Player Matchup

Terra
Terra
DkOnTheRun
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 25L
1,717 Elo+
Party 1
Osiris
Osiris
LiamNaughtyBear
Osiris
Level 157
God Stats
20W - 12L
1,564 SR
Queue Stats
481W - 368L
1,588 Elo+
Party 1
Anubis
Anubis
TheKingKooter
Anubis
Level 18
God Stats
8W - 2L
1,331 SR
Queue Stats
233W - 127L
1,695 Elo+
Party 1
Awilix
Awilix
achillesJC123
Awilix
Level 140
God Stats
6W - 2L
1,898 SR
Queue Stats
168W - 136L
1,639 Elo+
Party 1
Chiron
Chiron
x ARC Fives x
Chiron
Level 160
God Stats
4W - 4L
1,355 SR
Queue Stats
130W - 119L
1,587 Elo+
Party 1
Team Averages
Level 100
1,529 SR
1,645 Elo+

VS

Team Averages
Level 66
1,475 SR
1,580 Elo+
Ra
Ra
CraigEagles
Ra
Level 69
God Stats
2W - 4L
1,651 SR
Queue Stats
269W - 198L
1,627 Elo+
Party 2
Chiron
Chiron
Mr_Allanach
Chiron
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
196W - 152L
1,601 Elo+
Party 2
Yemoja
Yemoja
VarenXIII
Yemoja
Level 16
God Stats
1W - 1L
1,617 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 3
Ullr
Ullr
Xilytipoling
Ullr
Level 81
God Stats
2W - 2L
1,460 SR
Queue Stats
73W - 64L
1,422 Elo+
Party 3
Osiris
Osiris
eastbondanddown
Osiris
Level 119
God Stats
0W - 7L
1,147 SR
Queue Stats
277W - 203L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
2 / 1 / 3
6,369
531
4,328
7,419
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 0 / 3
7,104
592
5,444
7,143
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 1
7,755
646
3,866
3,895
1,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 3 / 3
7,241
603
7,979
9,040
3,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 0 / 2
6,600
550
5,477
5,697
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,190
516
3,433
6,288
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
10
0 / 1 / 1
5,467
456
4,675
9,022
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
VarenXIII
Yemoja
9
1 / 2 / 0
4,978
415
2,120
4,762
1,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 1
5,932
494
2,106
8,911
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 4 / 1
6,459
538
5,631
10,202
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Terra
2
1
3
3.5
W
5
0
3
6.5
L
Chiron
0
1
1
0.5
W
3
0
1
3.5
L
Yemoja
VarenXIII
Yemoja
1
2
0
0.5
L
1
5
1
0.3
W
4
3
3
1.83
L
2
4
1
0.63
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,094
Damage
17,965
33,194
Taken
39,185
15,572
Mitigated
14,349
14,123
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,433
191
39
1,934
6,288
1,502
0
3,381
2,907
38,684
0
W
Terra
4,328
447
382
2,877
7,419
3,301
0
2,682
4,682
17,401
0
W
5,444
1,650
0
3,045
7,143
4,785
0
486
6,599
0
49,525
L
Chiron
4,675
1,577
345
3,961
9,022
2,153
0
1,108
7,913
0
39,404
W
3,866
0
0
2,081
3,895
1,832
0
1,509
2,280
52,441
0
L
Yemoja
VarenXIII
Yemoja
2,120
394
3,076
1,467
4,762
1,655
0
2,188
2,574
8,485
0
L
2,106
945
0
895
8,911
2,251
530
1,516
7,395
0
29,237
W
7,979
2,981
0
2,440
9,040
3,905
0
0
9,040
0
38,256
L
5,631
1,724
0
4,298
10,202
6,788
0
0
10,202
0
33,210
W
5,477
1,655
531
2,767
5,697
1,749
155
657
5,040
0
48,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,069
Gold Earned
29,026
419
Minions Killed
308
0
Camps Cleared
0
1,116,504
Distance Traveled
1,066,988
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,190
516
93
8
0
236,795
0
W
Terra
6,369
531
30
3
0
229,977
4
W
Osiris
7,104
592
91
8
0
239,762
2
L
Chiron
5,467
456
76
6
0
202,280
4
W
Anubis
7,755
646
126
11
0
212,194
5
L
Yemoja
4,978
415
14
1
0
213,224
3
L
Ullr
5,932
494
62
5
0
200,158
5
W
Awilix
7,241
603
70
6
0
228,606
2
L
Osiris
6,459
538
63
5
0
214,531
0
W
Chiron
6,600
550
102
9
0
205,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role