Player Matchup

Zhong Kui
Zhong Kui
Platinum II
DeltaSquad145
Zhong Kui
Platinum II
Level 160
God Stats
1W - 1L
1,827 SR
Queue Stats
380W - 359L
1,794 MMR
Party 2
Jing Wei
Jing Wei
Platinum V
Snzor
Jing Wei
Platinum V
Level 158
God Stats
2W - 1L
1,152 SR
Queue Stats
539W - 537L
1,755 MMR
Solo
Xing Tian
Xing Tian
Platinum I
Tschazam
Xing Tian
Platinum I
Level 128
God Stats
7W - 10L
1,580 SR
Queue Stats
859W - 839L
1,825 MMR
Party 2
Fenrir
Fenrir
Platinum III
YEAHBUDDY187
Fenrir
Platinum III
Level 120
God Stats
8W - 3L
1,829 SR
Queue Stats
504W - 493L
1,717 MMR
Solo
King Arthur
King Arthur
Platinum IV
sandwich1998
King Arthur
Platinum IV
Level 108
God Stats
21W - 16L
1,588 SR
Queue Stats
605W - 595L
1,763 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,595 SR
1,771 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,653 SR
1,771 MMR
Poseidon
Poseidon
Platinum IV
MasterBanner
Poseidon
Platinum IV
Level 149
God Stats
0W - 2L
1,789 SR
Queue Stats
457W - 451L
1,771 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
NonDrop38928310
Tsukuyomi
Gold I
Level 56
God Stats
1W - 2L
1,533 SR
Queue Stats
25W - 19L
1,901 MMR
Party 1
Ares
Ares
Platinum V
XFaintMemoriesX
Ares
Platinum V
Level 132
God Stats
4W - 4L
1,505 SR
Queue Stats
438W - 445L
1,701 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
xHELLHOUND2000x
Sun Wukong
Platinum IV
Level 150
God Stats
12W - 19L
1,614 SR
Queue Stats
691W - 692L
1,705 MMR
Solo
Cupid
Cupid
Gold III
xXTheMouthXx
Cupid
Gold III
Level 116
God Stats
5W - 3L
1,826 SR
Queue Stats
45W - 40L
1,776 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeltaSquad145
Zhong Kui
20
12 / 6 / 17
17,996
581
30,187
33,427
25,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Snzor
Jing Wei
20
12 / 4 / 7
18,595
600
33,521
28,861
13,559
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Tschazam
Xing Tian
20
4 / 5 / 19
15,847
511
19,496
32,203
40,131
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
20
7 / 7 / 10
16,309
526
13,490
31,139
25,190
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
sandwich1998
King Arthur
20
3 / 4 / 15
16,526
533
25,175
41,306
48,270
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetDanzaburouScyllaAthenaApollo

VS

Bans
TiamatJanusCerberusPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MasterBanner
Poseidon
20
5 / 11 / 5
14,515
468
24,900
21,829
11,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
NonDrop38928310
Tsukuyomi
20
3 / 6 / 4
13,973
451
13,591
23,714
15,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
0 / 11 / 9
14,101
455
11,734
38,993
55,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
xHELLHOUND2000x
Sun Wukong
20
10 / 4 / 5
16,406
529
31,790
36,800
43,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 6 / 2
15,174
489
22,445
29,967
16,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
50
38
Kills
25
26
Deaths
38
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DeltaSquad145
Zhong Kui
12
6
17
3.42
L
Poseidon
MasterBanner
Poseidon
5
11
5
0.68
L
Tsukuyomi
NonDrop38928310
Tsukuyomi
3
6
4
0.83
W
Jing Wei
Snzor
Jing Wei
12
4
7
3.88
W
Xing Tian
Tschazam
Xing Tian
4
5
19
2.7
L
0
11
9
0.41
W
Fenrir
7
7
10
1.71
W
King Arthur
sandwich1998
King Arthur
3
4
15
2.63
L
Sun Wukong
xHELLHOUND2000x
Sun Wukong
10
4
5
3.13
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,869
Damage
104,460
166,936
Taken
151,303
152,253
Mitigated
142,119
69,550
Healing
35,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DeltaSquad145
Zhong Kui
30,187
2,473
0
16,137
33,427
25,103
1,386
10,767
22,660
125,420
0
L
Poseidon
MasterBanner
Poseidon
24,900
1,473
0
970
21,829
11,553
0
9,302
12,527
113,060
0
L
Tsukuyomi
NonDrop38928310
Tsukuyomi
13,591
2,512
0
7,710
23,714
15,375
0
4,662
19,052
0
118,918
W
Jing Wei
Snzor
Jing Wei
33,521
26,521
0
17,432
28,861
13,559
6,830
6,952
21,909
0
171,165
W
Xing Tian
Tschazam
Xing Tian
19,496
1,679
0
8,908
32,203
40,131
328
8,403
23,800
69,225
0
L
11,734
115
0
3,655
38,993
55,245
0
15,366
23,627
42,614
0
W
Fenrir
13,490
4,655
0
14,037
31,139
25,190
51
7,379
22,604
290
112,555
W
King Arthur
sandwich1998
King Arthur
25,175
2,643
0
13,036
41,306
48,270
985
4,657
36,649
1,679
116,414
L
Sun Wukong
xHELLHOUND2000x
Sun Wukong
31,790
2,798
0
13,233
36,800
43,750
41
11,456
25,344
0
121,006
L
22,445
15,723
569
9,228
29,967
16,196
1,482
10,675
19,292
0
116,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,273
Gold Earned
74,169
803
Minions Killed
823
0
Camps Cleared
0
2,809,806
Distance Traveled
2,629,092
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
17,996
581
182
6
0
511,165
5
L
Poseidon
14,515
468
195
6
0
523,759
5
L
Tsukuyomi
13,973
451
180
6
0
557,636
5
W
Jing Wei
18,595
600
183
6
0
530,317
6
W
Xing Tian
15,847
511
89
3
0
584,564
5
L
Ares
14,101
455
43
1
0
521,822
12
W
Fenrir
16,309
526
154
5
0
584,770
5
W
King Arthur
16,526
533
195
6
0
598,990
10
L
Sun Wukong
16,406
529
228
7
0
506,799
3
L
Cupid
15,174
489
177
6
0
519,076
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role