Player Matchup

Mulan
Mulan
Gmoney7755
Mulan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,292 Elo+
Solo
Yemoja
Yemoja
Ledgic
Yemoja
Level 156
God Stats
8W - 11L
1,354 SR
Queue Stats
166W - 196L
1,415 Elo+
Solo
Izanami
Izanami
QarryPotter
Izanami
Level 136
God Stats
2W - 3L
1,382 SR
Queue Stats
73W - 132L
1,346 Elo+
Party 2
Amaterasu
Amaterasu
ZHE10
Amaterasu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 127L
1,439 Elo+
Solo
Ra
Ra
fvelasqueze
Ra
Level 63
God Stats
31W - 23L
1,639 SR
Queue Stats
235W - 310L
1,405 Elo+
Party 2
Team Averages
Level 118
1,475 SR
1,379 Elo+

VS

Team Averages
Level 102
1,509 SR
1,380 Elo+
Kukulkan
Kukulkan
AliksirMH413
Kukulkan
Level 127
God Stats
3W - 3L
1,390 SR
Queue Stats
87W - 131L
1,374 Elo+
Party 1
Chang'e
Chang'e
Eliseos893
Chang'e
Level 122
God Stats
11W - 8L
1,460 SR
Queue Stats
70W - 80L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Tradesminator
Danzaburou
Level 65
God Stats
19W - 14L
1,583 SR
Queue Stats
80W - 126L
1,349 Elo+
Party 1
Odin
Odin
pushtrap223
Odin
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 109L
1,318 Elo+
Party 1
He Bo
He Bo
xQujoh
He Bo
Level 101
God Stats
29W - 22L
1,611 SR
Queue Stats
553W - 524L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
8 / 3 / 7
13,444
384
17,040
18,381
10,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Ledgic
Yemoja
20
3 / 4 / 14
16,448
470
15,219
29,461
39,775
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
QarryPotter
Izanami
20
6 / 6 / 7
16,083
460
18,366
23,042
9,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
ZHE10
Amaterasu
20
3 / 4 / 12
16,891
483
17,078
34,646
39,654
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 9 / 5
16,451
470
19,184
24,812
12,110
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AliksirMH413
Kukulkan
20
2 / 3 / 13
17,406
497
28,026
21,590
10,434
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Eliseos893
Chang'e
20
3 / 1 / 10
18,854
539
9,498
14,748
7,210
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
Tradesminator
Danzaburou
20
5 / 7 / 8
17,983
514
10,631
23,647
9,427
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 7 / 12
17,155
490
14,314
34,501
38,457
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

He Bo
xQujoh
He Bo
20
14 / 7 / 5
19,880
568
36,234
34,032
13,403

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
74
25
Kills
26
26
Deaths
25
45
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AliksirMH413
Kukulkan
2
3
13
2.83
W
Chang'e
Eliseos893
Chang'e
3
1
10
8
L
Mulan
8
3
7
3.83
L
Yemoja
Ledgic
Yemoja
3
4
14
2.5
L
Izanami
QarryPotter
Izanami
6
6
7
1.58
W
Danzaburou
Tradesminator
Danzaburou
5
7
8
1.29
L
Amaterasu
ZHE10
Amaterasu
3
4
12
2.25
L
5
9
5
0.83
W
2
7
12
1.14
W
He Bo
xQujoh
He Bo
14
7
5
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,887
Damage
98,703
130,342
Taken
128,518
112,046
Mitigated
78,931
40,719
Healing
43,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AliksirMH413
Kukulkan
28,026
168
0
1,910
21,590
10,434
2,093
5,740
15,590
177,527
0
W
Chang'e
Eliseos893
Chang'e
9,498
599
6,454
11,340
14,748
7,210
3,887
2,181
12,431
125,976
0
L
Mulan
17,040
1,814
0
6,074
18,381
10,598
486
7,773
10,608
0
72,142
L
Yemoja
Ledgic
Yemoja
15,219
2,134
6,130
4,425
29,461
39,775
63
16,309
12,832
61,661
0
L
Izanami
QarryPotter
Izanami
18,366
13,806
0
7,922
23,042
9,909
279
12,296
10,666
0
157,696
W
Danzaburou
Tradesminator
Danzaburou
10,631
2,958
0
7,542
23,647
9,427
3,050
7,044
16,503
0
98,691
L
Amaterasu
ZHE10
Amaterasu
17,078
7,922
0
3,635
34,646
39,654
0
17,932
16,634
0
122,688
L
19,184
1,158
5,150
7,383
24,812
12,110
126
19,370
5,282
124,186
0
W
14,314
2,532
0
2,943
34,501
38,457
1,001
9,901
24,310
708
63,027
W
He Bo
xQujoh
He Bo
36,234
2,918
390
12,893
34,032
13,403
406
11,319
22,533
176,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,317
Gold Earned
91,278
816
Minions Killed
853
0
Camps Cleared
0
2,975,888
Distance Traveled
3,318,744
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,406
497
240
7
0
687,947
5
W
Chang'e
18,854
539
249
7
0
691,614
6
L
Mulan
13,444
384
106
3
0
471,628
5
L
Yemoja
16,448
470
68
2
0
632,375
15
L
Izanami
16,083
460
222
6
0
557,467
2
W
Danzaburou
17,983
514
126
4
0
629,631
6
L
Amaterasu
16,891
483
202
6
0
708,104
1
L
Ra
16,451
470
218
6
0
606,314
0
W
Odin
17,155
490
49
1
0
659,245
8
W
He Bo
19,880
568
189
5
0
650,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role