Player Matchup

Anhur
Anhur
KapinOfNazarick
Anhur
Level 143
God Stats
5W - 1L
1,633 SR
Queue Stats
245W - 212L
1,703 Elo+
Party 1
Janus
Janus
KremeFiII
Janus
Level 48
God Stats
6W - 6L
1,497 SR
Queue Stats
86W - 90L
1,547 Elo+
Party 1
Da Ji
Da Ji
Luv2Feed
Da Ji
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 94L
1,685 Elo+
Party 1
Gilgamesh
Gilgamesh
TacticalPotato54
Gilgamesh
Level 46
God Stats
47W - 25L
1,831 SR
Queue Stats
586W - 491L
1,592 Elo+
Party 3
Olorun
Olorun
el_xaviboy
Olorun
Level 87
God Stats
7W - 1L
1,630 SR
Queue Stats
406W - 386L
1,580 Elo+
Party 3
Team Averages
Level 96
1,618 SR
1,622 Elo+

VS

Team Averages
Level 87
1,556 SR
1,576 Elo+
Fenrir
Fenrir
AceDrAgOnFiRe25
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,799 Elo+
Party 2
Janus
Janus
Esez
Janus
Level 143
God Stats
29W - 25L
1,726 SR
Queue Stats
174W - 175L
1,634 Elo+
Party 2
Kumbhakarna
Kumbhakarna
YO YO CLUMZY
Kumbhakarna
Level 106
God Stats
0W - 1L
1,636 SR
Queue Stats
4W - 5L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
supahot_cj
Guan Yu
Level 48
God Stats
7W - 7L
1,360 SR
Queue Stats
116W - 136L
1,341 Elo+
Solo
Heimdallr
Heimdallr
thesilverfox253
Heimdallr
Level 127
God Stats
9W - 9L
1,559 SR
Queue Stats
423W - 403L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
9,163
573
10,683
9,797
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
KremeFiII
Janus
12
0 / 3 / 1
7,175
448
1,636
6,092
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Luv2Feed
Da Ji
15
5 / 4 / 4
8,999
562
11,850
11,868
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
14
8 / 0 / 8
9,339
584
9,660
10,810
6,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
el_xaviboy
Olorun
15
2 / 2 / 2
8,757
547
8,462
8,283
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 2
9,154
572
10,804
14,157
7,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Esez
Janus
15
2 / 1 / 1
9,277
580
3,502
7,095
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
YO YO CLUMZY
Kumbhakarna
11
0 / 5 / 2
7,300
456
3,897
11,891
7,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
supahot_cj
Guan Yu
13
1 / 3 / 1
7,343
459
5,283
14,484
10,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
thesilverfox253
Heimdallr
11
0 / 7 / 1
7,078
442
7,344
13,289
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
11
11
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
8
4
2
2.25
L
Janus
Esez
Janus
2
1
1
2.5
W
5
2
10
5
W
Janus
KremeFiII
Janus
0
3
1
0.17
W
Da Ji
Luv2Feed
Da Ji
5
4
4
1.75
W
Gilgamesh
8
0
8
12
L
Kumbhakarna
YO YO CLUMZY
Kumbhakarna
0
5
2
0.2
W
Olorun
el_xaviboy
Olorun
2
2
2
1.5
L
Guan Yu
supahot_cj
Guan Yu
1
3
1
0.5
L
Heimdallr
thesilverfox253
Heimdallr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,291
Damage
30,830
46,850
Taken
60,916
19,280
Mitigated
32,026
16,828
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,804
4,265
0
1,921
14,157
7,175
0
1,715
12,402
0
59,584
L
Janus
Esez
Janus
3,502
98
0
1,925
7,095
2,574
630
917
6,038
68,988
0
W
10,683
5,401
0
3,692
9,797
3,407
0
2,355
7,432
0
50,214
W
Janus
KremeFiII
Janus
1,636
129
0
1,390
6,092
1,608
0
1,543
4,391
37,736
0
W
Da Ji
Luv2Feed
Da Ji
11,850
4,198
0
3,543
11,868
4,164
0
426
11,442
0
60,541
W
Gilgamesh
9,660
2,066
0
3,236
10,810
6,811
0
2,897
7,903
0
24,890
L
Kumbhakarna
YO YO CLUMZY
Kumbhakarna
3,897
1,265
0
980
11,891
7,034
0
0
11,891
13,997
0
W
Olorun
el_xaviboy
Olorun
8,462
4,656
460
4,507
8,283
3,290
192
0
8,283
54,352
5,185
L
Guan Yu
supahot_cj
Guan Yu
5,283
400
255
4,084
14,484
10,690
92
6,621
7,863
0
40,301
L
Heimdallr
thesilverfox253
Heimdallr
7,344
3,077
0
2,341
13,289
4,553
600
0
13,289
0
44,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,433
Gold Earned
40,152
416
Minions Killed
422
0
Camps Cleared
0
1,510,016
Distance Traveled
1,446,809
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,154
572
95
6
0
328,919
4
L
Janus
9,277
580
153
10
0
297,446
6
W
Anhur
9,163
573
78
5
0
274,515
2
W
Janus
7,175
448
92
6
0
266,504
6
W
Da Ji
8,999
562
107
7
0
339,595
5
W
Gilgamesh
9,339
584
22
1
0
372,440
2
L
Kumbhakarna
7,300
456
26
2
0
270,026
2
W
Olorun
8,757
547
117
7
0
256,962
5
L
Guan Yu
7,343
459
76
5
0
308,098
0
L
Heimdallr
7,078
442
72
5
0
242,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role