Player Matchup

Sobek
Sobek
 
Sobek
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Aye_Bwoy
Scylla
Level 4
God Stats
2W - 2L
1,487 SR
Queue Stats
3W - 3L
1,473 Elo+
Party 1
Ne Zha
Ne Zha
Aye_Shonin
Ne Zha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
Aye_Snipes
Heimdallr
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LilCrooklyn
Gilgamesh
Level 44
God Stats
6W - 5L
1,406 SR
Queue Stats
80W - 104L
1,413 Elo+
Party 1
Team Averages
Level 19
1,479 SR
1,472 Elo+

VS

Team Averages
Level 15
1,445 SR
1,360 Elo+
Medusa
Medusa
Beman21
Medusa
Level 16
God Stats
3W - 8L
1,286 SR
Queue Stats
6W - 11L
1,258 Elo+
Solo
Cthulhu
Cthulhu
PREDSTAxMUTANT
Cthulhu
Level 16
God Stats
12W - 10L
1,413 SR
Queue Stats
18W - 17L
1,265 Elo+
Solo
Camazotz
Camazotz
Yo Ouija
Camazotz
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
fire-sebas1
Yemoja
Level 11
God Stats
2W - 5L
1,334 SR
Queue Stats
23W - 35L
1,275 Elo+
Solo
Amaterasu
Amaterasu
iWinny
Amaterasu
Level 29
God Stats
0W - 1L
1,690 SR
Queue Stats
48W - 65L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
2 / 2 / 1
5,257
526
2,452
5,706
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Aye_Bwoy
Scylla
10
1 / 0 / 7
5,888
589
6,018
2,697
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Aye_Shonin
Ne Zha
9
3 / 3 / 3
5,824
582
3,943
7,004
1,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Aye_Snipes
Heimdallr
10
4 / 0 / 1
5,765
577
4,792
3,055
939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
LilCrooklyn
Gilgamesh
11
5 / 0 / 0
6,460
646
5,078
5,416
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beman21
Medusa
8
1 / 2 / 2
5,078
508
2,575
4,676
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 4 / 2
4,866
487
3,129
6,992
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Yo Ouija
Camazotz
8
2 / 1 / 0
5,106
511
2,073
6,831
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
6
0 / 4 / 1
3,965
397
820
5,878
2,505
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
iWinny
Amaterasu
7
0 / 4 / 0
4,453
445
675
6,335
4,876
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
5
5
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
1
1.25
W
Scylla
Aye_Bwoy
Scylla
1
0
7
4.5
W
Ne Zha
Aye_Shonin
Ne Zha
3
3
3
1.5
W
Heimdallr
Aye_Snipes
Heimdallr
4
0
1
4.5
L
Medusa
Beman21
Medusa
1
2
2
1
W
Gilgamesh
LilCrooklyn
Gilgamesh
5
0
0
5
L
2
4
2
0.75
L
Camazotz
Yo Ouija
Camazotz
2
1
0
2
L
Yemoja
0
4
1
0.13
L
Amaterasu
iWinny
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,283
Damage
9,272
23,878
Taken
30,712
10,684
Mitigated
13,051
8,461
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,452
533
0
1,851
5,706
3,426
0
948
4,698
9,453
0
W
Scylla
Aye_Bwoy
Scylla
6,018
417
0
682
2,697
732
554
773
1,746
25,192
0
W
Ne Zha
Aye_Shonin
Ne Zha
3,943
2,074
0
3,007
7,004
1,936
0
1,042
5,794
0
25,204
W
Heimdallr
Aye_Snipes
Heimdallr
4,792
2,817
0
1,706
3,055
939
276
628
2,275
0
27,183
L
Medusa
Beman21
Medusa
2,575
1,262
0
0
4,676
1,415
44
2,484
1,950
0
17,261
W
Gilgamesh
LilCrooklyn
Gilgamesh
5,078
1,239
0
1,215
5,416
3,651
1,107
0
5,416
0
25,579
L
3,129
430
0
344
6,992
2,697
0
2,967
3,759
13,587
0
L
Camazotz
Yo Ouija
Camazotz
2,073
622
0
2,898
6,831
1,558
0
778
6,020
0
19,596
L
Yemoja
820
283
1,016
681
5,878
2,505
0
1,570
4,282
4,805
0
L
Amaterasu
iWinny
Amaterasu
675
298
0
1,694
6,335
4,876
0
129
5,906
0
8,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
23,468
220
Minions Killed
112
0
Camps Cleared
0
1,008,588
Distance Traveled
1,001,853
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,257
526
20
2
0
192,672
2
W
Scylla
5,888
589
47
5
0
199,202
2
W
Ne Zha
5,824
582
53
5
0
218,286
2
W
Heimdallr
5,765
577
50
5
0
192,506
4
L
Medusa
5,078
508
34
3
0
186,836
0
W
Gilgamesh
6,460
646
50
5
0
205,922
3
L
Cthulhu
4,866
487
16
2
0
201,147
0
L
Camazotz
5,106
511
44
4
0
240,535
0
L
Yemoja
3,965
397
6
1
0
185,161
4
L
Amaterasu
4,453
445
12
1
0
188,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role