Player Matchup

Apollo
Apollo
AgusKlos
Apollo
Level 68
God Stats
21W - 18L
1,593 SR
Queue Stats
144W - 131L
1,563 Elo+
Party 2
Ra
Ra
Pepila
Ra
Level 12
God Stats
3W - 0L
1,702 SR
Queue Stats
175W - 127L
1,661 Elo+
Party 2
Nox
Nox
housenetwork1
Nox
Level 11
God Stats
4W - 3L
1,500 SR
Queue Stats
298W - 313L
1,682 Elo+
Party 2
Tyr
Tyr
martulucio1
Tyr
Level 16
God Stats
22W - 14L
1,660 SR
Queue Stats
157W - 121L
1,658 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
valencarp14
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,573 Elo+
Party 2
Team Averages
Level 31
1,591 SR
1,627 Elo+

VS

Team Averages
Level 18
1,494 SR
1,514 Elo+
Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
A_l_t_a_i_r94
Medusa
Level 3
God Stats
1W - 2L
1,309 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 1
Sol
Sol
CapitainMorrigan
Sol
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 44L
1,770 Elo+
Solo
Olorun
Olorun
Ema24julio
Olorun
Level 28
God Stats
0W - 2L
1,663 SR
Queue Stats
192W - 165L
1,615 Elo+
Solo
Thor
Thor
Newsito
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AgusKlos
Apollo
17
9 / 2 / 7
10,727
596
19,774
13,515
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
14
6 / 6 / 12
9,638
535
11,851
12,829
7,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 4 / 9
9,574
532
9,853
9,331
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 0 / 9
10,653
592
17,690
18,045
17,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
valencarp14
Ah Muzen Cab
17
6 / 4 / 6
10,950
608
12,368
12,788
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 6 / 1
6,761
376
5,598
19,127
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 11 / 7
7,296
405
7,140
14,286
4,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 8 / 2
8,843
491
12,036
20,172
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Ema24julio
Olorun
12
1 / 7 / 4
7,065
393
7,207
14,234
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
Newsito
Thor
14
7 / 4 / 4
9,056
503
10,151
17,627
11,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
36
Kills
16
16
Deaths
36
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
6
1
0.08
L
2
11
7
0.5
W
Apollo
AgusKlos
Apollo
9
2
7
6.25
L
6
8
2
0.88
L
Olorun
Ema24julio
Olorun
1
7
4
0.43
L
Thor
Newsito
Thor
7
4
4
2.25
W
Ra
6
6
12
2
W
6
4
9
2.63
W
9
0
9
13.5
W
Ah Muzen Cab
valencarp14
Ah Muzen Cab
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,536
Damage
42,132
66,508
Taken
85,446
39,946
Mitigated
38,895
22,393
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,598
758
0
4,838
19,127
10,706
0
5,627
13,408
0
28,473
L
7,140
4,128
0
0
14,286
4,454
0
2,652
11,594
0
15,653
W
Apollo
AgusKlos
Apollo
19,774
13,531
0
2,785
13,515
5,698
1,327
3,006
10,459
0
76,955
L
12,036
2,471
0
8,462
20,172
6,547
1,182
5,228
14,706
45,834
0
L
Olorun
Ema24julio
Olorun
7,207
1,360
969
3,909
14,234
5,198
0
3,393
10,797
42,958
0
L
Thor
Newsito
Thor
10,151
2,778
0
3,321
17,627
11,990
0
4,170
13,237
0
39,162
W
Ra
11,851
2,535
1,990
3,478
12,829
7,147
0
6,474
6,305
45,011
0
W
9,853
1,101
0
790
9,331
3,975
1,624
3,684
5,647
44,140
0
W
17,690
2,230
0
8,754
18,045
17,878
320
2,854
14,866
0
60,259
W
Ah Muzen Cab
valencarp14
Ah Muzen Cab
12,368
7,620
0
4,596
12,788
5,248
6,139
3,225
9,513
0
80,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,542
Gold Earned
39,021
519
Minions Killed
308
0
Camps Cleared
0
1,716,195
Distance Traveled
1,464,753
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,761
376
51
3
0
291,989
3
L
Medusa
7,296
405
32
2
0
239,750
1
W
Apollo
10,727
596
126
7
0
346,210
1
L
Sol
8,843
491
72
4
0
285,383
5
L
Olorun
7,065
393
84
5
0
295,601
8
L
Thor
9,056
503
69
4
0
352,030
0
W
Ra
9,638
535
51
3
0
327,736
3
W
Nox
9,574
532
87
5
0
329,373
0
W
Tyr
10,653
592
111
6
0
402,662
2
W
Ah Muzen Cab
10,950
608
144
8
0
310,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role