Player Matchup

Chaac
Chaac
GunnerBobRoss
Chaac
Level 18
God Stats
13W - 7L
1,560 SR
Queue Stats
154W - 183L
1,411 Elo+
Party 1
Medusa
Medusa
Trent_91_
Medusa
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
87W - 96L
1,455 Elo+
Party 1
Zeus
Zeus
leviaker
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 52
1,520 SR
1,455 Elo+

VS

Team Averages
Level 52
1,447 SR
1,480 Elo+
Nox
Nox
Chirps593
Nox
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Fenrir
Fenrir
DavidsDespair
Fenrir
Level 29
God Stats
11W - 19L
1,341 SR
Queue Stats
37W - 47L
1,441 Elo+
Solo
Cerberus
Cerberus
TatumB
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 9
10,054
670
8,070
14,555
11,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Trent_91_
Medusa
13
3 / 3 / 4
10,108
674
5,098
9,994
3,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
15
6 / 1 / 4
11,604
774
12,218
3,787
1,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 1
11,104
740
8,665
11,512
4,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 2 / 0
7,560
504
1,033
2,859
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
TatumB
Cerberus
13
0 / 6 / 6
9,259
617
2,849
14,270
5,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
7
8
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
7
2
1
3.75
L
0
2
0
0
W
1
4
9
1.38
L
Cerberus
TatumB
Cerberus
0
6
6
0.5
W
Medusa
Trent_91_
Medusa
3
3
4
1.67
W
Zeus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
12,547
28,336
Taken
28,641
16,459
Mitigated
11,412
7,382
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,665
635
0
1,906
11,512
4,528
0
4,913
6,599
63,869
0
L
1,033
264
0
221
2,859
1,097
0
1,059
1,800
0
6,420
W
8,070
1,832
246
4,623
14,555
11,480
156
4,716
9,839
0
29,125
L
Cerberus
TatumB
Cerberus
2,849
384
282
2,742
14,270
5,787
0
6,278
7,992
14,571
0
W
Medusa
Trent_91_
Medusa
5,098
2,672
0
2,513
9,994
3,595
1,797
5,275
4,719
0
42,831
W
Zeus
12,218
1,383
0
0
3,787
1,384
1,114
1,611
2,176
67,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
27,923
182
Minions Killed
162
0
Camps Cleared
0
748,294
Distance Traveled
590,618
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,104
740
110
7
0
285,768
6
L
Fenrir
7,560
504
12
1
0
101,100
1
W
Chaac
10,054
670
39
3
0
255,802
0
L
Cerberus
9,259
617
40
3
0
203,750
2
W
Medusa
10,108
674
59
4
0
250,022
0
W
Zeus
11,604
774
84
6
0
242,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role