Player Matchup

Thanatos
Thanatos
Durdi Dan
Thanatos
Level 72
God Stats
20W - 24L
1,270 SR
Queue Stats
225W - 186L
1,481 Elo+
Party 1
Freya
Freya
JB Metro
Freya
Level 127
God Stats
4W - 5L
1,654 SR
Queue Stats
580W - 483L
1,600 Elo+
Party 1
Gilgamesh
Gilgamesh
LCA Trapsoul
Gilgamesh
Level 127
God Stats
73W - 53L
1,552 SR
Queue Stats
821W - 663L
1,595 Elo+
Party 1
Team Averages
Level 109
1,492 SR
1,559 Elo+

VS

Team Averages
Level 90
1,544 SR
1,472 Elo+
Baron Samedi
Baron Samedi
Motorboatingpro
Baron Samedi
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
TheRam12
Artemis
Level 105
God Stats
34W - 20L
1,633 SR
Queue Stats
120W - 127L
1,461 Elo+
Party 2
Chang'e
Chang'e
sam10569
Chang'e
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
416W - 454L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Durdi Dan
Thanatos
12
1 / 11 / 5
9,065
604
5,166
15,237
5,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
JB Metro
Freya
14
1 / 1 / 7
9,710
647
8,747
16,427
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
LCA Trapsoul
Gilgamesh
13
7 / 11 / 2
10,611
707
15,940
17,325
12,236
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Motorboatingpro
Baron Samedi
14
1 / 3 / 18
11,671
778
12,631
14,706
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
TheRam12
Artemis
17
15 / 0 / 7
13,126
875
16,542
11,919
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
sam10569
Chang'e
13
7 / 6 / 7
11,032
735
11,167
13,166
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
9
Kills
23
23
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Durdi Dan
Thanatos
1
11
5
0.32
L
Freya
JB Metro
Freya
1
1
7
4.5
L
Gilgamesh
LCA Trapsoul
Gilgamesh
7
11
2
0.73
W
Baron Samedi
Motorboatingpro
Baron Samedi
1
3
18
3.33
W
Artemis
TheRam12
Artemis
15
0
7
18.5
W
Chang'e
sam10569
Chang'e
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,853
Damage
40,340
48,989
Taken
39,791
23,305
Mitigated
21,708
12,128
Healing
20,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Durdi Dan
Thanatos
5,166
1,741
0
2,668
15,237
5,190
292
7,729
7,508
0
26,458
L
Freya
JB Metro
Freya
8,747
2,609
0
8,247
16,427
5,879
0
7,772
8,655
46,218
0
L
Gilgamesh
LCA Trapsoul
Gilgamesh
15,940
5,110
0
1,213
17,325
12,236
0
8,333
8,992
0
41,660
W
Baron Samedi
Motorboatingpro
Baron Samedi
12,631
1,332
1,493
4,707
14,706
11,236
516
3,545
11,161
45,035
0
W
Artemis
TheRam12
Artemis
16,542
9,762
0
7,663
11,919
4,887
2,043
2,800
9,119
0
63,171
W
Chang'e
sam10569
Chang'e
11,167
1,421
1,848
4,882
13,166
5,585
524
2,687
10,479
30,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
35,829
136
Minions Killed
161
0
Camps Cleared
0
771,810
Distance Traveled
748,389
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,065
604
30
2
0
259,669
0
L
Freya
9,710
647
71
5
0
279,092
1
L
Gilgamesh
10,611
707
35
2
0
233,049
1
W
Baron Samedi
11,671
778
53
4
0
264,044
2
W
Artemis
13,126
875
76
5
0
257,668
2
W
Chang'e
11,032
735
32
2
0
226,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role