Player Matchup

Merlin
Merlin
Gold V
BigAJ10
Merlin
Gold V
Level 117
God Stats
2W - 1L
1,606 SR
Queue Stats
33W - 32L
1,467 MMR
Party 4
Cupid
Cupid
Bronze III
Chief Neechee
Cupid
Bronze III
Level 146
God Stats
1W - 2L
1,634 SR
Queue Stats
13W - 10L
1,495 MMR
Party 2
Ganesha
Ganesha
Gold V
JewMaster_
Ganesha
Gold V
Level 126
God Stats
2W - 4L
1,553 SR
Queue Stats
33W - 31L
1,467 MMR
Party 4
Odin
Odin
Gold IV
Spiralls
Odin
Gold IV
Level 149
God Stats
11W - 6L
1,802 SR
Queue Stats
709W - 704L
1,470 MMR
Solo
Fenrir
Fenrir
Bronze III
deathdragon2013
Fenrir
Bronze III
Level 147
God Stats
4W - 3L
1,294 SR
Queue Stats
44W - 40L
1,449 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,578 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,610 SR
1,470 MMR
Ymir
Ymir
Silver IV
AlmightyPN
Ymir
Silver IV
Level 47
God Stats
0W - 2L
1,332 SR
Queue Stats
15W - 16L
1,468 MMR
Solo
Heimdallr
Heimdallr
Gold III
Lamy2k
Heimdallr
Gold III
Level 104
God Stats
26W - 32L
1,540 SR
Queue Stats
125W - 118L
1,405 MMR
Party 3
Guan Yu
Guan Yu
Silver II
Tonfen
Guan Yu
Silver II
Level 117
God Stats
0W - 1L
1,623 SR
Queue Stats
20W - 22L
1,469 MMR
Party 1
Bakasura
Bakasura
Silver II
Yabadum
Bakasura
Silver II
Level 87
God Stats
4W - 2L
1,870 SR
Queue Stats
21W - 22L
1,439 MMR
Party 1
Scylla
Scylla
Platinum IV
x7 lb PANCAKEx
Scylla
Platinum IV
Level 127
God Stats
2W - 1L
1,682 SR
Queue Stats
164W - 159L
1,572 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigAJ10
Merlin
11
1 / 0 / 0
6,078
608
1,687
1,647
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 2
5,073
507
3,367
3,849
839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
JewMaster_
Ganesha
9
0 / 1 / 4
5,352
535
2,192
6,312
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odin
12
1 / 0 / 0
6,075
608
2,943
6,532
2,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 2
5,460
546
2,738
4,625
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatSetAthenaTsukuyomiDanzaburou

VS

Bans
ApolloNemesisCthulhuNu WaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,876
488
2,670
7,361
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
Lamy2k
Heimdallr
8
0 / 2 / 1
4,966
497
2,634
4,899
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Tonfen
Guan Yu
10
0 / 1 / 0
5,720
572
1,609
5,136
2,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Yabadum
Bakasura
10
1 / 0 / 0
5,697
570
4,269
5,088
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 0 / 0
4,396
440
776
2,155
492
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Merlin
BigAJ10
Merlin
1
0
0
1
W
1
0
2
2
W
Ganesha
JewMaster_
Ganesha
0
1
4
2
L
Heimdallr
Lamy2k
Heimdallr
0
2
1
0.25
W
Odin
1
0
0
1
L
Guan Yu
Tonfen
Guan Yu
0
1
0
0
L
Bakasura
Yabadum
Bakasura
1
0
0
1
W
2
0
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,927
Damage
11,958
22,965
Taken
24,639
8,823
Mitigated
9,266
9,683
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,670
398
306
2,086
7,361
3,686
0
1,760
5,559
13,060
0
W
Merlin
BigAJ10
Merlin
1,687
39
0
877
1,647
452
741
521
991
35,574
0
W
3,367
1,675
476
2,067
3,849
839
533
404
3,420
0
20,730
W
Ganesha
JewMaster_
Ganesha
2,192
668
0
2,164
6,312
3,875
53
2,106
4,056
16,132
0
L
Heimdallr
Lamy2k
Heimdallr
2,634
1,104
0
1,377
4,899
1,421
0
780
4,119
0
22,579
W
Odin
2,943
922
0
1,575
6,532
2,092
449
0
5,970
0
33,629
L
Guan Yu
Tonfen
Guan Yu
1,609
350
0
1,568
5,136
2,117
0
0
5,136
0
30,408
L
Bakasura
Yabadum
Bakasura
4,269
2,797
0
3,008
5,088
1,550
0
268
4,722
0
21,105
W
2,738
894
0
2,524
4,625
1,565
0
309
4,196
0
24,409
L
776
80
0
1,273
2,155
492
0
803
1,224
13,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,038
Gold Earned
25,655
307
Minions Killed
242
0
Camps Cleared
0
943,133
Distance Traveled
830,129
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,876
488
14
1
0
162,706
5
W
Merlin
6,078
608
95
10
0
178,040
1
W
Cupid
5,073
507
58
6
0
193,947
2
W
Ganesha
5,352
535
6
1
0
170,567
3
L
Heimdallr
4,966
497
55
6
0
177,770
0
W
Odin
6,075
608
87
9
0
192,684
0
L
Guan Yu
5,720
572
75
8
0
184,326
4
L
Bakasura
5,697
570
68
7
0
219,745
2
W
Fenrir
5,460
546
61
6
0
207,895
3
L
Scylla
4,396
440
30
3
0
85,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role