Player Matchup

Bacchus
Bacchus
BigBeinyBoy
Bacchus
Level 25
God Stats
7W - 10L
1,675 SR
Queue Stats
102W - 100L
1,533 Elo+
Party 1
Nemesis
Nemesis
Kevjeet
Nemesis
Level 44
God Stats
0W - 2L
1,308 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 3
Serqet
Serqet
Spubeard
Serqet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
kinger15
Anubis
Level 31
God Stats
4W - 4L
1,526 SR
Queue Stats
308W - 287L
1,575 Elo+
Solo
Chiron
Chiron
steezydicer
Chiron
Level 116
God Stats
0W - 2L
1,471 SR
Queue Stats
141W - 118L
1,611 Elo+
Party 3
Team Averages
Level 74
1,496 SR
1,527 Elo+

VS

Team Averages
Level 100
1,532 SR
1,528 Elo+
Heimdallr
Heimdallr
ConSkyMan
Heimdallr
Level 155
God Stats
8W - 6L
1,712 SR
Queue Stats
335W - 274L
1,603 Elo+
Party 2
Athena
Athena
DrDime
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,723 Elo+
Party 2
Scylla
Scylla
TrebleCleff
Scylla
Level 15
God Stats
13W - 16L
1,328 SR
Queue Stats
90W - 108L
1,309 Elo+
Party 2
Gilgamesh
Gilgamesh
TsukuMoonfang
Gilgamesh
Level 155
God Stats
6W - 9L
1,444 SR
Queue Stats
366W - 333L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
gostthemost
Cthulhu
Level 47
God Stats
26W - 16L
1,676 SR
Queue Stats
235W - 247L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigBeinyBoy
Bacchus
16
1 / 4 / 7
10,934
405
5,792
21,946
29,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Kevjeet
Nemesis
20
7 / 1 / 11
14,424
534
22,463
26,711
15,941
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Spubeard
Serqet
20
2 / 5 / 1
13,095
485
13,560
22,587
16,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
kinger15
Anubis
19
12 / 4 / 7
12,920
479
24,552
20,031
11,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
2 / 6 / 5
12,618
467
13,075
18,842
8,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ConSkyMan
Heimdallr
20
9 / 3 / 1
19,029
705
22,685
22,129
9,763
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
DrDime
Athena
20
4 / 7 / 3
13,821
512
17,218
25,222
15,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
18
0 / 8 / 1
12,567
465
6,632
16,001
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TsukuMoonfang
Gilgamesh
20
4 / 3 / 2
14,558
539
23,505
29,060
27,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
gostthemost
Cthulhu
19
3 / 3 / 7
14,330
531
15,186
22,700
26,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
24
Kills
20
20
Deaths
24
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigBeinyBoy
Bacchus
1
4
7
1.13
W
Heimdallr
ConSkyMan
Heimdallr
9
3
1
3.17
W
Athena
DrDime
Athena
4
7
3
0.79
L
Nemesis
Kevjeet
Nemesis
7
1
11
12.5
L
Serqet
Spubeard
Serqet
2
5
1
0.5
W
Scylla
0
8
1
0.06
W
Gilgamesh
TsukuMoonfang
Gilgamesh
4
3
2
1.67
W
Cthulhu
gostthemost
Cthulhu
3
3
7
2.17
L
Anubis
kinger15
Anubis
12
4
7
3.88
L
Chiron
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,442
Damage
85,226
110,117
Taken
115,112
81,759
Mitigated
82,557
32,813
Healing
34,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigBeinyBoy
Bacchus
5,792
296
0
1,099
21,946
29,625
203
11,237
10,606
20,724
0
W
Heimdallr
ConSkyMan
Heimdallr
22,685
15,339
0
14,254
22,129
9,763
8,230
6,160
15,639
0
214,272
W
Athena
DrDime
Athena
17,218
4,651
0
6,759
25,222
15,022
471
9,483
15,739
96,887
0
L
Nemesis
Kevjeet
Nemesis
22,463
12,527
0
10,046
26,711
15,941
0
8,200
18,337
0
121,492
L
Serqet
Spubeard
Serqet
13,560
3,211
0
5,140
22,587
16,404
948
3,227
19,340
0
76,128
W
Scylla
6,632
713
0
2,945
16,001
4,178
830
4,492
11,509
52,227
0
W
Gilgamesh
TsukuMoonfang
Gilgamesh
23,505
6,715
0
6,186
29,060
27,176
0
2,971
22,600
0
102,059
W
Cthulhu
gostthemost
Cthulhu
15,186
1,118
464
4,342
22,700
26,418
147
8,576
13,980
51,744
0
L
Anubis
kinger15
Anubis
24,552
961
0
8,112
20,031
11,466
0
9,962
9,903
85,954
0
L
Chiron
13,075
6,234
727
7,689
18,842
8,323
717
5,947
12,870
0
97,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,991
Gold Earned
74,305
654
Minions Killed
733
0
Camps Cleared
0
2,669,237
Distance Traveled
2,564,313
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,934
405
26
1
0
508,435
4
W
Heimdallr
19,029
705
257
10
0
481,510
5
W
Athena
13,821
512
139
5
0
555,680
2
L
Nemesis
14,424
534
169
6
0
646,092
1
L
Serqet
13,095
485
157
6
0
537,833
5
W
Scylla
12,567
465
127
5
0
429,011
8
W
Gilgamesh
14,558
539
156
6
0
569,853
5
W
Cthulhu
14,330
531
54
2
0
528,259
9
L
Anubis
12,920
479
129
5
0
468,815
4
L
Chiron
12,618
467
173
6
0
508,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role