Player Matchup

Ymir
Ymir
IvanJoeStr
Ymir
Level 18
God Stats
5W - 8L
1,411 SR
Queue Stats
48W - 70L
1,359 Elo+
Solo
Olorun
Olorun
Jud2d
Olorun
Level 25
God Stats
6W - 5L
1,315 SR
Queue Stats
29W - 33L
1,289 Elo+
Solo
Neith
Neith
Ovatsug555
Neith
Level 8
God Stats
28W - 34L
1,390 SR
Queue Stats
35W - 44L
1,320 Elo+
Party 2
Nu Wa
Nu Wa
Worrer19
Nu Wa
Level 28
God Stats
5W - 5L
1,556 SR
Queue Stats
13W - 11L
1,485 Elo+
Solo
Medusa
Medusa
Zherox1
Medusa
Level 5
God Stats
4W - 8L
1,110 SR
Queue Stats
6W - 13L
901 Elo+
Party 2
Team Averages
Level 17
1,357 SR
1,271 Elo+

VS

Team Averages
Level 22
1,340 SR
1,276 Elo+
Artemis
Artemis
Awildnancy
Artemis
Level 3
God Stats
1W - 2L
1,292 SR
Queue Stats
37W - 26L
1,291 Elo+
Party 1
Fenrir
Fenrir
Dadorian
Fenrir
Level 5
God Stats
16W - 10L
1,216 SR
Queue Stats
256W - 251L
1,070 Elo+
Party 3
Arachne
Arachne
Edgyveggie
Arachne
Level 2
God Stats
10W - 3L
1,500 SR
Queue Stats
98W - 61L
1,291 Elo+
Party 1
The Morrigan
The Morrigan
xoNoPlzxo
The Morrigan
Level 28
God Stats
4W - 4L
1,124 SR
Queue Stats
9W - 15L
1,144 Elo+
Party 3
Discordia
Discordia
ƒila
Discordia
Level 71
God Stats
3W - 2L
1,565 SR
Queue Stats
183W - 107L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 31
14,159
1,180
15,446
28,407
36,839
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Jud2d
Olorun
20
14 / 6 / 24
16,072
1,339
21,820
26,488
11,472
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
10 / 3 / 24
13,987
1,166
18,927
9,586
3,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Worrer19
Nu Wa
20
17 / 8 / 25
15,951
1,329
30,193
19,864
9,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Zherox1
Medusa
19
3 / 12 / 19
11,958
997
11,129
21,224
7,812
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Awildnancy
Artemis
20
4 / 10 / 20
12,976
1,081
22,219
20,900
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Dadorian
Fenrir
20
5 / 13 / 18
13,258
1,105
16,829
28,787
13,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Edgyveggie
Arachne
19
7 / 12 / 12
13,159
1,097
14,407
25,126
8,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
xoNoPlzxo
The Morrigan
19
1 / 13 / 17
12,458
1,038
2,562
19,425
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
ƒila
Discordia
20
17 / 4 / 14
16,755
1,396
41,730
14,659
4,489
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
115
52
Kills
34
34
Deaths
52
123
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Artemis
Awildnancy
Artemis
4
10
20
1.4
L
Fenrir
Dadorian
Fenrir
5
13
18
1.08
L
Arachne
Edgyveggie
Arachne
7
12
12
1.08
W
8
5
31
4.7
W
Olorun
Jud2d
Olorun
14
6
24
4.33
W
Neith
10
3
24
7.33
W
Nu Wa
Worrer19
Nu Wa
17
8
25
3.69
W
Medusa
Zherox1
Medusa
3
12
19
1.04
L
The Morrigan
xoNoPlzxo
The Morrigan
1
13
17
0.73
L
Discordia
ƒila
Discordia
17
4
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,515
Damage
97,747
105,569
Taken
108,897
69,616
Mitigated
40,103
17,465
Healing
17,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Awildnancy
Artemis
22,219
13,720
0
3,892
20,900
6,092
0
14,827
5,954
0
55,939
L
Fenrir
Dadorian
Fenrir
16,829
6,820
0
1,599
28,787
13,913
0
17,440
10,844
0
31,631
L
Arachne
Edgyveggie
Arachne
14,407
8,401
0
5,157
25,126
8,481
0
15,258
9,682
0
25,366
W
15,446
5,465
0
0
28,407
36,839
0
7,622
20,778
23,380
0
W
Olorun
Jud2d
Olorun
21,820
10,889
1,301
10,400
26,488
11,472
0
13,026
13,462
59,891
0
W
Neith
18,927
5,730
171
1,666
9,586
3,925
0
5,207
4,379
0
45,404
W
Nu Wa
Worrer19
Nu Wa
30,193
8,140
474
2,249
19,864
9,568
0
9,885
9,979
60,983
0
W
Medusa
Zherox1
Medusa
11,129
4,743
0
1,204
21,224
7,812
0
8,527
12,679
0
17,648
L
The Morrigan
xoNoPlzxo
The Morrigan
2,562
1,319
223
944
19,425
7,128
0
10,392
8,359
10,990
0
L
Discordia
ƒila
Discordia
41,730
3,851
996
4,445
14,659
4,489
0
8,663
5,808
100,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,127
Gold Earned
68,606
236
Minions Killed
260
4
Camps Cleared
4
858,601
Distance Traveled
966,506
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,976
1,081
56
5
2
160,571
1
L
Fenrir
13,258
1,105
29
2
1
227,683
0
L
Arachne
13,159
1,097
26
2
0
204,822
0
W
Ymir
14,159
1,180
11
1
0
151,956
0
W
Olorun
16,072
1,339
94
8
4
192,353
0
W
Neith
13,987
1,166
54
5
0
189,461
0
W
Nu Wa
15,951
1,329
66
6
0
157,783
0
W
Medusa
11,958
997
11
1
0
167,048
2
L
The Morrigan
12,458
1,038
18
2
1
162,541
1
L
Discordia
16,755
1,396
131
11
0
210,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role