Chaac
TU2TLE
Chaac
0
9
3
0.17
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,804
Damage
24,262
28,840
Taken
23,107
12,389
Mitigated
10,001
2,393
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Not Jehci
Gilgamesh
7,904
2,470
0
4,894
13,128
6,721
199
2,834
10,023
0
22,390
W
Scylla
13,886
2,017
0
1,586
4,796
1,506
1,066
660
4,048
46,415
0
L
Medusa
Rhonemus
Medusa
6,035
3,221
0
328
9,025
2,966
0
3,214
5,681
0
25,235
L
Baron Samedi
StrkngViprz
Baron Samedi
5,898
358
185
1,301
8,970
2,924
0
5,021
3,683
29,598
0
L
Chaac
TU2TLE
Chaac
2,871
975
0
579
10,845
6,499
0
5,064
5,538
0
9,857
W
2,472
1,043
0
754
5,183
1,774
1,534
1,943
3,058
0
15,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,465
Gold Earned
28,478
105
Minions Killed
123
0
Camps Cleared
0
541,835
Distance Traveled
576,836
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,259
933
30
3
0
200,377
2
W
Scylla
10,230
930
71
6
0
196,357
0
L
Medusa
7,921
720
36
3
0
193,616
0
L
Baron Samedi
6,785
617
53
5
0
174,603
3
L
Chaac
6,759
614
16
1
0
173,616
0
W
Ullr
7,989
726
22
2
0
180,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role