Player Matchup

Geb
Geb
Mc destrucion
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 232L
1,367 Elo+
Party 2
Chaac
Chaac
Pato Vicious
Chaac
Level 28
God Stats
9W - 9L
1,699 SR
Queue Stats
242W - 288L
1,330 Elo+
Solo
Anubis
Anubis
Samychevy
Anubis
Level 28
God Stats
33W - 51L
1,340 SR
Queue Stats
63W - 114L
1,272 Elo+
Solo
Ymir
Ymir
V12 NomNom
Ymir
Level 23
God Stats
2W - 4L
1,308 SR
Queue Stats
125W - 124L
1,190 Elo+
Solo
Chiron
Chiron
XxMoonStepxX
Chiron
Level 11
God Stats
2W - 0L
1,754 SR
Queue Stats
6W - 13L
1,151 Elo+
Party 2
Team Averages
Level 28
1,520 SR
1,262 Elo+

VS

Team Averages
Level 27
1,461 SR
1,360 Elo+
Yemoja
Yemoja
Dizzytick772525
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,376 Elo+
Solo
Hel
Hel
KeyDevereaux
Hel
Level 19
God Stats
2W - 4L
1,535 SR
Queue Stats
139W - 139L
1,334 Elo+
Solo
Arachne
Arachne
frogninja1
Arachne
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
jarhead_eyepatch
Chernobog
Level 28
God Stats
4W - 9L
1,254 SR
Queue Stats
46W - 61L
1,340 Elo+
Party 1
Bellona
Bellona
mercenary3564
Bellona
Level 26
God Stats
28W - 29L
1,517 SR
Queue Stats
85W - 116L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
9,048
431
7,832
16,525
15,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 5 / 3
9,637
459
7,248
15,784
15,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Samychevy
Anubis
16
5 / 3 / 5
9,543
454
11,634
8,134
3,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
13 / 0 / 5
11,482
547
15,889
15,328
9,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
13
1 / 0 / 6
7,826
373
5,231
8,707
2,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
8,119
387
11,238
15,887
11,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 3 / 3
9,258
441
7,622
11,288
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
frogninja1
Arachne
16
5 / 3 / 2
9,783
466
6,729
13,577
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
11
0 / 8 / 1
6,967
332
4,993
16,626
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
11
0 / 6 / 1
7,185
342
3,601
14,118
10,213
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
24
Kills
9
9
Deaths
24
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
3
3
3
1.5
W
3
1
9
7.5
W
2
5
3
0.7
W
Anubis
Samychevy
Anubis
5
3
5
2.5
W
13
0
5
15.5
W
Chiron
1
0
6
4
L
Arachne
frogninja1
Arachne
5
3
2
2
L
Chernobog
0
8
1
0.06
L
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,834
Damage
34,183
64,478
Taken
71,496
46,393
Mitigated
37,925
19,575
Healing
22,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,238
2,401
913
4,453
15,887
11,812
53
8,694
7,193
36,152
0
L
7,622
462
2,590
5,855
11,288
3,884
898
5,364
5,924
50,519
0
W
7,832
1,168
337
1,323
16,525
15,223
170
4,630
11,895
29,069
0
W
7,248
485
0
5,138
15,784
15,015
1,134
4,552
11,232
0
51,510
W
Anubis
Samychevy
Anubis
11,634
306
0
2,696
8,134
3,868
1,422
2,965
5,169
51,778
0
W
15,889
3,885
0
6,886
15,328
9,358
867
2,847
12,481
83,506
0
W
Chiron
5,231
2,460
778
2,417
8,707
2,929
1,636
3,866
4,841
0
31,189
L
Arachne
frogninja1
Arachne
6,729
4,841
0
3,250
13,577
6,453
0
4,295
9,282
0
63,754
L
Chernobog
4,993
2,310
604
4,478
16,626
5,563
319
10,576
6,050
0
28,787
L
Bellona
3,601
1,764
0
352
14,118
10,213
0
6,426
7,692
0
26,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,536
Gold Earned
41,312
407
Minions Killed
346
0
Camps Cleared
0
1,923,832
Distance Traveled
1,797,216
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,119
387
44
2
0
332,923
0
L
Hel
9,258
441
95
5
0
404,710
0
W
Geb
9,048
431
39
2
0
447,558
0
W
Chaac
9,637
459
88
4
0
369,527
0
W
Anubis
9,543
454
74
4
0
333,950
0
W
Ymir
11,482
547
159
8
0
386,872
0
W
Chiron
7,826
373
47
2
0
385,925
0
L
Arachne
9,783
466
109
5
0
423,278
5
L
Chernobog
6,967
332
50
2
0
303,730
1
L
Bellona
7,185
342
48
2
0
332,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role