Player Matchup

Bacchus
Bacchus
BilliardTheKid
Bacchus
Level 143
God Stats
6W - 6L
1,278 SR
Queue Stats
202W - 174L
1,483 Elo+
Party 1
Fenrir
Fenrir
BloodEagleX2
Fenrir
Level 157
God Stats
2W - 4L
1,384 SR
Queue Stats
225W - 211L
1,505 Elo+
Solo
Hou Yi
Hou Yi
FreeTimmy
Hou Yi
Level 103
God Stats
9W - 15L
1,569 SR
Queue Stats
272W - 260L
1,500 Elo+
Party 1
Hercules
Hercules
GloriousSteak25
Hercules
Level 82
God Stats
9W - 18L
1,527 SR
Queue Stats
161W - 163L
1,489 Elo+
Party 1
Poseidon
Poseidon
YaoMing69
Poseidon
Level 66
God Stats
2W - 6L
1,541 SR
Queue Stats
132W - 142L
1,469 Elo+
Party 1
Team Averages
Level 110
1,460 SR
1,489 Elo+

VS

Team Averages
Level 85
1,543 SR
1,519 Elo+
Cupid
Cupid
JLadd05
Cupid
Level 84
God Stats
7W - 4L
1,389 SR
Queue Stats
290W - 260L
1,527 Elo+
Solo
Sobek
Sobek
MastaChiefa3364
Sobek
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,518 Elo+
Solo
Chang'e
Chang'e
ProtegeaRama
Chang'e
Level 57
God Stats
5W - 3L
1,752 SR
Queue Stats
137W - 118L
1,520 Elo+
Solo
Kali
Kali
Salguodjo
Kali
Level 122
God Stats
4W - 4L
1,574 SR
Queue Stats
86W - 100L
1,488 Elo+
Solo
Nox
Nox
rprp
Nox
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 368L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 13
10,835
637
9,994
23,654
34,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
17
4 / 7 / 4
11,563
680
11,761
19,527
14,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
FreeTimmy
Hou Yi
20
9 / 2 / 6
14,001
824
20,477
17,488
8,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
18
2 / 6 / 9
11,571
681
7,932
22,709
19,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
YaoMing69
Poseidon
18
2 / 9 / 4
11,262
662
9,675
14,322
6,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JLadd05
Cupid
20
11 / 2 / 7
15,374
904
25,900
20,045
10,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
8 / 7 / 16
13,447
791
13,692
24,284
37,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
ProtegeaRama
Chang'e
19
2 / 1 / 18
11,944
703
18,823
10,378
6,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
18
5 / 5 / 10
12,455
733
11,678
16,318
8,012
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
rprp
Nox
19
6 / 2 / 12
12,877
757
14,206
11,781
7,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
95
17
Kills
32
32
Deaths
17
36
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
8
13
0.81
L
Fenrir
4
7
4
0.86
L
Hou Yi
FreeTimmy
Hou Yi
9
2
6
6
L
Hercules
2
6
9
1.08
W
Cupid
JLadd05
Cupid
11
2
7
7.25
W
8
7
16
2.29
W
Chang'e
ProtegeaRama
Chang'e
2
1
18
11
W
Kali
5
5
10
2
L
Poseidon
YaoMing69
Poseidon
2
9
4
0.44
W
Nox
rprp
Nox
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,839
Damage
84,299
97,700
Taken
82,806
83,995
Mitigated
69,983
18,847
Healing
27,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,994
687
0
3,256
23,654
34,612
0
10,667
12,768
25,569
0
L
Fenrir
11,761
1,548
0
3,380
19,527
14,300
0
6,815
12,649
0
26,145
L
Hou Yi
FreeTimmy
Hou Yi
20,477
13,251
0
4,892
17,488
8,912
0
8,526
8,922
0
50,465
L
Hercules
7,932
1,287
0
6,723
22,709
19,791
0
11,546
10,929
0
23,475
W
Cupid
JLadd05
Cupid
25,900
13,111
718
6,147
20,045
10,292
2,999
2,807
16,956
0
97,361
W
13,692
882
0
3,376
24,284
37,690
476
4,218
19,609
25,941
0
W
Chang'e
ProtegeaRama
Chang'e
18,823
1,180
9,470
5,527
10,378
6,633
376
4,702
5,496
50,894
0
W
Kali
11,678
6,768
0
1,381
16,318
8,012
210
4,317
11,897
0
38,376
L
Poseidon
YaoMing69
Poseidon
9,675
692
0
596
14,322
6,380
1
8,659
5,607
54,447
0
W
Nox
rprp
Nox
14,206
1,021
0
490
11,781
7,356
490
3,490
8,031
43,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,232
Gold Earned
66,097
309
Minions Killed
391
4
Camps Cleared
10
1,453,277
Distance Traveled
1,551,009
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,835
637
29
2
0
279,532
0
L
Fenrir
11,563
680
44
3
2
290,862
4
L
Hou Yi
14,001
824
81
5
1
295,667
0
L
Hercules
11,571
681
41
2
0
321,634
3
W
Cupid
15,374
904
142
8
3
311,394
3
W
Sobek
13,447
791
32
2
0
302,789
4
W
Chang'e
11,944
703
76
4
1
329,050
4
W
Kali
12,455
733
58
3
4
292,393
4
L
Poseidon
11,262
662
114
7
1
265,582
0
W
Nox
12,877
757
83
5
2
315,383
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role