Player Matchup

Jing Wei
Jing Wei
DapperDane_98
Jing Wei
Level 137
God Stats
6W - 5L
1,798 SR
Queue Stats
237W - 216L
1,519 Elo+
Party 4
Baron Samedi
Baron Samedi
EZI_COLON
Baron Samedi
Level 101
God Stats
7W - 5L
1,666 SR
Queue Stats
401W - 355L
1,486 Elo+
Party 3
Loki
Loki
That1talianGK
Loki
Level 46
God Stats
5W - 9L
1,517 SR
Queue Stats
138W - 135L
1,526 Elo+
Party 4
Sobek
Sobek
deathstrike707
Sobek
Level 79
God Stats
27W - 20L
1,626 SR
Queue Stats
291W - 290L
1,503 Elo+
Party 4
Gilgamesh
Gilgamesh
nikhil330
Gilgamesh
Level 93
God Stats
10W - 5L
1,653 SR
Queue Stats
213W - 178L
1,550 Elo+
Party 3
Team Averages
Level 91
1,652 SR
1,517 Elo+

VS

Team Averages
Level 86
1,450 SR
1,503 Elo+
Bacchus
Bacchus
ArmedHamzter
Bacchus
Level 45
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ra
Ra
IA Murasame
Ra
Level 108
God Stats
13W - 6L
1,665 SR
Queue Stats
382W - 342L
1,509 Elo+
Solo
Ratatoskr
Ratatoskr
KapinOfNazarick
Ratatoskr
Level 143
God Stats
1W - 3L
1,358 SR
Queue Stats
245W - 212L
1,710 Elo+
Party 1
King Arthur
King Arthur
KremeFiII
King Arthur
Level 48
God Stats
3W - 0L
1,306 SR
Queue Stats
86W - 90L
1,558 Elo+
Party 1
Apollo
Apollo
LASTSPARTAN115
Apollo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DapperDane_98
Jing Wei
8
0 / 1 / 2
4,719
524
2,757
4,563
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
EZI_COLON
Baron Samedi
9
1 / 4 / 0
4,710
523
3,416
5,976
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,704
189
0
0
0
8
2 / 1 / 1
5,117
569
2,727
5,623
2,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
nikhil330
Gilgamesh
11
3 / 0 / 0
6,242
694
3,273
6,282
2,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArmedHamzter
Bacchus
7
0 / 0 / 1
4,127
459
1,767
3,665
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 2 / 1
6,333
704
4,444
4,552
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
KapinOfNazarick
Ratatoskr
9
2 / 0 / 1
5,257
584
2,510
5,313
1,654
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
KremeFiII
King Arthur
8
0 / 2 / 0
4,557
506
2,028
5,362
2,118
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 1
4,248
472
1,494
4,785
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
6
6
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArmedHamzter
Bacchus
0
0
1
0.5
L
Jing Wei
DapperDane_98
Jing Wei
0
1
2
1
L
Baron Samedi
EZI_COLON
Baron Samedi
1
4
0
0.25
W
4
2
1
2.25
W
Ratatoskr
KapinOfNazarick
Ratatoskr
2
0
1
2.5
W
King Arthur
KremeFiII
King Arthur
0
2
0
0
W
0
2
1
0.25
L
0
0
0
0
L
2
1
1
2.5
L
Gilgamesh
nikhil330
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,173
Damage
12,243
22,444
Taken
23,677
8,782
Mitigated
8,113
7,470
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArmedHamzter
Bacchus
1,767
0
0
1,000
3,665
1,524
146
815
2,850
9,988
0
L
Jing Wei
DapperDane_98
Jing Wei
2,757
1,609
0
1,826
4,563
1,071
555
724
3,635
0
22,483
L
Baron Samedi
EZI_COLON
Baron Samedi
3,416
250
0
1,589
5,976
2,503
0
3,570
2,406
22,098
0
W
4,444
518
168
1,096
4,552
1,562
70
3,347
1,205
35,617
0
W
Ratatoskr
KapinOfNazarick
Ratatoskr
2,510
882
0
3,302
5,313
1,654
0
547
4,766
0
26,443
W
King Arthur
KremeFiII
King Arthur
2,028
121
0
590
5,362
2,118
0
0
5,362
0
18,593
W
1,494
706
0
1,478
4,785
1,255
210
1,492
3,293
0
13,645
L
0
0
0
0
0
0
0
0
0
0
0
L
2,727
271
0
1,698
5,623
2,235
135
1,469
3,910
10,333
0
L
Gilgamesh
nikhil330
Gilgamesh
3,273
947
0
2,357
6,282
2,973
0
0
6,282
1,594
30,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,492
Gold Earned
24,522
176
Minions Killed
202
0
Camps Cleared
0
657,737
Distance Traveled
860,735
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,127
459
22
2
0
172,129
0
L
Jing Wei
4,719
524
41
5
0
141,855
0
L
Baron Samedi
4,710
523
39
4
0
155,201
1
W
Ra
6,333
704
63
7
0
164,224
0
W
Ratatoskr
5,257
584
58
6
0
200,066
2
W
King Arthur
4,557
506
32
4
0
162,916
3
W
Apollo
4,248
472
27
3
0
161,400
2
L
Loki
1,704
189
0
0
0
0
0
L
Sobek
5,117
569
17
2
0
182,512
2
L
Gilgamesh
6,242
694
79
9
0
178,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role