Player Matchup

Sol
Sol
IamNutGud
Sol
Level 106
God Stats
2W - 0L
1,248 SR
Queue Stats
33W - 23L
1,541 Elo+
Party 1
Set
Set
PipeDreamBean
Set
Level 126
God Stats
9W - 3L
1,603 SR
Queue Stats
106W - 137L
1,451 Elo+
Party 1
Osiris
Osiris
papatrenty288
Osiris
Level 82
God Stats
10W - 6L
1,608 SR
Queue Stats
73W - 89L
1,445 Elo+
Party 1
Team Averages
Level 105
1,486 SR
1,479 Elo+

VS

Team Averages
Level 91
1,504 SR
1,413 Elo+
Hades
Hades
Daredevilase
Hades
Level 141
God Stats
25W - 11L
1,641 SR
Queue Stats
709W - 850L
1,364 Elo+
Party 2
Nemesis
Nemesis
FateSealed23
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SOFx STRYK3R
Gilgamesh
Level 120
God Stats
4W - 10L
1,370 SR
Queue Stats
582W - 740L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
7,623
762
10,508
7,754
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 8
8,192
819
7,029
8,415
5,027
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
7 / 2 / 4
8,481
848
6,757
8,620
7,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 6
7,997
800
9,771
12,181
6,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
FateSealed23
Nemesis
8
2 / 3 / 4
6,819
682
1,467
5,686
1,961
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SOFx STRYK3R
Gilgamesh
12
4 / 4 / 4
7,995
800
6,245
12,582
8,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
12
Kills
9
9
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
Nemesis
FateSealed23
Nemesis
2
3
4
1.33
W
2
3
7
1.83
W
3
4
8
1.75
L
Gilgamesh
SOFx STRYK3R
Gilgamesh
4
4
4
1.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
17,483
24,789
Taken
30,449
15,236
Mitigated
16,717
4,876
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,771
814
62
4,276
12,181
6,187
0
4,048
8,133
32,054
0
L
Nemesis
FateSealed23
Nemesis
1,467
246
0
200
5,686
1,961
0
1,455
4,231
0
4,515
W
10,508
3,949
0
2,788
7,754
2,885
1,868
2,982
4,772
37,946
1,898
W
7,029
2,809
0
1,278
8,415
5,027
720
2,977
5,438
0
24,989
L
Gilgamesh
SOFx STRYK3R
Gilgamesh
6,245
1,597
915
1,553
12,582
8,569
0
4,620
7,962
0
30,187
W
6,757
2,485
0
810
8,620
7,324
321
3,896
4,724
0
16,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,296
Gold Earned
22,811
120
Minions Killed
106
0
Camps Cleared
0
542,769
Distance Traveled
502,892
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,997
800
52
5
0
155,460
0
L
Nemesis
6,819
682
5
1
0
169,233
0
W
Sol
7,623
762
62
6
0
170,528
3
W
Set
8,192
819
34
3
0
178,062
0
L
Gilgamesh
7,995
800
49
5
0
178,199
0
W
Osiris
8,481
848
24
2
0
194,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role