Player Matchup

Mulan
Mulan
NiallLambo
Mulan
Level 118
God Stats
17W - 5L
1,763 SR
Queue Stats
542W - 433L
1,504 Elo+
Party 1
Ganesha
Ganesha
PinkCactus
Ganesha
Level 41
God Stats
7W - 2L
1,692 SR
Queue Stats
328W - 270L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
Slandaraid
Heimdallr
Level 88
God Stats
8W - 3L
1,830 SR
Queue Stats
221W - 226L
1,430 Elo+
Solo
Chiron
Chiron
SunSolveig
Chiron
Level 124
God Stats
4W - 2L
1,511 SR
Queue Stats
34W - 32L
1,507 Elo+
Solo
Cthulhu
Cthulhu
小菜菜菜
Cthulhu
Level 66
God Stats
8W - 1L
1,819 SR
Queue Stats
249W - 254L
1,506 Elo+
Solo
Team Averages
Level 87
1,723 SR
1,490 Elo+

VS

Team Averages
Level 87
1,453 SR
1,460 Elo+
Chronos
Chronos
Balabol1
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 196L
1,474 Elo+
Solo
Ymir
Ymir
ManGamerProo
Ymir
Level 78
God Stats
3W - 1L
1,486 SR
Queue Stats
235W - 232L
1,414 Elo+
Solo
King Arthur
King Arthur
Masquerade7
King Arthur
Level 160
God Stats
1W - 3L
1,278 SR
Queue Stats
380W - 425L
1,441 Elo+
Solo
Thoth
Thoth
mustaritari16
Thoth
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 140L
1,472 Elo+
Solo
Hera
Hera
Дебютант
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
5 / 7 / 7
11,085
792
11,047
18,412
20,647
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
PinkCactus
Ganesha
19
1 / 5 / 20
11,618
830
8,612
23,169
21,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Slandaraid
Heimdallr
17
9 / 8 / 15
11,328
809
15,564
18,425
8,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
SunSolveig
Chiron
20
10 / 3 / 8
12,445
889
19,875
13,887
6,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
小菜菜菜
Cthulhu
18
3 / 4 / 17
10,756
768
14,929
20,966
24,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Balabol1
Chronos
19
11 / 4 / 11
11,538
824
22,882
16,362
7,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 5 / 20
9,085
649
6,360
20,329
24,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Masquerade7
King Arthur
17
5 / 8 / 12
10,691
764
11,427
19,623
18,515
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 4 / 14
11,784
842
20,293
12,851
6,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 12
9,296
664
14,979
11,855
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
96
28
Kills
27
27
Deaths
28
67
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chronos
Balabol1
Chronos
11
4
11
4.13
L
0
5
20
2
L
King Arthur
Masquerade7
King Arthur
5
8
12
1.38
W
Mulan
5
7
7
1.21
W
Ganesha
PinkCactus
Ganesha
1
5
20
2.2
W
Heimdallr
Slandaraid
Heimdallr
9
8
15
2.06
W
Chiron
SunSolveig
Chiron
10
3
8
4.67
L
8
4
14
3.75
L
3
7
12
1.29
W
Cthulhu
小菜菜菜
Cthulhu
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,027
Damage
75,941
94,859
Taken
81,020
82,530
Mitigated
61,533
28,499
Healing
22,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Balabol1
Chronos
22,882
7,911
1,095
4,975
16,362
7,425
204
5,709
10,575
38,158
0
L
6,360
889
1,998
1,858
20,329
24,729
84
7,059
13,170
12,069
0
L
King Arthur
Masquerade7
King Arthur
11,427
1,823
0
1,745
19,623
18,515
0
4,057
15,423
0
20,593
W
Mulan
11,047
1,270
1,952
3,860
18,412
20,647
450
11,773
6,327
96
20,178
W
Ganesha
PinkCactus
Ganesha
8,612
310
2,151
4,004
23,169
21,797
577
16,636
6,273
21,349
0
W
Heimdallr
Slandaraid
Heimdallr
15,564
6,093
819
1,550
18,425
8,874
2,484
12,777
5,528
0
26,520
W
Chiron
SunSolveig
Chiron
19,875
5,954
4,218
3,677
13,887
6,913
2,802
9,737
3,968
0
44,597
L
20,293
768
2,434
4,142
12,851
6,025
293
3,383
9,443
38,489
0
L
14,979
3,440
2,431
2,202
11,855
4,839
334
3,429
8,296
25,942
0
W
Cthulhu
小菜菜菜
Cthulhu
14,929
631
2,241
4,027
20,966
24,299
312
12,621
8,249
33,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,232
Gold Earned
52,394
154
Minions Killed
122
0
Camps Cleared
0
1,185,221
Distance Traveled
1,262,628
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,538
824
40
3
0
288,431
0
L
Ymir
9,085
649
8
1
0
263,730
2
L
King Arthur
10,691
764
11
1
0
232,818
4
W
Mulan
11,085
792
25
2
0
240,667
0
W
Ganesha
11,618
830
1
0
0
240,249
2
W
Heimdallr
11,328
809
29
2
0
228,954
0
W
Chiron
12,445
889
52
4
0
232,443
2
L
Thoth
11,784
842
40
3
0
237,183
0
L
Hera
9,296
664
23
2
0
240,466
3
W
Cthulhu
10,756
768
47
3
0
242,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role