Player Matchup

Sun Wukong
Sun Wukong
REDX812-
Sun Wukong
Level 86
God Stats
87W - 73L
1,575 SR
Queue Stats
106W - 114L
1,420 Elo+
Solo
Artemis
Artemis
enphlux2
Artemis
Level 103
God Stats
29W - 33L
1,431 SR
Queue Stats
227W - 308L
1,384 Elo+
Party 1
Zeus
Zeus
sphinxofstorms
Zeus
Level 74
God Stats
6W - 8L
1,800 SR
Queue Stats
35W - 44L
1,376 Elo+
Party 1
Team Averages
Level 88
1,602 SR
1,393 Elo+

VS

Team Averages
Level 64
1,557 SR
1,469 Elo+
Hel
Hel
CrispyToast97
Hel
Level 69
God Stats
2W - 1L
1,655 SR
Queue Stats
140W - 158L
1,473 Elo+
Party 2
Mulan
Mulan
PhernandaNeira
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,440 Elo+
Solo
Chernobog
Chernobog
chjckmagnet99
Chernobog
Level 106
God Stats
4W - 5L
1,517 SR
Queue Stats
299W - 336L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
REDX812-
Sun Wukong
18
7 / 4 / 3
15,016
626
11,256
17,522
11,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
enphlux2
Artemis
18
1 / 5 / 9
14,103
588
14,441
12,407
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 3 / 6
14,880
620
28,615
9,282
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 7
13,478
562
2,578
15,828
9,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 6 / 5
13,007
542
9,740
27,331
14,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
chjckmagnet99
Chernobog
20
11 / 4 / 1
17,256
719
16,539
20,237
9,974
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
14
Kills
12
12
Deaths
14
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
W
1
6
5
0.58
L
Sun Wukong
REDX812-
Sun Wukong
7
4
3
2.13
W
Chernobog
chjckmagnet99
Chernobog
11
4
1
2.88
L
Artemis
enphlux2
Artemis
1
5
9
1.1
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,312
Damage
28,857
39,211
Taken
63,396
21,226
Mitigated
34,083
5,363
Healing
31,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,578
0
8,676
9,178
15,828
9,890
265
8,687
7,141
39,281
0
W
9,740
499
888
5,773
27,331
14,219
409
11,524
15,807
0
48,882
L
Sun Wukong
REDX812-
Sun Wukong
11,256
2,820
0
2,649
17,522
11,705
63
1,528
15,994
0
60,221
W
Chernobog
chjckmagnet99
Chernobog
16,539
12,257
0
6,752
20,237
9,974
2,461
8,520
11,717
0
127,336
L
Artemis
enphlux2
Artemis
14,441
4,571
0
1,942
12,407
5,462
1,268
430
11,977
0
78,921
L
28,615
1,365
0
772
9,282
4,059
0
742
8,540
85,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,999
Gold Earned
43,741
267
Minions Killed
285
0
Camps Cleared
0
1,120,794
Distance Traveled
1,200,937
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,478
562
53
2
0
444,013
0
W
Mulan
13,007
542
32
1
0
387,954
6
L
Sun Wukong
15,016
626
68
3
0
392,970
5
W
Chernobog
17,256
719
200
8
0
368,970
0
L
Artemis
14,103
588
87
4
0
364,803
2
L
Zeus
14,880
620
112
5
0
363,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role