Player Matchup

Cthulhu
Cthulhu
Bewilderbeast19
Cthulhu
Level 7
God Stats
1W - 2L
1,335 SR
Queue Stats
35W - 27L
1,536 Elo+
Solo
Ares
Ares
Russbecker13
Ares
Level 15
God Stats
6W - 2L
1,289 SR
Queue Stats
166W - 163L
1,579 Elo+
Solo
Ullr
Ullr
Shadow Anhur
Ullr
Level 8
God Stats
3W - 2L
1,348 SR
Queue Stats
23W - 12L
1,631 Elo+
Solo
Zhong Kui
Zhong Kui
SoulReaperBoy14
Zhong Kui
Level 26
God Stats
9W - 6L
1,663 SR
Queue Stats
322W - 315L
1,547 Elo+
Solo
Loki
Loki
UnrealFrog3998
Loki
Level 8
God Stats
2W - 0L
1,738 SR
Queue Stats
2W - 2L
1,752 Elo+
Solo
Team Averages
Level 13
1,474 SR
1,609 Elo+

VS

Team Averages
Level 35
1,629 SR
1,534 Elo+
Medusa
Medusa
Anry146
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dany_3746
Cu Chulainn
Level 121
God Stats
1W - 1L
1,729 SR
Queue Stats
15W - 17L
1,493 Elo+
Party 1
Bakasura
Bakasura
PhonedAlpaca57
Bakasura
Level 28
God Stats
11W - 6L
1,776 SR
Queue Stats
155W - 158L
1,514 Elo+
Solo
Thor
Thor
bubby-peach
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
nViolence
Danzaburou
Level 17
God Stats
37W - 30L
1,641 SR
Queue Stats
107W - 92L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
12,129
527
9,889
21,443
23,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 3 / 6
12,362
537
6,302
17,270
21,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
10 / 2 / 6
13,671
594
13,070
10,417
4,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
SoulReaperBoy14
Zhong Kui
19
6 / 1 / 5
13,482
586
8,505
11,377
8,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 0 / 9
14,175
616
11,835
13,961
10,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anry146
Medusa
7
0 / 6 / 0
6,650
289
2,587
7,003
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Dany_3746
Cu Chulainn
16
2 / 7 / 1
10,625
462
14,817
23,071
18,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
17
2 / 6 / 2
10,522
457
2,530
13,744
5,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 2
10,060
437
4,310
14,915
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
nViolence
Danzaburou
16
2 / 6 / 1
10,725
466
3,394
11,105
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
31
Kills
8
8
Deaths
31
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
Anry146
Medusa
0
6
0
0
W
5
2
7
4.25
L
Cu Chulainn
Dany_3746
Cu Chulainn
2
7
1
0.36
L
Bakasura
2
6
2
0.5
W
4
3
6
2.33
W
10
2
6
6.5
W
Zhong Kui
SoulReaperBoy14
Zhong Kui
6
1
5
8.5
W
6
0
9
10.5
L
2
6
2
0.5
L
Danzaburou
nViolence
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,601
Damage
27,638
74,468
Taken
69,838
68,599
Mitigated
34,068
30,377
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Anry146
Medusa
2,587
1,395
0
441
7,003
2,100
0
4,437
2,541
0
12,135
W
9,889
1,507
96
6,825
21,443
23,826
608
1,595
19,275
55,921
0
L
Cu Chulainn
Dany_3746
Cu Chulainn
14,817
4,673
0
3,295
23,071
18,270
476
8,929
13,608
5,771
65,087
L
Bakasura
2,530
2,035
0
3,843
13,744
5,120
0
1,349
12,395
0
37,551
W
6,302
240
0
6,701
17,270
21,396
1,027
1,788
15,242
48,234
0
W
13,070
5,839
0
3,407
10,417
4,427
7,914
895
9,368
0
96,609
W
Zhong Kui
SoulReaperBoy14
Zhong Kui
8,505
444
0
6,724
11,377
8,680
5,484
188
11,119
86,896
0
W
11,835
3,647
0
6,624
13,961
10,270
1,441
1,622
12,216
0
108,065
L
4,310
944
0
275
14,915
5,328
294
6,888
7,927
0
53,404
L
Danzaburou
nViolence
Danzaburou
3,394
1,419
0
1,566
11,105
3,250
0
2,409
8,671
0
59,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,819
Gold Earned
48,582
630
Minions Killed
462
0
Camps Cleared
0
2,178,960
Distance Traveled
1,867,963
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,650
289
18
1
0
138,873
1
W
Cthulhu
12,129
527
96
4
0
424,493
2
L
Cu Chulainn
10,625
462
127
6
0
402,007
3
L
Bakasura
10,522
457
105
5
0
476,371
0
W
Ares
12,362
537
62
3
0
403,407
4
W
Ullr
13,671
594
134
6
0
428,647
2
W
Zhong Kui
13,482
586
180
8
0
443,687
2
W
Loki
14,175
616
158
7
0
478,726
2
L
Thor
10,060
437
104
5
0
435,695
0
L
Danzaburou
10,725
466
108
5
0
415,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role