Player Matchup

Ravana
Ravana
BlackWolf_X5
Ravana
Level 66
God Stats
4W - 6L
1,500 SR
Queue Stats
361W - 347L
1,455 Elo+
Party 1
Ra
Ra
Grislobo05
Ra
Level 66
God Stats
14W - 10L
1,454 SR
Queue Stats
149W - 181L
1,405 Elo+
Party 1
Terra
Terra
Jħøņšøņ
Terra
Level 76
God Stats
14W - 22L
1,464 SR
Queue Stats
761W - 858L
1,449 Elo+
Solo
Yemoja
Yemoja
VictorFancyYOU
Yemoja
Level 62
God Stats
27W - 23L
1,539 SR
Queue Stats
134W - 149L
1,429 Elo+
Solo
Skadi
Skadi
specldark
Skadi
Level 159
God Stats
499W - 462L
1,527 SR
Queue Stats
1,051W - 1,096L
1,422 Elo+
Solo
Team Averages
Level 86
1,497 SR
1,432 Elo+

VS

Team Averages
Level 86
1,436 SR
1,456 Elo+
Chronos
Chronos
AdrianOrangeTree
Chronos
Level 89
God Stats
20W - 18L
1,541 SR
Queue Stats
617W - 648L
1,504 Elo+
Party 2
Ares
Ares
Alehees
Ares
Level 77
God Stats
0W - 6L
1,120 SR
Queue Stats
385W - 421L
1,415 Elo+
Party 2
Pele
Pele
EddieBlade
Pele
Level 124
God Stats
4W - 3L
1,521 SR
Queue Stats
151W - 176L
1,409 Elo+
Solo
Hou Yi
Hou Yi
WhaleWhiskers
Hou Yi
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
erikugh
Erlang Shen
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
543W - 593L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
6 / 0 / 0
6,540
595
4,161
3,267
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 0 / 2
6,154
559
4,608
4,720
1,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
6,663
606
4,446
8,704
4,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 8
5,815
529
4,437
5,275
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
specldark
Skadi
10
4 / 1 / 1
6,328
575
4,926
5,017
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,683
517
2,623
5,299
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
Alehees
Ares
7
0 / 4 / 1
5,213
474
2,455
7,557
3,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 1
5,338
485
2,922
6,541
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
5,014
456
1,430
7,439
1,923
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
erikugh
Erlang Shen
11
2 / 1 / 0
6,166
561
4,761
7,534
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ares
Alehees
Ares
0
4
1
0.13
W
Ravana
6
0
0
6
L
1
3
1
0.5
W
2
0
2
3
W
0
2
2
0.5
W
0
0
8
4
L
0
3
1
0.17
L
Erlang Shen
erikugh
Erlang Shen
2
1
0
2
W
Skadi
specldark
Skadi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,578
Damage
14,191
26,983
Taken
34,370
10,628
Mitigated
12,898
11,680
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,623
662
0
905
5,299
1,850
251
2,935
2,364
34,694
0
L
Ares
Alehees
Ares
2,455
429
405
720
7,557
3,585
0
4,047
3,510
13,666
0
W
Ravana
4,161
1,092
0
1,777
3,267
1,128
602
410
2,813
0
26,763
L
2,922
623
0
878
6,541
1,798
0
1,610
4,931
0
27,934
W
4,608
233
382
2,529
4,720
1,895
0
2,004
2,546
38,774
0
W
4,446
596
19
3,308
8,704
4,337
148
0
8,254
26,780
0
W
4,437
598
687
1,736
5,275
2,080
84
2,175
3,054
16,398
0
L
1,430
890
0
2,370
7,439
1,923
0
894
6,545
0
24,935
L
Erlang Shen
erikugh
Erlang Shen
4,761
2,103
0
3,744
7,534
3,742
221
4,005
3,529
0
25,350
W
Skadi
specldark
Skadi
4,926
2,086
0
1,242
5,017
1,188
222
273
4,744
0
31,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
27,414
264
Minions Killed
247
0
Camps Cleared
0
980,765
Distance Traveled
1,004,862
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,683
517
75
7
0
197,434
1
L
Ares
5,213
474
24
2
0
197,085
0
W
Ravana
6,540
595
56
5
0
213,698
1
L
Pele
5,338
485
49
4
0
215,820
2
W
Ra
6,154
559
76
7
0
198,196
0
W
Terra
6,663
606
57
5
0
182,729
3
W
Yemoja
5,815
529
17
2
0
197,180
0
L
Hou Yi
5,014
456
35
3
0
196,941
5
L
Erlang Shen
6,166
561
64
6
0
197,582
0
W
Skadi
6,328
575
58
5
0
188,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role