Player Matchup

Sun Wukong
Sun Wukong
MorgirmXV
Sun Wukong
Level 46
God Stats
15W - 8L
1,526 SR
Queue Stats
300W - 254L
1,584 Elo+
Party 1
Loki
Loki
PYAGunzblazing
Loki
Level 109
God Stats
14W - 12L
1,488 SR
Queue Stats
628W - 561L
1,560 Elo+
Party 1
Neith
Neith
Soul-Eater153
Neith
Level 44
God Stats
27W - 27L
1,643 SR
Queue Stats
190W - 209L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
TWOcansofGrizly
Kukulkan
Level 98
God Stats
72W - 42L
1,628 SR
Queue Stats
239W - 212L
1,508 Elo+
Solo
Ares
Ares
kobra396
Ares
Level 67
God Stats
10W - 5L
1,508 SR
Queue Stats
434W - 423L
1,542 Elo+
Party 1
Team Averages
Level 73
1,559 SR
1,542 Elo+

VS

Team Averages
Level 87
1,541 SR
1,463 Elo+
Mercury
Mercury
Soda_Can1
Mercury
Level 101
God Stats
3W - 6L
1,564 SR
Queue Stats
229W - 267L
1,430 Elo+
Party 2
Horus
Horus
TheRNGguy
Horus
Level 62
God Stats
20W - 24L
1,486 SR
Queue Stats
449W - 456L
1,565 Elo+
Solo
Tiamat
Tiamat
UberDragon28
Tiamat
Level 140
God Stats
11W - 9L
1,730 SR
Queue Stats
110W - 103L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
runn-a-muck
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 120L
1,398 Elo+
Party 2
Neith
Neith
samantha-thegood
Neith
Level 82
God Stats
33W - 33L
1,424 SR
Queue Stats
209W - 236L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MorgirmXV
Sun Wukong
12
2 / 1 / 4
7,598
543
5,990
11,822
5,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 2 / 4
8,143
582
7,599
11,335
3,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 5
7,324
523
7,834
5,738
2,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
5 / 1 / 1
9,495
678
5,362
5,197
1,836
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
12
2 / 1 / 3
7,602
543
4,177
9,545
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Soda_Can1
Mercury
12
1 / 4 / 4
7,195
514
5,094
9,294
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
TheRNGguy
Horus
11
1 / 4 / 1
6,573
470
6,185
12,342
5,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
15
2 / 3 / 0
8,500
607
5,706
8,616
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
runn-a-muck
Cthulhu
10
1 / 2 / 0
6,254
447
3,525
9,043
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 2 / 1
6,356
454
5,356
7,842
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
5
5
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
MorgirmXV
Sun Wukong
2
1
4
4
W
5
2
4
3.5
L
Mercury
Soda_Can1
Mercury
1
4
4
0.75
W
1
0
5
3.5
W
Kukulkan
5
1
1
5.5
L
Horus
TheRNGguy
Horus
1
4
1
0.38
L
Tiamat
2
3
0
0.67
W
Ares
2
1
3
3.5
L
Cthulhu
runn-a-muck
Cthulhu
1
2
0
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,962
Damage
25,866
43,637
Taken
47,137
19,979
Mitigated
21,852
16,100
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
MorgirmXV
Sun Wukong
5,990
1,253
0
3,867
11,822
5,112
320
859
10,945
0
33,398
W
7,599
2,243
0
5,045
11,335
3,859
0
2,298
8,901
0
53,127
L
Mercury
Soda_Can1
Mercury
5,094
2,809
0
250
9,294
3,491
0
2,897
6,397
0
44,243
W
7,834
3,305
0
3,066
5,738
2,350
1,390
1,898
3,840
0
48,135
W
Kukulkan
5,362
300
255
838
5,197
1,836
436
2,153
2,802
71,901
0
L
Horus
TheRNGguy
Horus
6,185
3,169
199
3,623
12,342
5,181
0
187
12,155
0
29,884
L
Tiamat
5,706
877
0
3,116
8,616
5,520
10
2,611
6,005
66,874
0
W
Ares
4,177
256
0
3,029
9,545
6,822
0
1,627
7,918
20,275
0
L
Cthulhu
runn-a-muck
Cthulhu
3,525
58
0
657
9,043
5,135
0
2,438
6,605
15,367
0
L
5,356
1,865
0
3,833
7,842
2,525
0
1,406
6,436
0
45,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,162
Gold Earned
34,878
458
Minions Killed
393
0
Camps Cleared
0
1,313,517
Distance Traveled
1,369,495
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,598
543
67
5
0
246,476
0
W
Loki
8,143
582
87
6
0
274,366
0
L
Mercury
7,195
514
82
6
0
341,009
1
W
Neith
7,324
523
98
7
0
250,794
3
W
Kukulkan
9,495
678
175
13
0
283,575
9
L
Horus
6,573
470
59
4
0
260,769
0
L
Tiamat
8,500
607
144
10
0
282,460
5
W
Ares
7,602
543
31
2
0
258,306
2
L
Cthulhu
6,254
447
25
2
0
255,298
0
L
Neith
6,356
454
83
6
0
229,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role