Player Matchup

Merlin
Merlin
Burntfish44
Merlin
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,217 Elo+
Solo
Zhong Kui
Zhong Kui
Cheynes2Quick
Zhong Kui
Level 3
God Stats
0W - 3L
1,266 SR
Queue Stats
0W - 5L
1,228 Elo+
Party 2
Gilgamesh
Gilgamesh
FlyinCubs110
Gilgamesh
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,137 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JayyReezyy
Tsukuyomi
Level 67
God Stats
0W - 2L
1,586 SR
Queue Stats
4W - 10L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
WDi Polar
Danzaburou
Level 48
God Stats
0W - 3L
1,266 SR
Queue Stats
4W - 14L
1,394 Elo+
Party 2
Team Averages
Level 45
1,424 SR
1,281 Elo+

VS

Team Averages
Level 60
1,550 SR
1,473 Elo+
Izanami
Izanami
Kaivalya
Izanami
Level 94
God Stats
25W - 22L
1,527 SR
Queue Stats
456W - 442L
1,444 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PermaBanKEKW
Tsukuyomi
Level 28
God Stats
1W - 0L
1,801 SR
Queue Stats
28W - 14L
1,500 Elo+
Party 1
Hel
Hel
Pikachula
Hel
Level 28
God Stats
294W - 285L
1,486 SR
Queue Stats
714W - 762L
1,450 Elo+
Party 3
Zeus
Zeus
scion205
Zeus
Level 84
God Stats
38W - 44L
1,452 SR
Queue Stats
197W - 212L
1,470 Elo+
Solo
Nu Wa
Nu Wa
sharon4skating8
Nu Wa
Level 64
God Stats
18W - 21L
1,483 SR
Queue Stats
213W - 203L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 4 / 8
10,816
983
13,351
14,740
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Cheynes2Quick
Zhong Kui
16
1 / 13 / 7
9,930
903
6,978
22,969
10,152
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
FlyinCubs110
Gilgamesh
17
2 / 9 / 8
10,984
999
9,299
25,529
13,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
JayyReezyy
Tsukuyomi
17
7 / 9 / 4
11,919
1,084
16,946
20,191
7,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
WDi Polar
Danzaburou
18
3 / 7 / 8
11,413
1,038
11,259
18,727
6,617
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaivalya
Izanami
20
12 / 0 / 15
13,461
1,224
23,072
11,720
4,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
PermaBanKEKW
Tsukuyomi
19
11 / 5 / 20
13,531
1,230
27,896
16,304
15,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 3 / 11
10,518
956
7,998
12,926
7,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
19
11 / 3 / 19
12,865
1,170
23,401
10,815
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 4 / 15
11,455
1,041
14,055
9,700
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
15
Kills
42
42
Deaths
15
35
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
8
1.5
L
Zhong Kui
Cheynes2Quick
Zhong Kui
1
13
7
0.35
L
Gilgamesh
FlyinCubs110
Gilgamesh
2
9
8
0.67
L
Tsukuyomi
JayyReezyy
Tsukuyomi
7
9
4
1
W
Izanami
Kaivalya
Izanami
12
0
15
19.5
W
Tsukuyomi
PermaBanKEKW
Tsukuyomi
11
5
20
4.2
W
2
3
11
2.5
L
Danzaburou
WDi Polar
Danzaburou
3
7
8
1
W
Zeus
11
3
19
6.83
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,833
Damage
96,422
102,156
Taken
61,465
42,278
Mitigated
35,428
7,230
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,351
764
0
918
14,740
4,751
0
4,770
9,708
34,111
0
L
Zhong Kui
Cheynes2Quick
Zhong Kui
6,978
1,390
486
1,137
22,969
10,152
0
11,584
10,763
15,696
0
L
Gilgamesh
FlyinCubs110
Gilgamesh
9,299
2,641
0
1,063
25,529
13,360
0
10,501
14,559
93
30,073
L
Tsukuyomi
JayyReezyy
Tsukuyomi
16,946
5,080
0
138
20,191
7,398
0
8,923
10,834
96
32,428
W
Izanami
Kaivalya
Izanami
23,072
16,991
243
3,436
11,720
4,974
0
4,449
7,271
0
59,353
W
Tsukuyomi
PermaBanKEKW
Tsukuyomi
27,896
5,091
0
263
16,304
15,013
0
5,819
10,485
0
39,773
W
7,998
43
4,164
5,117
12,926
7,689
0
4,682
8,244
25,984
0
L
Danzaburou
WDi Polar
Danzaburou
11,259
5,763
725
2,763
18,727
6,617
0
7,617
10,838
0
41,183
W
Zeus
23,401
1,834
1,022
2,179
10,815
4,388
0
2,732
8,083
41,647
0
W
14,055
2,367
0
582
9,700
3,364
0
2,791
6,909
18,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,062
Gold Earned
61,830
205
Minions Killed
223
4
Camps Cleared
4
920,351
Distance Traveled
1,022,960
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,816
983
55
5
1
200,688
0
L
Zhong Kui
9,930
903
22
2
1
142,772
0
L
Gilgamesh
10,984
999
50
5
0
218,302
1
L
Tsukuyomi
11,919
1,084
28
3
0
206,680
2
W
Izanami
13,461
1,224
84
8
1
223,905
0
W
Tsukuyomi
13,531
1,230
18
2
0
247,278
1
W
Hel
10,518
956
54
5
0
216,280
0
L
Danzaburou
11,413
1,038
50
5
2
151,909
0
W
Zeus
12,865
1,170
52
5
0
179,915
1
W
Nu Wa
11,455
1,041
15
1
3
155,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role