Player Matchup

Heimdallr
Heimdallr
Daedrrak
Heimdallr
Level 40
God Stats
2W - 1L
1,807 SR
Queue Stats
35W - 30L
1,521 Elo+
Party 2
Vulcan
Vulcan
Drutu
Vulcan
Level 25
God Stats
19W - 21L
1,592 SR
Queue Stats
109W - 113L
1,495 Elo+
Solo
Sylvanus
Sylvanus
GlizzyGlad420
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,405 Elo+
Party 2
Bellona
Bellona
Rochlayy
Bellona
Level 18
God Stats
3W - 2L
1,544 SR
Queue Stats
63W - 50L
1,599 Elo+
Party 3
Erlang Shen
Erlang Shen
SpecificPlain4
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 74L
1,596 Elo+
Party 3
Team Averages
Level 23
1,589 SR
1,523 Elo+

VS

Team Averages
Level 24
1,563 SR
1,580 Elo+
Chaac
Chaac
Grzelakin
Chaac
Level 28
God Stats
2W - 1L
1,585 SR
Queue Stats
49W - 37L
1,518 Elo+
Solo
Danzaburou
Danzaburou
PatriotDA
Danzaburou
Level 27
God Stats
2W - 1L
1,728 SR
Queue Stats
56W - 47L
1,581 Elo+
Party 1
Agni
Agni
SpecialBread
Agni
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
91W - 78L
1,601 Elo+
Party 1
Jormungandr
Jormungandr
ZÒwÓE
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 56L
1,609 Elo+
Party 1
Mercury
Mercury
fandonpar
Mercury
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 85L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daedrrak
Heimdallr
12
6 / 3 / 1
7,516
537
9,069
9,200
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Drutu
Vulcan
13
3 / 2 / 3
8,009
572
7,464
8,214
2,922
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
GlizzyGlad420
Sylvanus
13
4 / 2 / 8
7,907
565
6,798
7,996
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Rochlayy
Bellona
14
3 / 0 / 0
8,309
594
8,926
9,892
9,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
SpecificPlain4
Erlang Shen
12
1 / 0 / 0
7,072
505
519
4,734
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grzelakin
Chaac
14
0 / 2 / 0
7,199
514
5,637
12,106
7,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
PatriotDA
Danzaburou
12
4 / 5 / 1
7,158
511
4,895
8,513
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 1
7,577
541
5,480
9,056
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ZÒwÓE
Jormungandr
11
0 / 2 / 3
6,370
455
3,462
10,855
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
fandonpar
Mercury
10
0 / 3 / 1
5,870
419
1,526
9,784
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
7
7
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Daedrrak
Heimdallr
6
3
1
2.17
W
Vulcan
Drutu
Vulcan
3
2
3
2.25
W
Sylvanus
GlizzyGlad420
Sylvanus
4
2
8
4
L
Chaac
Grzelakin
Chaac
0
2
0
0
L
Danzaburou
PatriotDA
Danzaburou
4
5
1
0.9
W
Bellona
Rochlayy
Bellona
3
0
0
3
L
3
5
1
0.7
W
Erlang Shen
SpecificPlain4
Erlang Shen
1
0
0
1
L
Jormungandr
ZÒwÓE
Jormungandr
0
2
3
0.75
L
Mercury
fandonpar
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,776
Damage
21,000
40,036
Taken
50,314
24,775
Mitigated
21,735
16,637
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Daedrrak
Heimdallr
9,069
4,398
0
2,537
9,200
3,386
503
2,289
6,873
0
41,838
W
Vulcan
Drutu
Vulcan
7,464
1,854
0
3,596
8,214
2,922
48
4,197
3,585
52,901
0
W
Sylvanus
GlizzyGlad420
Sylvanus
6,798
2,236
899
3,892
7,996
6,895
324
1,687
6,279
23,607
4,639
L
Chaac
Grzelakin
Chaac
5,637
530
0
5,195
12,106
7,121
0
0
12,106
0
49,430
L
Danzaburou
PatriotDA
Danzaburou
4,895
2,138
0
2,595
8,513
2,430
614
1,873
6,640
0
31,119
W
Bellona
Rochlayy
Bellona
8,926
2,360
0
4,424
9,892
9,304
0
0
9,892
0
49,128
L
5,480
447
0
2,688
9,056
2,953
0
5,762
3,213
41,074
0
W
Erlang Shen
SpecificPlain4
Erlang Shen
519
338
0
1,289
4,734
2,268
0
254
4,465
0
48,880
L
Jormungandr
ZÒwÓE
Jormungandr
3,462
1,092
0
3,699
10,855
6,229
250
2,998
7,857
15,190
0
L
Mercury
fandonpar
Mercury
1,526
700
0
875
9,784
3,002
0
3,118
6,628
0
28,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
34,174
405
Minions Killed
335
0
Camps Cleared
0
1,256,495
Distance Traveled
1,251,487
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,516
537
54
4
0
220,721
2
W
Vulcan
8,009
572
107
8
0
268,973
2
W
Sylvanus
7,907
565
54
4
0
226,595
2
L
Chaac
7,199
514
97
7
0
248,392
1
L
Danzaburou
7,158
511
65
5
0
261,681
2
W
Bellona
8,309
594
102
7
0
272,216
4
L
Agni
7,577
541
91
7
0
248,322
3
W
Erlang Shen
7,072
505
88
6
0
267,990
4
L
Jormungandr
6,370
455
18
1
0
231,771
1
L
Mercury
5,870
419
64
5
0
261,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role