Player Matchup

Cabrakan
Cabrakan
Knight1214
Cabrakan
Level 86
God Stats
2W - 2L
1,755 SR
Queue Stats
47W - 32L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
LITAKIEL
Hun Batz
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
PoorMansName
Ra
Level 148
God Stats
4W - 6L
1,603 SR
Queue Stats
67W - 63L
1,536 Elo+
Solo
Xbalanque
Xbalanque
cubanloko
Xbalanque
Level 112
God Stats
7W - 11L
1,483 SR
Queue Stats
75W - 56L
1,541 Elo+
Party 1
Tiamat
Tiamat
riyao1997
Tiamat
Level 54
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 69L
1,279 Elo+
Solo
Team Averages
Level 107
1,568 SR
1,476 Elo+

VS

Team Averages
Level 105
1,421 SR
1,494 Elo+
Cerberus
Cerberus
Dagurasucho
Cerberus
Level 89
God Stats
4W - 1L
1,259 SR
Queue Stats
268W - 262L
1,587 Elo+
Solo
Fenrir
Fenrir
RuleX17
Fenrir
Level 123
God Stats
1W - 0L
1,291 SR
Queue Stats
81W - 85L
1,517 Elo+
Party 2
Chang'e
Chang'e
afhez3
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 59L
1,399 Elo+
Solo
Jing Wei
Jing Wei
ako236
Jing Wei
Level 89
God Stats
21W - 18L
1,479 SR
Queue Stats
63W - 62L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
sartolo
Tsukuyomi
Level 120
God Stats
4W - 1L
1,576 SR
Queue Stats
107W - 125L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Knight1214
Cabrakan
20
7 / 9 / 18
15,629
977
27,113
35,524
61,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
LITAKIEL
Hun Batz
20
6 / 15 / 16
15,250
953
27,484
34,520
15,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 4 / 18
15,546
972
30,101
15,320
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
cubanloko
Xbalanque
20
10 / 5 / 19
17,133
1,071
46,003
26,736
10,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
riyao1997
Tiamat
20
3 / 4 / 17
14,794
925
26,912
17,769
23,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dagurasucho
Cerberus
20
4 / 6 / 25
16,367
1,023
26,548
41,958
60,471
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
RuleX17
Fenrir
20
7 / 5 / 22
16,100
1,006
19,796
40,080
43,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
afhez3
Chang'e
20
11 / 7 / 14
16,873
1,055
27,014
33,495
15,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ako236
Jing Wei
20
9 / 7 / 17
16,227
1,014
28,471
26,804
11,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
sartolo
Tsukuyomi
20
6 / 7 / 22
15,332
958
22,984
24,441
12,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
137
32
Kills
37
37
Deaths
32
88
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dagurasucho
Cerberus
4
6
25
2.75
L
Cabrakan
Knight1214
Cabrakan
7
9
18
1.78
L
Hun Batz
LITAKIEL
Hun Batz
6
15
16
0.93
L
6
4
18
3.75
W
Fenrir
RuleX17
Fenrir
7
5
22
3.6
W
Chang'e
afhez3
Chang'e
11
7
14
2.57
W
Jing Wei
ako236
Jing Wei
9
7
17
2.5
L
Xbalanque
cubanloko
Xbalanque
10
5
19
3.9
L
Tiamat
riyao1997
Tiamat
3
4
17
2.88
W
Tsukuyomi
sartolo
Tsukuyomi
6
7
22
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,613
Damage
124,813
129,869
Taken
166,778
117,830
Mitigated
143,238
18,395
Healing
37,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dagurasucho
Cerberus
26,548
1,819
0
6,526
41,958
60,471
0
19,562
21,895
60,304
0
L
Cabrakan
Knight1214
Cabrakan
27,113
3,157
346
1,730
35,524
61,674
0
15,175
20,157
32,551
0
L
Hun Batz
LITAKIEL
Hun Batz
27,484
5,445
0
377
34,520
15,472
0
11,917
22,454
0
64,758
L
30,101
3,695
4,733
1,919
15,320
6,182
0
7,798
7,445
58,375
0
W
Fenrir
RuleX17
Fenrir
19,796
3,242
0
8,372
40,080
43,283
0
17,118
22,567
0
31,226
W
Chang'e
afhez3
Chang'e
27,014
3,324
8,334
10,427
33,495
15,114
0
19,093
14,193
52,692
0
W
Jing Wei
ako236
Jing Wei
28,471
21,084
697
2,535
26,804
11,955
0
13,896
12,680
0
71,978
L
Xbalanque
cubanloko
Xbalanque
46,003
32,054
0
6,453
26,736
10,952
0
10,693
15,922
0
74,569
L
Tiamat
riyao1997
Tiamat
26,912
1,394
0
2,837
17,769
23,550
0
7,979
9,647
62,742
0
W
Tsukuyomi
sartolo
Tsukuyomi
22,984
5,627
0
737
24,441
12,415
0
12,985
11,317
0
61,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,352
Gold Earned
80,899
303
Minions Killed
382
7
Camps Cleared
8
1,508,130
Distance Traveled
1,587,596
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,367
1,023
112
7
1
322,036
0
L
Cabrakan
15,629
977
13
1
1
291,717
0
L
Hun Batz
15,250
953
82
5
0
284,875
0
L
Ra
15,546
972
69
4
1
316,828
0
W
Fenrir
16,100
1,006
21
1
0
316,542
0
W
Chang'e
16,873
1,055
72
5
2
300,031
3
W
Jing Wei
16,227
1,014
96
6
1
302,915
0
L
Xbalanque
17,133
1,071
56
4
4
299,495
1
L
Tiamat
14,794
925
83
5
1
315,215
1
W
Tsukuyomi
15,332
958
81
5
4
346,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role