Player Matchup

Neith
Neith
FearKingEagle
Neith
Level 74
God Stats
2W - 2L
1,637 SR
Queue Stats
21W - 12L
1,680 Elo+
Party 2
Merlin
Merlin
MERKURYMY
Merlin
Level 128
God Stats
1W - 1L
1,828 SR
Queue Stats
109W - 70L
1,807 Elo+
Party 2
Achilles
Achilles
pingadeacero
Achilles
Level 19
God Stats
2W - 2L
2,077 SR
Queue Stats
5W - 3L
1,798 Elo+
Party 2
Team Averages
Level 74
1,847 SR
1,762 Elo+

VS

Team Averages
Level 33
1,605 SR
1,590 Elo+
Ymir
Ymir
Aunivo
Ymir
Level 26
God Stats
20W - 8L
1,602 SR
Queue Stats
102W - 72L
1,549 Elo+
Party 1
Chang'e
Chang'e
ILOVEPENTA
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
sekkinene
Artemis
Level 24
God Stats
2W - 0L
1,712 SR
Queue Stats
27W - 7L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
10,488
552
12,332
13,545
4,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MERKURYMY
Merlin
17
4 / 6 / 0
12,948
681
26,006
15,139
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
pingadeacero
Achilles
14
1 / 5 / 2
11,144
587
8,835
17,389
21,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aunivo
Ymir
16
2 / 0 / 11
13,469
709
3,802
21,546
25,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
ILOVEPENTA
Chang'e
18
6 / 3 / 10
14,881
783
11,381
22,832
18,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
sekkinene
Artemis
17
9 / 2 / 7
13,669
719
25,115
19,896
11,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
17
17
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aunivo
Ymir
2
0
11
7.5
L
0
6
3
0.25
W
Chang'e
ILOVEPENTA
Chang'e
6
3
10
3.67
L
Merlin
MERKURYMY
Merlin
4
6
0
0.67
L
Achilles
pingadeacero
Achilles
1
5
2
0.4
W
Artemis
sekkinene
Artemis
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,173
Damage
40,298
46,073
Taken
64,274
31,232
Mitigated
55,179
5,826
Healing
26,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aunivo
Ymir
3,802
566
0
3,458
21,546
25,255
39
7,687
13,145
32,343
0
L
12,332
5,273
0
2,055
13,545
4,565
370
3,401
10,144
0
38,965
W
Chang'e
ILOVEPENTA
Chang'e
11,381
1,276
6,500
10,842
22,832
18,383
1,758
9,861
12,221
73,106
0
L
Merlin
MERKURYMY
Merlin
26,006
1,367
0
2,131
15,139
5,392
0
4,705
10,434
98,615
0
L
Achilles
pingadeacero
Achilles
8,835
2,080
0
1,640
17,389
21,275
0
7,123
10,266
0
23,494
W
Artemis
sekkinene
Artemis
25,115
11,478
0
5,836
19,896
11,541
2,344
6,550
12,848
0
77,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,580
Gold Earned
42,019
203
Minions Killed
220
0
Camps Cleared
0
908,740
Distance Traveled
1,007,679
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,469
709
35
2
0
362,665
0
L
Neith
10,488
552
54
3
0
299,904
7
W
Chang'e
14,881
783
112
6
0
313,494
5
L
Merlin
12,948
681
130
7
0
293,969
1
L
Achilles
11,144
587
19
1
0
314,867
2
W
Artemis
13,669
719
73
4
0
331,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role